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  3. hessi

Posts by hessi

  • Morningstar props and textures

    • hessi
    • May 20, 2007 at 3:17 PM

    go to hell i so waited for morningstar to be released in source well hopefully some skilled ppl will continue your work.

  • The random model thread!

    • hessi
    • May 19, 2007 at 2:05 PM

    texture looks like stone. more specularity please!

  • totally random texture thread

    • hessi
    • May 19, 2007 at 8:06 AM

    who opened the kindergarden doors?

  • totally random texture thread

    • hessi
    • May 18, 2007 at 9:25 PM

    here mino i quickly embedded the window into the wall. i uploaded the psd source too

    [Blocked Image: http://www.thomashess.net/mino_window.jpg]

  • What kind of questions were you asked at your interview?

    • hessi
    • May 18, 2007 at 8:45 AM

    i didnt hear of this question before but i would take a piece of paper and make a square with one of the corners. like 2 lines painting and 2 lines of paper border. think different

  • The random model thread!

    • hessi
    • May 17, 2007 at 12:56 PM
    Quote from R_Yell

    Old wagon:[Blocked Image: http://www.fistful-of-frags.com/edicion/noticias/fof21.jpg]

    maybe some boxes in it and a water abrrel on the outside would be cool!

  • Little urban intervention thing I did with some friends

    • hessi
    • May 17, 2007 at 12:54 PM
    Quote from Minotauro

    I'm on my university's site frontpage

    http://www.medieninformatik.fh-koeln.de ... 1_home.php

    check out the dude in the banner on the left

  • Iraq Scenery

    • hessi
    • May 15, 2007 at 9:45 PM
    Quote from teeluu

    Thanks! Gotta read it tomorrow or later tonight. I made the palms with prop_static, don't really know if they're ment to be done with another entity.

    prop_Static is fine! just disable shadows in the entity and place an overlay manually (see tutorial for further details )

  • The 'Core Sketch Thread!?

    • hessi
    • May 15, 2007 at 9:43 PM

    NSFW! tits look like ugly silicone tubes :X plz change

    i loevs my minos <3

  • Quick showreel crit

    • hessi
    • May 15, 2007 at 5:12 PM

    check your links. newtreethumb is linked to newface. kind of unprofessional to not check it through :X

    on your showreel stays grey on my mac. why don't you use such things as flash movieplayer or a standard streaming format? or make the video avaible via download link. don't you want that people might download your portfolio? though i could play wmv files on my mac your HTML kind of disables quicktime to run.

  • go-kart model

    • hessi
    • May 15, 2007 at 4:18 PM

    looking nice but make the exhausts bigger!

    here is an unfinished kart model i made a few years ago:

    http://thomashess.net/images/3D/gokart_boxmodel.jpg

  • The random model thread!

    • hessi
    • May 15, 2007 at 5:00 AM

    german pimp engineering in da house

  • hosting the map

    • hessi
    • May 13, 2007 at 5:20 PM

    get your self some webspace for a couple of bucks. for like 5$/month you get what you need and you can be sure there is no adds etc.

    i dont know any free hosters that allow hotlinking. i like the way lanmaniax.com is making alternate mirrors.

  • dod_rommel_b1

    • hessi
    • May 9, 2007 at 5:24 PM

    d3ads:

    in germany we have a law that forbids any use of hakenkreuz, SS symbol or any other Nazi-regime related symbols. a few weeks ago there was an interesting situation at the court:

    a tshirt designer made tshirts, buttons and other random stuff with ANTI-Nazi sybols. for example a crossed hakenkreuz or broken SS letters that show that he is against such ideology. first the court said he had to go to prison but then they noticed it is usage in a different politically correct way. so they gave him his freedom back.

    using nazi sybols is critically, but as soon as you use them in custom content for dod:s for example it is not affected by the german law as soon as it is not shown in public or used in commercial ways. if you play a game or watch a movie with nazi items it is kind of "up to you". though i think every german knows these symbols so it is kind of foolish to not allow using them in a historical context.

  • Argh, corrupt .vmf

    • hessi
    • May 8, 2007 at 6:35 PM

    man. why are you guys freaking out so much.

    create an empty map file. copy and paste parts of the broken map to the clean vmf file. save. an load it. look. if it works. copy some more.

  • dod_rommel_b1

    • hessi
    • May 8, 2007 at 6:05 PM

    i never said he had to add a hakenkreuz. all i said was, that he should add some "icon". though using nazi symbols is common in lots of ww2 movies like band of brothers etc.

  • dod_rommel_b1

    • hessi
    • May 8, 2007 at 12:03 PM

    but it still looks kind of weird to me ingame.

  • Write about the person above you...

    • hessi
    • May 7, 2007 at 3:07 PM

    hates germans

  • dod_rommel_b1

    • hessi
    • May 6, 2007 at 7:43 PM

    [Blocked Image: http://thomashess.net/dod_rommel_b10000.jpg]

    [Blocked Image: http://thomashess.net/dod_rommel_b10001.jpg]

    [Blocked Image: http://thomashess.net/dod_rommel_b10002.jpg]

    [Blocked Image: http://thomashess.net/dod_rommel_b10003.jpg]

    [Blocked Image: http://thomashess.net/dod_rommel_b10004.jpg]

    [Blocked Image: http://thomashess.net/dod_rommel_b10006.jpg]

    [Blocked Image: http://thomashess.net/dod_rommel_b10007.jpg]

    [Blocked Image: http://thomashess.net/dod_rommel_b10008.jpg]

    [Blocked Image: http://thomashess.net/dod_rommel_b10009.jpg]

  • dod_rommel_b1

    • hessi
    • May 6, 2007 at 6:19 PM

    i will try this evening maybe. looking hot. dedicated feedback after i played!

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