wow, looks like a LOT of fun ![]()
but what happened to the joker model in the fatalities clip? ![]()
wow, looks like a LOT of fun ![]()
but what happened to the joker model in the fatalities clip? ![]()
point taken! i'll fiddle around with the lighting some more anyway. ![]()
that's weird, i hosted them from my own website. i now changed the permissions, i hope that will solve the matter. if not, let me know what website to upload them to (which doesn't block brazil) ![]()
hah, thanks guys ![]()
yeah, im really not done with the lighting and i hope to get the colors right with colorcorrection. apart from that there's some detailing left on the roof department
thanks for the crits though, i'll look in to each of them! ![]()
so.. what map is this? what are your plans and what makes it unique? what type of gameplay will it have and how far is your progress? i like how the map seems pretty wide and open but i think the lighting looks a bit blend... apart from that, not much to comment yet ![]()
it was a big thing for me to come out of the closet as someone who likes to do leveldesign as a hobby. all my friends expecting the utmost pimp attitude... now they're cool with it, but still... ![]()
@killmachine: your map looks very wip but I like your architecture. not sure about that custom grey texture though... you plan to keep it that way? makes me want to explore the radiant editor!
also, my supposed-to-be 1024 contest contribution (which got deprioritized because of my addiction to beautiful women) is nearing completion. since i made the roofs accesable it is technically not a 1024 map anymore, but it makes the gameplay far more interesting imo. i haven't done much about optimizing my map (apart from minor visblocking and massive func_detailing) but i guess it runs decent on most modern medium rigs (whatever the hell that's supposed to be...). this map, which i will call ''dm_huckleberry'' will be playable with up to 10 players and focusses mainly on firefights rather then ''physicsfights'', although both is possible. no hdr because i hate it and no custom content because i fail when it comes to modelling ![]()
dm_huckleberry:
wip shots:
[Blocked Image: http://www.zuriel.nl/overig/maps/screenshots/1.png]
[Blocked Image: http://www.zuriel.nl/overig/maps/screenshots/2.png]
now shots:
[Blocked Image: http://www.zuriel.nl/overig/maps/screenshots/3.png]
[Blocked Image: http://www.zuriel.nl/overig/maps/screenshots/5.png]
[Blocked Image: http://www.zuriel.nl/overig/maps/screenshots/6.png]
[Blocked Image: http://www.zuriel.nl/overig/maps/screenshots/7.png]
[Blocked Image: http://www.zuriel.nl/overig/maps/screenshots/8.png]
know your memes, guys! ![]()
great read, absolutely love it. thanks Thiago ![]()
@ Sentura
apart from what has been said i'd say the dustclouds beneath some of the trees (2nd picture for example) are a bit too 'present', maybe make that a bit more subtle (lower to the ground)?
making the trees have shadows (with decals) would add to the atmosphere i guess and maybe add a little sunflare effect? ![]()
also: have you really been far as decided to use even go want to do look more like?
search for the images you want printed on high resolution
go to the copyshop
print them for 3 euros each and save money for tubes/ games/ prostitutes
voila
that's how i got the duke nukem and the army of darkness poster (and about 8 other posters) ![]()
i just stuck a remote control up my ass! ![]()
Quote from SkjalgRio Bravohttp://www.imdb.com/title/tt0053221/
The supporting role (Stumpy) by Walter Brennan was hilarious!
that movie is the pinnacle of gayness in a time that shit was still taboo.