Posts by D3ads
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Which three dipshits voted for the last option? You are idiots, seriously.
Anyway Episode 3 is going to be like the best thing ever

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Waaaa, waaa, it's wrong, you can't speak english waaaaaaaaa.
I edited the original post ok? Go fuck yourselves

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She looks like she has sunburn dude, you're so cruel

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Quote from RA7
[Blocked Image: http://www.lanmaniax.com/other/de_hogsatra_2007b10004.jpg]

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Ok so this looks absolutely fantastic and if Sin City is anything to go by, then it will end up being a hit.
Comes out here on the 23rd, not sure about anywhere else.
So who else wants to DINE IN HELL!!??
Note: If you don't know what I'm talking about, please crawl back under your rock...
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This is fucking amazing:
EPISODE 1: http://www.youtube.com/watch?v=86ltDTU1R8A
EPISODE 2: http://www.youtube.com/watch?v=-_sSsJBFvR0
Watch out for a cameo appearance from someone else too...
The guy who edited this is a God!!
Check out the Episode 3 teaser too:
http://www.youtube.com/watch?v=CtvqiTKqtIY


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Quote
Added February 24, 2007
Yup... ancient. :roll:
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http://www.youtube.com/watch?v=BCYfMpVY83s
I think it might be fake, but if it isn't then... well.. take a look at the last few seconds

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Holy shit that is fucking sexy, I can't wait to play it

About random tiling, it doesn't tile properly since the textures seem to tile about half-way into the previous texture if that makes sense? Makes for lots of brush edges in between the texture defuses and looks ever so slightly crappy.
I'd work on adding some detail textures to the rock perhaps, make a 512x512 defuse, greyscale it and up the brightness 75% and save two versions, one as a TGA in your gfx/detail folder and the other as a half-size 256x256 map in the wadfile. Then make a detail texture file (ie cj_map_detail) in the maps folder and add the lines, replacing the relevant filenames:
reallybigrock detail/reallybigrock 1.0 1.0
Presto, a 512x512 rock texture without the insane wpoly cutups!
Wouldn't hurt to add that to other textures too, makes for more crispness on the standard size HL textures

Props to ifO for that tip!
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That is a pretty fucking swank map right there, if that was released on time, it would have been an instant hit, still better late than never!
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Happy birthday old man

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PCGamer states that it's pretty much like the original Biohazard 4 port that was first seen in this thread, which is massively disappointing although not surprising considering.

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PCGamer's review states that it's very very good, the missing features are disappointing but pretty much inevitable considering how much ambition the original scope was. There are a few bugs, but nothing too drastic, like the game might crash after loading a level but it autosaves before anyway so it's not such a big deal.
So yeah, thumbs up by the looks of things, if anyone plays it early on, be sure to let us know what your thoughts are

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