1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. hessi

Posts by hessi

  • When big cats attack!

    • hessi
    • July 22, 2011 at 9:31 AM
    Quote from Minotauro

    Hessi told me that one

  • ULTIMATE CHALLENGE: Design the MapCore logo — new deadline!

    • hessi
    • July 17, 2011 at 7:14 PM

    3 years ago i made my own version of the old mapcore logo using vector graphics.

    http://www.thomashess.net/exchange/junk/mapcore_tshirt.ai

    i even printed it on a tshirt

    maybe some folks around here can use it.

  • [Tutorial]Modeling a tree crown with ease

    • hessi
    • July 10, 2011 at 7:55 PM

    i made a few videos on modeling and texturing a tree. this might be a good addition to this thread as well:

    http://www.thomashess.net/?tag=tutorials

  • What have you purchased recently?

    • hessi
    • June 19, 2011 at 4:53 PM

    marshall ms2 mini amp

    [Blocked Image: http://images.thomann.de/pics/prod/104122.jpg]

    sony KDL-24EX320 (my old monitor died )

    [Blocked Image: http://sp.sony-europe.com/da/323/127699.jpeg]

  • Post Your Pic Extravaganza

    • hessi
    • June 12, 2011 at 9:39 PM

    Cruisin'

    [Blocked Image: http://www.thomashess.net/IMG_6396.jpg]

  • Post Your Pic Extravaganza

    • hessi
    • June 9, 2011 at 7:21 PM

    "rent-a-turtle"... i can smellz business!

  • What have you purchased recently?

    • hessi
    • May 7, 2011 at 2:36 PM
    Quote from cyberjunkie

    First Apple product evar!Apple iPad 2 (Teh White One!)

    [Blocked Image: http://colton09.files.wordpress.com/2011/03/ipad-2-white1.jpg]

    i have purchased this thing as well for my mother (16GB wifi). i am sick of fixing her computer when all she does is writing emails, surfing the web and taking photos with her camera. perfect device for non-tech people

  • Real-time 3D rendering programming help

    • hessi
    • May 1, 2011 at 8:48 PM

    i meant the first screenshot. there is so much transparency overlaying that it makes it hard to figure out the perspective. but please don't take me too serious. maybe that is just me and the fact, that i am looking at a still image.

    btw: you don't need textures on those objects. simplicity is much more appropriate in your use case!

  • Real-time 3D rendering programming help

    • hessi
    • May 1, 2011 at 2:42 PM

    nice going, but judging from the screenshots it seems hard to recognize the perspective of the object. maybe you should work on the material. but probably the animation/movement will fix it.

  • Real-time 3D rendering programming help

    • hessi
    • April 25, 2011 at 10:42 AM

    since you are talking of unixoid target systems i would go for some open source software instead of proprietary stuff. i once worked with openscenegraph which has a good set of features. check it out: http://www.openscenegraph.org/projects/osg

    the rendering is based on opengl and it supports many different unix systems.

    probably much more fitting your case than the unreal engine (which is clearly targeted for game development and not pure visualisation).

  • Learning Hammer

    • hessi
    • April 15, 2011 at 7:20 AM

    func_detail the hell out of your map! serious! use them a lot. if you want to cut out a window in a building: make the wall a func_detail. just beause it bares the name detail, doesnt mean you should only use it for small pieces. but remember: func_detail does not block visibility and hence it can reduce can reduce compile time drastically.

  • ITT: Post maps/scenes that never saw the light of the day.

    • hessi
    • April 13, 2011 at 9:25 PM

    [Blocked Image: http://www.thomashess.net/dod_invasion0001.jpg]

    that radio tower was destructable so it would build a ramp up the dunes!

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    actually the map had seen more progress than on the picture, but it is somewhere on my old windows machine which is unplugged for about 6 months now.

  • What have you purchased recently?

    • hessi
    • April 9, 2011 at 9:57 AM

    [Blocked Image: http://a.yfrog.com/img610/6788/la5jk.jpg]

    my new bell and front light

  • Pirates of New Horizons

    • hessi
    • April 7, 2011 at 5:05 PM

    actually that was the movie i had in mind (good one i might add when it comes to style)

  • Pirates of New Horizons

    • hessi
    • April 7, 2011 at 2:08 PM

    skycaptain

    i think coming up with a good name is really hard. it's not like getting a baby where you can open up a name dictionary and just browse through.

    edit: probably you can look up some latin or greece words for things you associate with this sky / pirate setting and make up something truly original.

  • What have you purchased recently?

    • hessi
    • March 31, 2011 at 10:40 AM

    this one for me (actually it is a year 2008 model, so i hope, that the store still can find one for me)

    [Blocked Image: http://img193.imageshack.us/img193/9006/dadindy.jpg]

    and this one for my girlfriend('s birthday):

    [Blocked Image: http://www.thomashess.net/IMG_4890.jpg]

    summer is about to arrive here

  • Source engine - MDL - UV channel 2

    • hessi
    • March 30, 2011 at 4:43 PM
    Quote from insta

    You are like an angry wikipedia, hessi.

    lol, that should stand below my username: "angry wikipedia"

  • Source engine - MDL - UV channel 2

    • hessi
    • March 30, 2011 at 12:41 PM

    i am sick of getting asked the same questions about this lightmap hack over and over, so here is a "tutorial" on how this shit works. though it was warby's idea, but i think he didnt write it down somewhere. feel free to hotlink this image or reference it when needed:

    [Blocked Image: http://www.thomashess.net/lightmaphack.gif]

  • Rats 1985 - Source engine.

    • hessi
    • March 25, 2011 at 9:27 AM

    in regard to the lightmapping issue on models: check out how warby lightmappified my cathedral model for dod_kolsch. it has a lightmap as its primary diffuse texture and a detailmap which in reality was the traditional diffuse map. it works quite well. for more information you should download and decompile the map. then you can figure out, how it was done!

  • Post Your Pic Extravaganza

    • hessi
    • March 23, 2011 at 7:54 AM
    Quote from FrieChamp

    Nice video! Any special reason for this? Or did you just feel like bringing your camera that afternoon?

    thanks!

    well i did carry my camera around with me and i was hoping it would be a great day (which it was). so why not record some footage. sadly my memory card was full shortly after the ice cream scene. we went to the altstadt as well and had a coffee in the evening sun.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™