1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. D3ads

Posts by D3ads

  • Colouring techniques

    • D3ads
    • June 19, 2006 at 7:02 PM

    Hmmm... Kristen is a guy's name as well... no? Whatever, easy mistake to make

    Ok I was just messing with some techniques, I came up with this idea like how you use normal and diffuse maps for game textures. I cloned the image and painted over some of the bits I wanted to colour then added shades and texture onto it before setting the original image down as a multiply layer. As you can see this is very rough as it's not meant to be used for anything other than practice.

    [Blocked Image: http://img441.imageshack.us/img441/7826/spawntest8bl.jpg]

    I'll mess about with more stuff soon...

    [edit]fucking jpg compression ftl...

    [edit 2] The artwork is by Kevin Conrad, I'm not that good

  • Yet another reason why NOT to use Mayang

    • D3ads
    • June 19, 2006 at 4:51 PM

    I can't view that image, Mayang must be down...

    That Quake Wars shot is shit hot

  • Colouring techniques

    • D3ads
    • June 19, 2006 at 3:43 PM

    Todd doesn't do the colouring anymore, not even the artwork, just the storyline

    Christ, I'm thinking it might be an idea to get someone else to do the colouring, God knows the inks and pencils take long enough.. not to mention planning out the script and lettering

    A video tutorial of your techniques would help a lot though I think.

    Oh and that guy with the tutorials is a fucking GOD

  • WIP in WIP, post your level screenshots!

    • D3ads
    • June 19, 2006 at 2:24 PM

    YES!! A FUCKING ORANGE SKY! *dies*

    Not much to see here yet really otherwise, also what's with the UAC logo?

  • Colouring techniques

    • D3ads
    • June 19, 2006 at 2:21 PM

    Before I started in the game modification hobby, my highest talent was making my own comics either based loosely on existing creations or my own characters. I haven't done any work on comics in any great detail since 1997, that's about to change as I have a brilliant idea for a comic and I want to bring it to life.

    Now I can pencil in a drawing and ink it ok but the colouring part is going to be a challenge, as I always used to use felt-tip pens and crayons, now I'm more used to working with computers with PS and stuff I want to colour it in on the computer. I'm thinking something like this:

    [Blocked Image: http://www.fightersgeneration.com/fightgen/characters/spawn-bld.JPG]

    I have no idea how to go about achieving something like that and I was hoping possibly Koko or someone would know and give some pointers on techniques to achieve something as rich and detailed as that.

    I plan on scanning in some B&W drawings sometime when I'm happy with what I have so you can see some of my creations

    Thanks!

  • WIP in WIP, post your level screenshots!

    • D3ads
    • June 17, 2006 at 10:24 AM

    I actually enjoyed the walker levels, anything's better than those bloody tanks Good stuff.

  • The World Cup 2006 thread

    • D3ads
    • June 17, 2006 at 10:23 AM

    What happens during a draw anyway? Re-match?

    I watched highlights of the last England match, Trinidad certainly weren't going to let their guard down for awhile, though it was never going to last

  • Whats happened since Duke Nukem Forever?

    • D3ads
    • June 17, 2006 at 10:20 AM
    Quote from The Postman

    lol more like duke nukem TAKING FOREVER am i rite?this thread sucks

    ROFFLE!!!111

    Quote from kleinluka

    hahahhaha

    My thoughts exactly, no one can relax when they have a job under their belt

  • Call of duty 3 : Wii [scans]

    • D3ads
    • June 17, 2006 at 10:18 AM

    Thrik you fucking idiot, you make me sick

    Seriously though, the COD games are all about pure carnage (WWII.. duh!) so they can get a bit boring but the set pieces are what makes them for me, some of the most memorable events in any FPS such as Stalingrad and that car sequence, I really loved that

    COD2 is easily as good as the first one, anyone who says it's crap or whatever is wrong.. wrong wrong!

  • Call of duty 3 : Wii [scans]

    • D3ads
    • June 15, 2006 at 9:56 PM

    Your efforts to produce effective sarcasm have failed...

  • dm_avon [Half-Life 2 deathmatch)

    • D3ads
    • June 15, 2006 at 9:53 PM

    Love the lighting

  • updated my site with some traditional 2d STUFF

    • D3ads
    • June 15, 2006 at 9:52 PM

    Awesome stuff.

    I have shitloads of old drawings I could scan in for people too, I should do that sometime...

  • well well well....Stalker returns....

    • D3ads
    • June 15, 2006 at 9:51 PM
    Quote from st0lve

    Gameplay > Graphics

    Definately, just wish people would realise that more often.

  • Call of duty 3 : Wii [scans]

    • D3ads
    • June 15, 2006 at 9:50 PM

    Doesn't look all that special to me, coupled with 'yet another WWII game' = meh.

  • Call of duty 3 : Wii [scans]

    • D3ads
    • June 15, 2006 at 9:47 PM

    Meh.

  • well well well....Stalker returns....

    • D3ads
    • June 14, 2006 at 8:53 PM

    Ye of little faith!

  • D anim DR. RAVEN DARKTALON BLOOD (penny arcade)

    • D3ads
    • June 14, 2006 at 8:53 PM

    Nice work!

  • best convo i have ever had *its funny*

    • D3ads
    • June 14, 2006 at 8:49 PM

    LOL

    That's all that needs to be said really...

  • well well well....Stalker returns....

    • D3ads
    • June 14, 2006 at 8:46 PM

    Who gives a fuck if it doesn't look as good as some other stuff? What counts is that it'll have gameplay that will rip the shit out of many other games including HL2...

  • got a job

    • D3ads
    • June 14, 2006 at 8:44 PM

    Congrats

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 3, 2026 at 6:14 PM
  2. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  3. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  4. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  5. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  6. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™