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Buy a drivers licence
Buy a Ferrari
Quote from CastleYour level looks amazing man!!
As far as the movement I can tell you it already feels roughly the same as UT3. Quake 3 is better in terms of game play mainly because its so boiled down, every weapon is a clearly defined archetype. UT has always been all over the place making every gun roughly equal and encompassing multiple archetypes. However on the highest level an observation I am having with top end competitive play is that Quake 3 is actually too boiled down to be an ideal competitive platform anymore. The reason is that top end players dont miss anymore. Combine this with hit scan weapons and ...
Its like basket ball where every player can shoot hoops from any place on the floor. The community has out grown the older Arena shooters.
Heh, I see it the other way around and better players hit worse players all the time, not those that are as good =) Even with slimmed down weapon and movement features.
I agree fully that the gaming community has grown out of arena shooters, that's also the reason why UT4 is a mod-based development and not a AAA-title, Epic knows that it won't sell like Uncharted or Watchdogs, not even with the best marketing.
My issue with Unreal has always been the core movement and I know they won't change that. Vanilla Q3 had a shitty art direction when it came out, UT was so much cooler. But unless they skip that shady dodge and double jump system I will always think Quake is superior in gameplay, even if modes like Assault are really really fun and I wish Q3 had a similar mode!
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Quote from CastleNot sure if this should be its own thread but Here is the video of me making the level.
You can download and play the level here
https://drive.google.com/file/d/0B-2YIX…dit?usp=sharing
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Great vid, it's really nice to see fast DM and TDM levels being created these days, I'm actually starting to look forward to the new Unreal. A good and even 1v1 match is also the ultimate experience. before skydiving or whatnot.
And here's some real Quake 3 things!
I've resume working on my level from like 2009 and this is what I did this weekend, this area didn't really have anything at all...
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It looked like this when I worked on it the last time, hmm, 2010 while I was on Starbreeze-1
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Quote from SkjalgDisplay MoreI met this girl at Nordic Game who said she'd started as an sound-intern for Rovio in Sweden. And after chatting a bit she also told me about her being in a band and I really fucking liked their songs. You'll notice that they have some retro-games remixes of their songs as well.
And then she told me about what games she has composed and she brought up this game. At the time I could not remember hearing about it (sorry:P) and she played me the main theme music and I loved that shit so I made a note to check out this game later. And what do you know, its hipshots cool retro dungeon crawler.
Small world
Gonna finally buy this and give it a go now
Hehe, small world yes - and I understand that people don't know about the game, it's not like I announced it on Facebook =)
Wow. Firaxis....
I hope this "add bots instead of real players"-shit doesn't spread. Feels very unsatesfying fragging someone and finding out that you killed a bot, sometimes I feel like I need to avoid killing because it's not a he or she.
Quote from IzunoThe green dot with the dollar sign represents when we (wife and I) bought our current house. Dark blue line is estimated market value.
tl;dr: we got very lucky.
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My apartment has gone up so much in value the last few years, this is good and also very bad, cause I would like to move to a large apartment, but if I sell this I will need to put up so much more money just to get an additional room, OR move out of the city. I guess if you have a house, it's a bit more safe with space - I have one room =)
Quote from SjonssonNow that you have come so far with these three buttons, can't you just make a really good remake of HOMM II or HOMM III? Pleeeeeeeeeeeeease?!
EDIT: Also, nice to see some retro stuff.
That would be awesome, however that's probably really really difficult to do, I can't see myself or anyone I know for that matter top the px-quality of Heroes 2. And the gameplay is pretty much nailed. The only thing I see that it needs is a better multiplayer, like sim-turns and a tech that works better on new comps.
Been working on some desert things lately, this is one of the themes, out side desert area.
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Just from seeing that picture, shoulden't some of the people lurking here be able to build that scenen in the current source engine? Doesn't look that advacned? Just a lot of tris?
Quote from WarbyI demand details
?!
He picked the pinkest of brushes and started gayifying the most important layer - then he saved and shut down the computer...
Afterwards when we were drinking beer I had to drink so much to num the pain of a lost 2h-workday. I got so drunk I had to stay home the entire day afterwards.
We have been sitting here for a bit more than a month now, we not really working, only playing games. It's like a LAN - ALL THE TIME!
Actually, Evert and RickD was here... Rick destroyed a psd file.
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I donated $$10$$, even if I don't like CS and I will never will play on that server. I actually don't like much of anyhting around here.
Bought.
Third time I'm buying this game now.