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  3. hessi

Posts by hessi

  • Shadows from Alpha textures in Source?

    • hessi
    • April 6, 2008 at 4:50 PM

    you have been valved!

    :megaman:

    topic: this is as intended from valve. there is no raytrace shadowing going on through alpha textures. the compiler doesnt know about transparency and shit.

    maybe this tutorial will help: http://thomashess.net/exchange/tutorial ... hadows.pdf

  • Missing Textures in Hammer (Source)

    • hessi
    • April 5, 2008 at 9:59 PM

    you should check the compile log. probably you didnt compile with $staticprop in your .qc file.

  • Missing Textures in Hammer (Source)

    • hessi
    • April 5, 2008 at 4:29 PM

    the maya/hl2 pipeline is really broken. i am working on an improved exporter, but this one wouldnt be released before summer since i am in a lack of time.

    thanks for providing the link to the tutorial you used (which most "newbies" forget about). if the texture doesnt show up this can be an easy fix. open the reference smd with notepad or wordpad and check the triangle information for correct texture names. if there is something like "debug" then you should use an auto replacement to change it to your texture name "mytexture.tga". if this is not the problem you should check the QC file for $cdmaterials. $cdmaterials "models/de_mymap" would require that mytexture.vmt file is located in "cstrike/materials/models/de_mymap".

    i hope this helps to locate the exact reason for malfunctioning.

  • the daily "how was your day?" extravaganza 2008

    • hessi
    • April 5, 2008 at 10:37 AM

    this morning i recieved the call that our close family friend has died. got to say more on how my day is? i met her more often then i did see my real aunt and uncle.

  • the daily "how was your day?" extravaganza 2008

    • hessi
    • April 3, 2008 at 11:01 PM

    had a nice dinner with a mate from university. we had talked about a lot of private things. for example a really close friend to my family is almost dead (cancer). so these days aren't the best.

  • Gearbox Ingame ad's

    • hessi
    • March 29, 2008 at 8:27 PM

    "hart wie krupp-stahl"

  • Model Problems (Source)

    • hessi
    • March 29, 2008 at 4:03 PM

    open "qcratea.smd" with notepad or what ever and check if the triangles use the correct texture name too. probably something with the SMD export went wrong!

  • Model Problems (Source)

    • hessi
    • March 29, 2008 at 1:00 PM

    post your QC file plz

  • Source - VMPI tool available

    • hessi
    • March 28, 2008 at 7:03 PM

    yweah makes sense releasing a tool that everybody needed back in 2004. todays computers are so much faster i give a shit about it. dod_kolsch compiles in less then 45 minutes. setting up broken tools from source sdk: 100s of hours.

  • Creative Suite 1 / 2 HELP! :(

    • hessi
    • March 27, 2008 at 8:02 PM

    creative suite for students is like 300 euro. and you can use it commercially even after your degree!

  • the daily "how was your day?" extravaganza 2008

    • hessi
    • March 26, 2008 at 9:27 PM

    today was an "ok" day.

    sadly my new bike has a broken wheel and i need to get an exchange one. As long as this is covered by warranty i am fine. The shop already ordered it and hopefully i am back on track within the next weeks. at work i had progress on developing the framework for my scene validation maya plugin. probably i might finish the Maya Client Plugin until the end of next week. its nothing spectacular, but usefull to those artists who dont want to bother about technical constraints. university has not begun yet, so i am curious how things wil lturn out when i finish my bachelor degree this summer. as for the timing i want to be done with my degree before octobre so i can make it to munich, visit the oktoberfest once and make a 1 week tour through bavaria!

    the best news of today is: viewtopic.php?f=9&t=10851

  • The best way to play Wii...

    • hessi
    • March 26, 2008 at 9:11 PM

    ... is to use your old monitor from your very first computer ("Apple II" in my case) and wire it to your console!

    [Blocked Image: http://www.thomashess.net/wii_on_oldschool_monitor.jpg]

    when ever i will get my own apartment, THIS will be my TV! Fuck all those LCD flatscreen monitors! hessi is going leet old school. This monitor is so old, it doesn't even run in black and white. Instead it is black and green! AWESOME

  • hessi's Maya SMD exporter

    • hessi
    • March 24, 2008 at 10:04 PM

    since i started working on some code fragments, this shall be my next project. a working 1 click exporter for maya.

    what did i do today:

    - implement the base of the "generateQC" MEL command. the syntax is set and works.

    - the GUI is partially connected to MEL commands which do the dirty work (those come with my Plugin)

    what will my next steps be:

    - connect the generateQC MEL command to the gui which basically means querying attributes

    - write wrapper MEL commands for vtex and studiomdl including their parameters

    - connect these commands to the full compile procedure and do some dummy compile (which includes: VMT generation, traversing the DAG and scanning for attribute connections within the materials)

  • the daily "how was your day?" extravaganza 2008

    • hessi
    • March 21, 2008 at 12:41 PM

    that crytek is the only developer near frankfurt is bullshit. there are smaller companies as well. talking about crytek is something i want to avoid since i got my personal experiences.

    deck13 is frankfurt and they actually are pretty successfull with what they do. http://www.deutscher-entwicklerpreis.de/

    they made "ankh" which seemed to be a great game for windows and mac. they use(d) ogre graphics technology which is great and absolutly up to date. probably you might want to talk to kiiia too. he did an internship just weeks/motnhs ago.

    as i suppose you know this site already:

    http://usf3.de/index.php?option=com_usf ... ction=list

    the list is not up to date since my employer isnt listed there even they exist for about 3 or even more years now. if you want to hang out in cologne you could do your intern where i work right now we have the KISD in cologne which is a well known college. http://kisd.de/

    imo you shouldnt focus on a specific town. i had to relocated for my itnernship back in 2005.

    oh and btw: no civil service/bundeswehr?

  • the daily "how was your day?" extravaganza 2008

    • hessi
    • March 21, 2008 at 10:21 AM

    personal recommendation: make some long time (4-6 months) internship before choosing/starting university! either you know that this wouldnt be something for you or you are more "addicted". so the only way it can turn out is being positive.

  • Gaming Tattoos

    • hessi
    • March 19, 2008 at 10:30 PM

    rick is back?

  • MapCore Job Census

    • hessi
    • March 19, 2008 at 10:00 PM

    i am still not in the list!

    Nurogames: http://www.nurogames.com/ (Germany - Cologne)


    • [*:1jtix6qt]Thomas "hessi" Heß - Software Developer
  • the daily "how was your day?" extravaganza 2008

    • hessi
    • March 19, 2008 at 7:44 PM

    i start with my day: had a bad sleep since my current job/university situation is really chaotic. i don't get any information that helps to improve the situation. i woke up and saw peris posting shit in EOT. good morning so far

    at work i wanted to continue my openGL Maya UI programming and ran into a problem i can't even understand. all fellow workers have no idea too. vertices start flickering when the camera gets moved over long distances like 1.000.000 units. going closer to the origin solves this issue. though i have now idea how vertices that are attached to the camera can fuck around only while moving the camera. really a no brainer!

    while writing my developers diary out of a sudden LaTeX used a different font and fucked a lot of formatting and symbols. I searched google for about 30 minutes and couldnt find any clues. then i just though of "try a restart". bang. worked. that is my advice on how to waste time.

    now i am at home and ate noodles. at least i live more healthy compared to the last years. i drive 20km on my new racing bicycle each day. thats around 80 minutes of sport activity for me. At work i usually eat only something small for dinner like 2-3 pieces of bread without any cover (?) + a small salad. during the day i drink 3 cups of coffee and eat a banana or an apple.

    how was your day?

  • WIP in WIP, post your level screenshots!

    • hessi
    • March 17, 2008 at 10:04 PM

    nothing that deserves its own thread :S

    [Blocked Image: http://www.thomashess.net/dod_invasion0001.jpg]

    [Blocked Image: http://www.thomashess.net/dod_invasion0003.jpg]

    i dont know if this will ever get finished. i'd rather love to make the SMD exporter for Maya.

  • hessi's Maya SMD exporter

    • hessi
    • March 17, 2008 at 9:15 PM
    Quote from e-freak

    best ever on the engine-switching: I would save the details for that stuff in an easy accessable txt file (or cfg whatever) so you can easily adapt to randomly changing directory-structures

    if i actually finish this, i would open source it. so modifications would be possible for everyone!

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