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Posts by ⌐■_■

  • Hammer beta released

    • ⌐■_■
    • February 3, 2008 at 6:32 PM

    it's an ati x1950gt, but ive never had this before

    this is what i get:

    [Blocked Image: http://img135.imageshack.us/img135/9324/image2jc3.gif]

    while from a diff angle it looks solid, like this:

    [Blocked Image: http://img116.imageshack.us/img116/6777/image2se5.gif]

    oh, and i use omega drivers.

    edit: fckn great, now i cant even start the sdk up anymore.

  • Hammer beta released

    • ⌐■_■
    • February 3, 2008 at 5:56 PM
    Quote from skdr

    What's the problem? I'm using it without problems here.

    faces in the 3d view don't show up on some brushes and sometimes it renders several brushes ''through'' each other. pretty weird and it annoys me :S

  • TF2: CP_REDSTONE

    • ⌐■_■
    • January 27, 2008 at 5:18 PM

    amazing stuff.. love it bigtime.

  • Hammer beta released

    • ⌐■_■
    • January 27, 2008 at 3:24 PM

    ok

    hammer is bugging BIGTIME again. i havent even used the beta commandline.

    i CANT BELIEVE i fell for it again.. :comeback:

  • Hammer beta released

    • ⌐■_■
    • January 27, 2008 at 12:24 AM

    yeah agreed. thats just balls..

  • WIP in WIP, post your level screenshots!

    • ⌐■_■
    • January 26, 2008 at 9:29 PM

    i love it bluestrike!

  • Hammer beta released

    • ⌐■_■
    • January 25, 2008 at 4:12 PM

    -beta srcsdk0122

    just add that line to your steam shortcut.

    i hope it'll be good! too bad ill be off for a survilal next week so i can't try it out.. :S

    oh, here's the link:

    http://developer.valvesoftware.com/wiki ... F24.2F2008

  • Heath Ledger is Dead

    • ⌐■_■
    • January 25, 2008 at 4:05 PM

    yeah i read it the moment it became public. i felt a sting..

    all the best to his loved ones..

  • Welcome to the New Forums!!

    • ⌐■_■
    • January 24, 2008 at 11:05 PM

    wow

    fucking host

  • WIP in WIP, post your level screenshots!

    • ⌐■_■
    • January 21, 2008 at 1:02 PM

    its not snow, its cocaine.

  • Bionic commando rearmed

    • ⌐■_■
    • January 21, 2008 at 2:20 AM
    Quote from skdr

    That looks awesome

  • The random model thread!

    • ⌐■_■
    • January 21, 2008 at 2:10 AM

    wireframe?

    also: looks hot!

  • Crysis Map ~ Vulcano [WIP]

    • ⌐■_■
    • January 21, 2008 at 2:07 AM

    holy shit man

  • They Wonder Why People Don't Make PC Games Any More

    • ⌐■_■
    • January 20, 2008 at 10:54 PM

    wow.. those prices are simply ridiculous.. :-|

  • post your pic extravaganza 2008!!!~

    • ⌐■_■
    • January 20, 2008 at 7:22 PM

    cool

  • They Wonder Why People Don't Make PC Games Any More

    • ⌐■_■
    • January 20, 2008 at 1:49 PM

    Warby's post made sense.

  • They Wonder Why People Don't Make PC Games Any More

    • ⌐■_■
    • January 15, 2008 at 7:18 PM

    Frie: it sure is! and i agree with you. the principles of pirating are just wrong, no matter how you look at it.. reading my post now makes me realise it might have been a little shortsighted.

  • The Forgotten

    • ⌐■_■
    • January 15, 2008 at 4:48 PM

    yes please

  • They Wonder Why People Don't Make PC Games Any More

    • ⌐■_■
    • January 15, 2008 at 4:44 PM

    i dont think the argument that soon there will be no more pc games because theres too much piracy is valid. it may be a less atractive market, but it stays attractive, whatever threats are made. as long as there is profit, there will be a market, dont worry. if you take a look at the statistics of the gamesmarket you see there is no need to worry about the moneyflow. it keeps even growing. i think the real thing gameartists should worry about is the way the money is devided within the market.

    take a look at the average age of the gamer that actually buys your games.. it's 37! teenagers and students dont have a steady income. should they just not play at all? how can you expect people to buy stuff if the pricing is so ridicoulesly high that it has become unaffordable to most youngsters..? isnt that stealing from the public? it sure feels that way. and as an artist, should you not be more concerned how the game is conceived within the public then how much you will profit from it?

    i wish all of you get rich doing the things you love but it's funny to see how art suddenly seems so dependent on money.

    maybe this is why i love mods so much.. theres stil that love of creativity for creativity's sake.

  • They Wonder Why People Don't Make PC Games Any More

    • ⌐■_■
    • January 14, 2008 at 9:43 PM

    Algor, im not picking any fights here. calm down, and read the whole discussion before your start throwing mud at somebody.

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