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  3. General Vivi

Posts by General Vivi

  • prop - paper boxes

    • General Vivi
    • October 4, 2005 at 7:13 PM

    these stacks were based on a real stack at an office max store. they stack them like that so it saves space and people can just grab what they need off the top and keep going. any ?'s

    242 vertices

    201 faces

    ill go get the real photo

    [Blocked Image: http://img.photobucket.com/albums/v285/generalvivi/refpics001.jpg]

    and yes all of my props that i have been showing you are going to go into the mod map im working on for no more room in hell. <------- mapper for that mod

    so i can go crazy with ideas and custom stuff and people will still have to dl it with the mod

  • prop - paper boxes

    • General Vivi
    • October 4, 2005 at 9:44 AM

    i made 2 models and 3 skins for this model. i modeled it after a real stack of paper boxes i saw at office max appliance store.

    they kinda looked at me wierd when i was taking ref pics, but i just gave them the eye and ran .

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/models/officeboxesred.jpg]

    and here is a shot of it in-game

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/models/nmrih_stranded-bridge-room20010.jpg]

    comments

  • prop - file cabinet

    • General Vivi
    • October 3, 2005 at 7:56 AM

    i was working on this for a couple of days on and off and this is my final product. Its a file cabinet that has detachable drawrs, which leads to a pretty good number of combinations. I.E. 2 draws sticking out on in , or 1 draw out 2 in. or 1 in 1 out and not a 3rd one. then you have to add the 3 diff drawrs i made its pretty fun and it wont seem repetative.

    here is a picture of it in the model viewer.

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/models/cabinet.jpg]

    here is it in action

    [Blocked Image: http://img.photobucket.com/albums/v285/generalvivi/nmrih_stranded-bridge-room20005.jpg]

    -------- now COMMENTS PLEASE-------

  • WIP in WIP, post your level screenshots!

    • General Vivi
    • October 3, 2005 at 7:53 AM

    *splooges*

  • Cs_Cabaret

    • General Vivi
    • October 3, 2005 at 7:46 AM

    nice to see you working on stuff alex. dont forget to stop by vivi's site and post . we all love to hear from you .

  • Nomoreroominhell Recruiting

    • General Vivi
    • September 30, 2005 at 10:14 AM

    agreed, this is a professional forum, so lets keep it that way

  • Nomoreroominhell Recruiting

    • General Vivi
    • September 29, 2005 at 9:04 PM

    hhmmm curman should really not post if he doesn't have anyting along the lines of the topic to post. this was a help thread not a bash the mods community thread. Please go waste someone elses time with your childish ways.

  • de_corse

    • General Vivi
    • September 29, 2005 at 9:00 PM

    very nice hessi !

  • The random model thread!

    • General Vivi
    • September 28, 2005 at 6:43 AM

    you would most likly put that on a wall, like an entrance way.

  • The random model thread!

    • General Vivi
    • September 26, 2005 at 7:59 PM
    Quote from ginsengavenger

    it's cool, not much to comment on how big is it meant to be ingame? scaling of the hatches might be a little odd if it's just a regular-sized room window. the tex you linked to, is that the actual skin file? it has odd dimensions.

    no thats the origional window. i realized i did mine a bit to wide, but i changed it in the end to make it skinny

  • totally random texture thread

    • General Vivi
    • September 24, 2005 at 8:49 PM

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/textures/viviwindowtest.jpg]

    just somthing i put to gether. its not a tileable texture but i can make it one pretty easy. If i did go for the tileable look tho i would prob add some of that brick behind the plaster thats chipped away. and maybe give it some mold or somthign. I might attempt to make it a model also. Ill let you guys know.

  • The random model thread!

    • General Vivi
    • September 24, 2005 at 8:30 PM

    i love it!

    -mine wips-

    [Blocked Image: http://i13.photobucket.com/albums/a300/Ge…dust_window.jpg]

    http://i13.photobucket.com/albums/a300/ ... l_0167.jpg

  • totally random texture thread

    • General Vivi
    • September 24, 2005 at 6:58 AM

    me likes.

  • totally random texture thread

    • General Vivi
    • September 23, 2005 at 8:17 AM

    i can see how that can be used on a wall. i have seen many of those in my day. keep the faith.

  • Black & White pwns.

    • General Vivi
    • September 23, 2005 at 8:15 AM
    Quote from Fullauto

    The last two are great. The former has got great contrast and sharp lines

    agreed much luv

  • totally random texture thread

    • General Vivi
    • September 22, 2005 at 6:54 AM

    there is something about the grittyness in this one that i dont like but http://www.curv.net/DarkNemisis/portfolio/sand.jpg

    i love the rest of them.

  • some wallpapers ive made

    • General Vivi
    • September 22, 2005 at 12:04 AM

    yeah i read one of them already and im going to read the others when i get a chance

  • totally random texture thread

    • General Vivi
    • September 21, 2005 at 3:31 AM

    me like hipshot....... me likes

  • some wallpapers ive made

    • General Vivi
    • September 19, 2005 at 8:41 PM

    ferret i think your right . i will try out a normal map on it

  • Wasteland warrior - WIP character model.

    • General Vivi
    • September 19, 2005 at 2:30 AM

    very interesting

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