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  3. hessi

Posts by hessi

  • DM ThinIce and CTF Decay

    • hessi
    • August 11, 2006 at 7:32 PM

    thats really hot!

  • realtime fluids

    • hessi
    • August 11, 2006 at 2:48 PM

    this is a funny prototype of realtime fluids. right mousebutton lets you move the water around. can't wait to get this on the market.

    http://www.ss.iij4u.or.jp/~amada/fluid/

  • post your ride!

    • hessi
    • August 11, 2006 at 12:38 PM
    Quote from generalvivi

    [Blocked Image: http://img132.imageshack.us/img132/7219/kristen001ms9.jpg]both my rides

    one gets really good gas milage

    german pimp engineering in da house, y0

  • Post Your Workstation 2006!

    • hessi
    • August 11, 2006 at 12:31 PM

    nice camera though lets pimp photo collection: 15GB here

  • The random model thread!

    • hessi
    • August 11, 2006 at 2:29 AM

    and language. its not a skin its a texture. i only say this to prevent you from missunderstandings.

    btw i could kill the guy who brought "skin = texture" into modding.

    anyway: good start. its for a dod map? if yes: use german/french names on it.

  • 3ds max video tutorial on compiling props

    • hessi
    • August 11, 2006 at 1:32 AM

    if you are talking to me you should heck out the readme. there is a link to a pdf file including an instruction how to install the maya exporter

  • post your ride!

    • hessi
    • August 11, 2006 at 12:36 AM

    lol. then there are 2 possibilities:

    1. i got no friends

    2. my friends are all computer geeks

    zaphod i just saw you dod map you made years ago. god damn i loved that map. just wanted to tell you.

  • post your ride!

    • hessi
    • August 11, 2006 at 12:32 AM

    well actually my mini always waited for me where i left it.

    thx zaphod

    btw my car got a new exhaust last week. should make some images these days

  • post your ride!

    • hessi
    • August 11, 2006 at 12:07 AM

    you and your brand new cars. get old cars!

    [Blocked Image: http://thomashess.net/hessi_ride.jpg]

  • Post Your Workstation 2006!

    • hessi
    • August 10, 2006 at 10:28 PM

    that screen looks like a 30" isnt it? i got 24" my self but its still pimp anyways

  • collision model in hl2 - what are the limits ?

    • hessi
    • August 10, 2006 at 8:18 PM
    Quote from Acumen

    ah, exactly the kind of answer i needed so such a nodraw brush blocks bullets, basically ?

    great, thanks a lot twiz and insta

    there is a special bullet block texture that doesnt create new leafs. he should take this one. nodraw will slow down compiletime and performance ingame

  • 3ds max video tutorial on compiling props

    • hessi
    • August 10, 2006 at 6:47 PM

    yap. most of us are working with the source engine. that doesnt mean you couldnot post any other game related works or questions.

  • Now playing

    • hessi
    • August 10, 2006 at 12:32 PM

    psp:

    scummVM - Day of the tentacle

    Loco Roco

    Burnout

    PC:

    day of defeat

    btw. anyone knows a good 2d pixelanimation program? photoshop is a pain in the ass for such animations :X

  • Post Your Workstation 2006!

    • hessi
    • August 10, 2006 at 12:22 AM

    [Blocked Image: http://thomashess.net/hessi_workingstation.jpg]

    this is how it looks after working for a day clean computer tables look always kinda fake (my first one was made after building it together, so its not fake. just a lucky moment.

  • Remake HL textures

    • hessi
    • August 9, 2006 at 11:27 PM

    a textureartist girl? at mapcore?!!! w00t okay lets start our geekness.

    textures look good. maybe they could need some sharpening. (except the last one)

  • Post Your Workstation 2006!

    • hessi
    • August 9, 2006 at 12:23 PM
    Quote from Squirrelly

    I hate you hessi.

    thx

  • Post Your Workstation 2006!

    • hessi
    • August 9, 2006 at 11:13 AM
    Quote from Squirrelly

    Jesus I wish I had an Intuos. I am so jealous hesi.

    hrhr. and i got it nearly for free. some guy bought a domain from me (which i didnt use anyway and was registered for free years ago) and i took the money to buy the intuos

    skdr is that a usb-shaver?

  • Post Your Workstation 2006!

    • hessi
    • August 9, 2006 at 9:42 AM

    [Blocked Image: http://thomashess.net/neuertisch.jpg]

    mine!

    if it still was that clean

  • Physics Objects

    • hessi
    • August 9, 2006 at 12:15 AM

    try the override physics. the multiplayer ones got this dodging physics behaviour which causes this dodging. maybe decreasing the size of the physicmeshes would help a bit too.

  • 3ds max video tutorial on compiling props

    • hessi
    • August 8, 2006 at 11:36 PM
    Quote from NormySan

    Please do

    i just did. currently compressing video data.

    http://www.thomashess.net/exchange/tuto ... orting.zip

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