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Posts by ⌐■_■

  • Insurgnecy Mod, New Screens/Interview

    • ⌐■_■
    • November 16, 2006 at 4:35 PM

    oh its a joke now huh?

    i dont care if its possible or not, my attitude to you will not change. you cant make people respect you by threatening, mate

    back ontopic tough..

  • Insurgnecy Mod, New Screens/Interview

    • ⌐■_■
    • November 16, 2006 at 3:44 PM

    hahah like youre gonna stop me from playing it lol.

    oh and you might want to keep this stuff in eot you fag

  • Insurgnecy Mod, New Screens/Interview

    • ⌐■_■
    • November 16, 2006 at 11:54 AM

    what is it with this game and NOT BEING RELEASED??!

    damnit! anyhow, whats new under the sun? looks awfull. awfull SEXY that is..

  • Post Your Pic Extravaganza 2006 ~~!

    • ⌐■_■
    • November 13, 2006 at 10:17 PM
    Quote from hessi

    there was this one girl who said my hair was fake! i didnt proof it, but as you can see my long hair is pimpalicious

    looks like a big wig tbh..

  • congrats Hourences on your upcoming LD book!

    • ⌐■_■
    • November 11, 2006 at 9:07 AM

    wow, great stuff. and since youre dutch, will this be in Dutch too?

  • developing country problems vs ours

    • ⌐■_■
    • November 10, 2006 at 11:07 PM

    Ours:

    - people not able to pay for normal education

    - people starving on the streets

    - poor-rich contrast gets bigger

    - incredible depth with other states

    - socialcare having not enough money and state not having enough money to give propper stupport

    - not being able to get rid of all our poluting materials

    - we consuming more and more

    (really, i think we should start with ourselves before we get all into other countries. we may have had collonies there but those times are over and we should stop making them believe our way of life is superior..)

    Thiers:

    - us telling them they need stereo's and nike shoes

    - us glorifying capitalism

    - us being there

    - us helping them when there's enough to fix at our homefront..

    - us feeling superior over anyone

  • Childs Play

    • ⌐■_■
    • November 10, 2006 at 11:21 AM

    yeah, i might join in too. like everybody i have to wait till next month when my collegemoney arrives and i get my mcdonalds paycheque

  • Unreal Engine 3 for 14.99

    • ⌐■_■
    • November 10, 2006 at 10:06 AM

    yeah i guess the commercial rigths dont come with the package hahaha

  • Resident Evil: Twilight [Source] Recruiting

    • ⌐■_■
    • November 8, 2006 at 5:01 PM

    yeah absolutely fantastic content. the website is very much worth the visit!

    good luck!

  • Adress: fucking big church or N° 4

    • ⌐■_■
    • November 8, 2006 at 12:05 AM

    of course not. i dont see the point either but this thread has some funny remarks i say

  • Adress: fucking big church or N° 4

    • ⌐■_■
    • November 7, 2006 at 11:06 PM
    Quote from FrieChamp

    O'RLY

    I think this shows German correctness very well, no matter what it is that you build - a pyramid, a nuclear power plant, a cathedral - you better put a sign with a house number on it, otherwise the postman can't verify the adress and THE ENTIRE SYSTEM FAILS !!!

    lol, that is typical

  • warby presents: de_wanda 100% custom map for cs-source

    • ⌐■_■
    • November 7, 2006 at 8:27 PM

    gotta love this community!!

  • Post Your Desktop 2006~~~

    • ⌐■_■
    • November 7, 2006 at 3:14 PM

    oh thats awesome where did you get those from?

  • They Hunger: Lost Souls - The end is near

    • ⌐■_■
    • November 7, 2006 at 2:17 PM

    only they hunger 1/2/3 had really really good gameplay. the models in all three series pretty much sucked but somehow the whole picture made it one of the best mods I have ever played (and Ive played quite a few)...

  • They Hunger: Lost Souls - The end is near

    • ⌐■_■
    • November 7, 2006 at 8:29 AM
    Quote from st0lve

    ps it costs money

    so? hows that een arguement?

  • Adress: fucking big church or N° 4

    • ⌐■_■
    • November 6, 2006 at 11:23 PM

    welcome to the civilized world. we use numbers to seperate household mailboxes

  • They Hunger: Lost Souls - The end is near

    • ⌐■_■
    • November 6, 2006 at 4:45 PM

    THE END IS NEAR...

    After almost two years dedicated exclusively to the game development, without much time left for news or publicity, They Hunger: Lost Souls is now very close to release.

    The Firingsquad:

    Many of you may have enjoyed the great free single player-multiplayer add-ons for the original Half-Life called They Hunger, a zombie filled first person horror action game that were developed by Neil Manke and Einar Saukas. The two men released three chapters of They Hunger (they are generally considered to be the best third party single player add-ons for Half-Life) along with a deathmatch mod for the game several years ago. Howeve, you may not be aware that for a long time now both men and a small dev team called Black Widow Games have been working on They Hunger: Lost Souls, a new stand alone horror-action game that uses Valve's Source engine. They first announced their plans to the public about a year ago but have remained silent about the status of the game for the past several months. Today, we have some exclusive new screenshots for They Hunger: Lost Souls along with a new update on the game from Einar Saukas. Saukas told us that part of the reason for the lack of new info and screenshots for the game is that the team wants to keep the mystery of what happens in They Hunger: Lost Souls and not reveal too much beforehand. They also are a small team and would rather work on finishing the game rather than do a lot of advanced publicity. However they have graciously given us an update on the status of the title. Here is a snip:


    The game is now very close to release. From our previous screenshots, you can see the biggest issue we had was the lack of proper zombies. We were using "placeholder" models as temporary replacements for zombies during most of the development process, so we could continue working on other areas while we didn't have enough people to model and animate new zombies. But in the last few months we were able to focus on the game pending issues, especially additional models and animations. You can see the difference in these latest images.


    Our work is concentrated now on game improvements overall. There isn't much left to do, but the game still needs lots of small details and tweaks that are very time consuming. We understand our fans are anxious to play it, but after about 2 years of development, it doesn't make sense to rush its release now and sacrifice quality, when the game is so close to be finished. We still don't have an official release date, but we can say it will be "very soon".

    Source:

    http://www.firingsquad.com/news/newsartic…?searchid=12936

    So.. long time no see. Latest update dates from april..

    But to be honest, I couldn't give a shizzle. The memories of the TH series are still fresh and I just cant wait for this release. Only problem ill have is that my machine might not be able to run it but whatever.

    I know theres a lot of critisism about the new game because black widow games is ging to charge the fans but i dont really see the evil in that, since they made a good effort for it and have proven to be good gamemakers.

    The only thing I really dont like is the fact that they didnt update the site and then go tell us that there was no time to update. Bullshizzle of course.

    Anyhow,

    The end is near... Discuss!

  • Hi-res Unreal 3 engine demo video

    • ⌐■_■
    • November 6, 2006 at 1:44 PM

    cuz he's really scared inside?

  • Phones

    • ⌐■_■
    • November 6, 2006 at 12:48 AM
    Quote from Fletch

    ...It also plays the theme song from The Boondocks.

    thats awesome.

  • Phones

    • ⌐■_■
    • November 5, 2006 at 10:44 AM

    nokia 2600. simple, efficient, cheap.

    [Blocked Image: http://www.cultura.co.za/images/cellphones/nokia-2600.gif]

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