w000000t pimped in spotlight gallery ![]()
thanks klein!
and i am happy that you mostly like this thing ![]()
w000000t pimped in spotlight gallery ![]()
thanks klein!
and i am happy that you mostly like this thing ![]()
well i actually used an ambient sound, but hearing it one time isnt a big "no no". a lot of players dislike sounds while playing. i know it supports atmosphere a lot, but it is released in this _buggy_ version.
anyway: i dont think it will make people hating this map because they hear ambient sound only in the first round.
i hope i made my self clear enough on this ![]()
maybe i could work on this map another 11 months but it IS enough time i wasted with level ![]()
Quote from curmanYeah seems a bit high D:
How exactly did you compile your textures? Cause if you use Photoshop and save them as a .vtf rather than using the vtex.exe to convert them to .vtf you're nearly trippling the size of the one .vtf
well i actually did use vtex.exe because i know of the crappyness of this photoshopplugin. 512² textures are nearly 170kb. and the zipped downloadsize is just 4 MB above the beta. this is because i added several models and textures. whats the deal?
which mirror did not work? maybe hit f5 a few times
Hey everybody,
I finally did it: de_corse in its final status. This version contains a 150MB bsp file which includes all custom content.
Custom content is made for this level only. If someone wants to use my models or textures he should ask me for my permission!
To help me with this release I could still need some mirrors. If you want to support me, drop me a message (email: [email protected]) with the download url and I will add it to my download list.
Enjoy playing!
[Blocked Image: http://thomashess.net/_de_corse_ingame01.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame02.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame03.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame04.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame05.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame06.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame07.jpg]
well this is no more a wip. it's done. have you ever worked on a map for a whole year? i spent so much time on this stuff. i want to try new stuff. you will surely understand that.
Quote from Bic-B@llhow many mpg (or mpl) does your mini get?my 93 accord gets 22/28 (5.8/7.4 mpl if i did it right)
id kill for one of these:
depends on how i drive. maybe its like (7 or
up to 10(driving full speed at 133km/h) litres on 100km route
mine is built in '87
Quote from SchmungWould you consider DoDifying it?Looks frigging ace.
hahahaha hell no! i worked on this piece nearly 1 year. i think its time to start something new. wasted enough time on this shit ![]()
btw. i desatured the grass. got to recalculate nav file and re-bspzip the stuff.
btw²: anyone has a linux gameserver where i could upload the map and test if the map runs stable. not like those server crashes in the beta :X under windows i had no problem but linux server is missing.
that car fucking took my money away D: i spent like 4000-5000 in repairs while the last months. new stearing, new wheels (including rims), changing the whole wheel suspension, ... :X
i am glad that it runs for now!
btw. are there any mini cooper (the classic ones like mine) over in the US/Canada? in TV i see those big fuel wasting cars. i could imagine that some people would be laughing on this car due to its tinyness. ![]()
maybe. if you already know it, try this one:
[Blocked Image: http://web1.vs188242.vserver.de/mapperpics/fotoordner/2_32.jpg]
by discovering mapcore i found this thread. here is an image of sa74n and me. i am on the right
[Blocked Image: http://thomashess.net/hessi_meets_74.jpg]
we are all always in the learning status.
cool trees! may i see your textures?
due to it is 23:59 in germany i will post some images and screenshots of the de_corse rc
first at all:
[Blocked Image: http://thomashess.net/de_corse_rc.jpg]
and some gameplay screenshots instead of scenery shots:
[Blocked Image: http://thomashess.net/_de_corse_ingame01.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame02.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame03.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame04.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame05.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame06.jpg]
[Blocked Image: http://thomashess.net/_de_corse_ingame07.jpg]
release will be maybe tomorrow or in the upcoming days. I DID IT! WOOHOOO ![]()
and sorry for the april fool ![]()
sadly no.
all gone.
what a sad day. my hdd crashed and took de_corse to death... ![]()
i was a cracking noise and now the hdd sounds like an old vinyl player.
"LightmappedGeneric" -> "unlitGeneric"
i dont know the exact spelling of the unlitmaterial. watch out at the sdk reference docs.
developer.valvesoftware.com/wiki/SDK_Docs
use an unlit material and create an alphachannel to define each pixels lighting.