Posts by D3ads
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Nice one, still a decent engine imho..
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Looks far too clean to be a city and the yellow lighting needs to go.. like now! The textures also look a little too low res for source (I'm guessing it's source due to the bumped floor in pic 2..).
Good start though, keep at it

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Carmack's gonna end up dying and then ID will make Doom 4 for the Unreal 4 engine

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Ok my comments seeing as I haven't done so yet:
Good:
Teamwork:
I like the fact that this time you're working with others this time and you know who you are (pop quiz; In Q2 your name is Bitterman but it's not very obvious).
Vehicles:
Being able to pilot any kind of vehicle on Stroggos is a welcome addition and something that had to be done.
The construction plant:
Very very cool, atmospheric and genuinely cringeworthy in places, could do with a fit more 'pain' but other than that, awesome.
Bad:
The sky:
If that sky remains when the final product is shipped I shall cry, in Quake 2 the sky was dark orange with patches of red and yellow, in order to make the player believe that this is still the same Stroggos they were running along in 1997, then it has to look like it, the sky as it is currently just makes it look like another planet..
Overuse of colour:
I'm seeing screenshots of Strogg with red metal suits and I'm not happy about it. Take a look at the old Strogg designs and you'll see that the metal parts are very plain and usually caked in blood, to me this shows the Strogg as being barren and cold, as if there's nothing really in there except malice and the desire to wipeout mankind. The strogg player model looks like a ninja, the orange does not look good imo..
I couldn't see in evidence of it in the video, but is there a damage system that expands on the original pain skins of Q2?
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Quote from RD
mazy took the words out of my lungs.Painkiller & maxpayne are on my outdated 'to play' list
You've never played Max Payne? *slaps*
Seeing as no one's done another map, here we go:
[Blocked Image: http://www.viziogames.com/reviews/images/No%20One%20Lives%20Forever_6.jpg]
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I'm now using it, seems pretty good, not much difference in appearance compared to IE so I don't feel like I'm using something completely different. Me likes..
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Skypaint is awesome, I remember asking for a serial on here awhile back haha, just type in 'park' works everytime. Really cool program and very easy to use.
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Quote from SonicDM
man my frst thought was kingpin as well
but i have no ideaedit: it is kingpin. i just dont know the level probly the first one.heres a pic with the same style [Blocked Image: http://image.com.com/gamespot/images/screenshots/9/197729/kingpin_screen004.jpg]
Trainyards (map ty3)
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Kingpin.[edit]Oh and the other one's a DM map, I remember seeing it on RUST ages ago, haven't a clue what it's called though..
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How big are the 2D skies? If they're standard 256x256, then look at these:
http://www.planethalflife.com/wadfather/
You can make the terrain and buildings in HL2 and people would hardly even notice the background stuff..
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Quote from InsaneSingingBlender
- when he was on the cart thing getting chopped up by the strogg, he pretty much kept the same animtation while getting chopped. the one where he was struggling to get out. i think it would be a nice effect if like when he get stabbed he would start shaking or something, also maybe make the screen blur a little.
Agreed, I think he has to make more of a noise when he gets 'impaled' in the stomach too, that bit is absolutely horrid and made me cringe.. If you listen to the marine before him, he makes a right scream but the player just seems to wince a bit, I mean cmon, would you wince if you'd just been left with a huge gaping wound in your abdomen? I don't think so...
On and the sky needs to be dark orange, if this doesn't happen I will produce a new skybox to replace the 'odd' one soon after release

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Hence why the complaints are invalid, bunch of moaning shits

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Brilliant stuff man, you're really getting the hang of this mapping lark now!
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Absolutely fantastic mate, very very impressive!
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