looks like beautiful Team Fortress. Is there a releasedate in mind? if you got all classes set and running you should release it and let the community start making levels. best way to bring up a good mod.
greetings
looks like beautiful Team Fortress. Is there a releasedate in mind? if you got all classes set and running you should release it and let the community start making levels. best way to bring up a good mod.
greetings
i am pretty sure he wont know "Biene Maja"
some neat compositings you made there. i like it. maybe time to ge started with custom content, huh? ![]()
Quote from dissonancewell, i just got wap for my mobile, but the default mapcore layout is hard to follow.i was wondering if anyone would mind adding a mobile css file to the site? i'll even code it, if need be.
the problem:
mapcore uses tables instead of a proper 100% css layout. so a mobile version would require a complete layouting rework from tables to css.
as you already mentioned: it uses a refraction shader.
those are documentated in the valve sdk wiki. there might be a problem while using a refracting material on a scope: refractions get a little fuzzy. they are not that crisp as you might want to have them.
another fact that i would keep in mind: refraction requires at least 2 renderpasses: regular pass and a refraction pass. in both passes the whole view will have to be rendered! this might heavily drop your fps.
i'd do it the same way CS:S and DOD:S do!
maybe you could just try out too and check out the performance, but i'D guess it wouldnt be that smooth as you might want to have it.
btw: dx 8.0 doesnt support refractions (or does it?)
those photos make me wanting to do such a trip too. ![]()
great stuff!
this is hawt! cant wait to the final release! will there be another beta test? i like all those textures. great stuff
me likes. maybe some prerendered shadows on the traintexture would be awesome.
i am curoius where you will get this project!
mh no. those normals you posted are face normals. they look okay. its the vertexnormals that fucked up your lighting.
http://www.flipcode.com/articles/articl ... mals.shtml
maybe this will help you to understand.
the brdige is cool. if your photo would be sharper and had a better perspective i would create a model out of it ![]()
because it looks photoshoppy. btw i dont like the lensflare either! ![]()
some kick ass game. play rock music on your keyboard!
warby was right: normals are all fucked up or pointing just upwards.
[Blocked Image: http://www.thomashess.net/bad_normals.jpg]
the first image shows you the normals after importing
the second one shows you how i changed the normals.
download the mesh as an obj here:
just mail me your smd file. i will check it! so we could find the actual problem with your exporting
looks quite good. is it a photorealistic contest or more a cartoon themed one?
anyway: waiting for your texturing. loopflow could be better at some places, but all over its okay ![]()
maybe jsut upload your reference smd file. only your ingame mesh. i will import it to maya and check out.
maybe you could try to move the barrel down like 50% its height.
just move the objects origin into the modelling origin. MAYBE the origin doesnt recevie a good lighting. maybe its some normals freaking around.
uploading the smd would speed up solving your problem
if you want mail it [email protected]
greetings
wtf @ tree in the middle! 60° ?!?!!!
did you use prop_details or why is it that extremly rotated?
my full internetname was DerHessliche which is based on the german "Der Häßliche" which sounds 99% equal. the fun part is: my real name is Hess and "häßlich" means "ugly". all those kids at school called me "hesslich" so i took this name to make them stfu. ![]()
due to some name morpings it becam hessi because its much easier to spell and shorter.
warby is taking "hessi" to next level. this would be "hesso" ![]()
got this name now for 6-7 years now.
Quote from SquirrellyYou bastards will never get off the fact I have braces, will you? Oh well, doesn't matter, I have a hot girlfriend and you don't, so HA!
i did hate braces. had them for 4 years.
so i resume: better having no braces and no girlfriend instead of having braces that collect all your food after eating and having a girlfriend.
HA!