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  3. General Vivi

Posts by General Vivi

  • clockin sheet holder.

    • General Vivi
    • September 7, 2005 at 11:13 PM

    that was a good idea man . i think ill do that then recompile it again.

  • clockin sheet holder.

    • General Vivi
    • September 7, 2005 at 8:50 PM

    i was thinking how i could make that look unrapeative. like i was going to make it just a posted note that way it looks regular. or maybe like a name tag spot where peoples names go that way they know where to put there clock sheets.

  • clockin sheet holder.

    • General Vivi
    • September 7, 2005 at 5:44 PM

    [Blocked Image: http://img.photobucket.com/albums/v285/generalvivi/clockinsheetrack.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v285/generalvivi/clockinsheetspsd.jpg]

    ill make the punch in clock tonight. THAT WAY THEY MATCH!!!!

    please post your comments, any are welcome. unless your a nazi then i hate you

  • prop_vcr1 and prop_security-monitor

    • General Vivi
    • September 7, 2005 at 5:38 PM
    Quote from rockdude86

    give the tapes barcodes with some numbers etc... I know how they look like.....REALLY i have been putting stickers on them ALL DAY!

    i feel your pain...................... (CRYS)

  • fy_cawkpawd

    • General Vivi
    • September 7, 2005 at 10:00 AM

    EVERYONE STOP POSTING IN THIS THREAD

    no hard feelings chap

  • prop_vcr1 and prop_security-monitor

    • General Vivi
    • September 7, 2005 at 9:58 AM

    rofl yeah um that was a throw in . but thanks for making me feel bad for putting it in

  • prop_vcr1 and prop_security-monitor

    • General Vivi
    • September 7, 2005 at 3:10 AM
    Quote from Kedhrin

    yeah i agree with mazy said, look at some tv's, even security monitors like you are saying, the screens don't go in that deep - so i'd make them not as sunk in as well.

    oh yeah i did that on purpose so i can fit in a dev tv monitor. its a security monitor for one of my maps and you will be able to monitor everyones where abouts. even tho the monitor indention might seem pretty big it in reality is a very small prop. and even a 1 unit depth brush almost deosn't fit in it right.

    [Blocked Image: http://img.photobucket.com/albums/v285/generalvivi/nmrih_stranded-bridge-room0005.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v285/generalvivi/vcr1-3-wireframe.jpg]

    vertices: 176

    faces: 157

  • prop_vcr1 and prop_security-monitor

    • General Vivi
    • September 6, 2005 at 6:52 AM

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/models/final_tv_render.jpg]

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/models/final_vcr_render.jpg]

    these are like my 7th and 8th model i have ever made. Im starting to get better. I just need to be able to make them faster. the tv took me like 6 hours becuase in my mind all i knew was i wanted a tv i didn't know what kind or anyting , so when i started modeling it i only had a refrence pic of the front so i had do design the rest while modeling. the vcr was the same, i didn't even remember to uv the back until i was done with the model .................. so needless to say that model is only going to be showed from the front in any of my maps

    -----------------comments--------------------

  • fy_cawkpawd

    • General Vivi
    • September 6, 2005 at 6:46 AM

    nice to see you modeled it after mine. Seat , turbojets, and all .

  • Pix from today

    • General Vivi
    • September 6, 2005 at 6:44 AM

    awww man where are all my skateboarding pics when i need them .

  • de_corse

    • General Vivi
    • September 5, 2005 at 12:56 AM

    can't wait, by the way did you get my pm i sent you hessi

    ?

    -vivi

  • The random model thread!

    • General Vivi
    • September 4, 2005 at 10:18 AM

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/models/final_tv_render.jpg]

    by the way kila those palm trees are very nice. i agree with OL tho on the base of the tree. but still much better leaves then i can do ................ i havn't tried leaves yet ...... but if i did............. yours would be better.

  • totally random texture thread

    • General Vivi
    • September 3, 2005 at 6:08 PM

    [Blocked Image: http://img.photobucket.com/albums/v285/generalvivi/de_psp0008.jpg]

    i made all the textures for the psp in this map.

  • woodlen hills redo

    • General Vivi
    • September 3, 2005 at 5:59 PM

    rofl on the brick wall decal i was rushing to finish the skate room and only had about 1 day to quickly thrown that together and it was 5 am. i did see it but i didn't change it ........................... to lazy

  • de_corse

    • General Vivi
    • September 2, 2005 at 11:45 PM

    well it is very nice. i have a small collection of photos my self but i don't have any awsome stuff around where i live.

  • de_corse

    • General Vivi
    • September 2, 2005 at 11:06 PM

    nice work hessi and yes how did you do that statue its very nice looking.

  • metal wall sign thingy

    • General Vivi
    • September 2, 2005 at 10:49 PM

    i just put this model together quick to see if i can make a metal texture. im not sure if i did a great job on it. i would like to learn other metal styles and stuff but so far all i know is the add noise motion blur ones

    here it is

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/models/metalwallsignthing2.jpg]

    and my metal skin

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/models/metal_light.jpg]

  • Second release - 5 skies.

    • General Vivi
    • September 2, 2005 at 7:50 PM

    very nice man that is just crzy stuff

  • woodlen hills redo

    • General Vivi
    • September 2, 2005 at 7:48 PM

    no those arn't decals those are small models with diff skins. if you look at the top one next to the camera you can see the concave on the board.

    *stating that this was a contest for looks not game play , this map was never supposed to be released for css or hl2dm.*

  • woodlen hills redo

    • General Vivi
    • September 2, 2005 at 9:11 AM

    i redid woodlen hills for a skatepark mapping contest. [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/thps_ramp0013.jpg]

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/thps_ramp0019.jpg]

    i won that contest but i would like real comments on it. Not any "woot nice1"

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