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  3. D3ads

Posts by D3ads

  • What Are You Playing '08 Thread

    • D3ads
    • February 4, 2008 at 11:26 PM

    Jericho - Nothing special, but good fun.

  • A crashed C-130 Hercules transport plane

    • D3ads
    • February 1, 2008 at 11:04 PM

    That's so fucking sexy /me pets klein~

  • More Crysis / F.E.A.R sequels

    • D3ads
    • February 1, 2008 at 10:56 PM

    Nice one, congrats Frie

  • The Forgotten

    • D3ads
    • January 31, 2008 at 10:44 PM

    Yeah, it's still being made, haven't done a lot of work on it due to the new job but this weekend I'll have a fair bit of time to make up for that, not that I do an awful lot of work on TF in the week anyway! Watch this space.

  • WIP in WIP, post your level screenshots!

    • D3ads
    • January 31, 2008 at 10:41 PM

    Looks great Pampers, I recognise the textures for the plant models, I've used them myself for jungle props I made awhile ago, they're good sources

  • totally random texture thread

    • D3ads
    • January 31, 2008 at 10:38 PM

    Wow, dux made something

    Ok, the texture isn't bad for a first try but there's some things to improve on:

    [Blocked Image: http://img.photobucket.com/albums/v221/deathcrush/dux_tex_crits.jpg]

    1) It looks a bit too photo-based, I'm not really that bothered about phototextures providing they're done to look ok, but at the moment it just looks like you've copy and pasted a few photos and slotted them together with mixed results.

    2) The red circles indicate areas that look a bit odd, like the blending is badly done and looks fake, especially the horrid 'bend' on the right side of the trim and the unsubtle blur on the white brick on the right.

    3) The green circles show areas that cause obvious repetition in the tiling, removing these areas will make the texture tile better.

    Good stuff, keep at it

  • Cloverfield

    • D3ads
    • January 28, 2008 at 10:12 PM

    I'm interested in seeing this so I'll probably go and see it along with AVP:R at the weekend sometime.

  • Mapcore Trojan

    • D3ads
    • January 28, 2008 at 10:09 PM

    I just tried the forums on IE and I got a message up saying 'Hacking tool detected and neutralised' from my anti-virus yet on Firefox I get nothing.. really odd.

  • mapCon: phase 2

    • D3ads
    • January 28, 2008 at 10:06 PM

    Sorry guys, I can't make this as I started a new job this week and I wont be allowed the time off, gutted But hey, I have a job.. it's not all bad!

  • The random model thread!

    • D3ads
    • January 26, 2008 at 6:42 PM
    Quote from hessi

    hahaha. check out what the sign on the fascade says then you might know who made the photo resources

    I completely missed that, I have the attention span of a goldfish today! <3

  • The random model thread!

    • D3ads
    • January 26, 2008 at 2:10 PM

    That looks so sexy Warby, your own photo references?

  • This Doom 3 mod needs more love

    • D3ads
    • January 26, 2008 at 1:56 PM

    http://www.moddb.com/mods/10395/desolat ... rying-fate

    Looks like a lot of work has gone into this, lots of variations in environments, sure they've modified some of the stock content a bit too and the storyline isn't all that clear but it still looks damn good, especially the custom car models, makes the F.E.A.R. sports car look like a mini! It seems as though it wont be long before it's released too, w00t!

  • WIP in WIP, post your level screenshots!

    • D3ads
    • January 25, 2008 at 7:55 PM
    Quote from BJA

    A little outdoor environment...[Blocked Image: http://www.bja-design.de/different/outside_done1_s.jpg]

    [Blocked Image: http://www.bja-design.de/different/outside_done2_s.jpg]

    Looks like a next-gen Silent Hill-like environment, fucking bang up job!

  • Crysis Map ~ Vulcano [WIP]

    • D3ads
    • January 21, 2008 at 3:17 PM

    Holy mother of God, that looks fantastic

  • [WIP]Me, myself and I

    • D3ads
    • January 21, 2008 at 3:15 PM

    Nice one, that defuse is crying out for a normal/specular though, which I suppose that's what you intend to do anyhow

  • The random model thread!

    • D3ads
    • January 21, 2008 at 3:14 PM

    Sweet model

  • post your pic extravaganza 2008!!!~

    • D3ads
    • January 21, 2008 at 3:12 PM

    I never understand why some girls pierce the side of their lip like that, looks unattractive imho.

    Looking good Klein~

  • Welcome to the New Forums!!

    • D3ads
    • January 21, 2008 at 3:10 PM
    Quote from Mojo

    its called "The Server is Down." When the Host likes to take down the servers for either repairs or upgrades, they have to turn off the ServersThe More You Know...

  • Who's your #1 in games?

    • D3ads
    • January 21, 2008 at 3:06 PM

    PS2 getting more sales than the PS3, says a lot doesn't it?

  • terribly frustrating games

    • D3ads
    • January 21, 2008 at 3:02 PM

    - Mafia's racing mission before the patch was released, fucking solid.. took me an hour to complete it, the later docks mission is hard as well due to lack of saves.

    - Many of GTA3's timed missions were extremely annoying because of the tight limits.

    - The Thing ; By God, that game made me go nuts on many occasions, due to the lack of save points and rediculous respawning enemies that did lots of damage.

    Aliens Vs Predator (without the patch) ; You couldn't save until you got through the whole level which was really hard because enemies constantly repspawned, especially frustrating with aliens appearing from seemingly nowhere when you've got about 20% health.

    Project IGI - Again, you couldn't save until you got to the end of a mission, huge non-linear bases surrounded by mountainess terrain populated with many guards and security cameras. If you managed to raise the alarm, about 20 extra heavily armed soldiers spawned making completion next to impossible. I'll be honest with you, the game was so damn hard I couldn't even finish the final level, always got to the boss fight only to be sniped at by randomly spawning soldiers. Probably the hardest game you'll (n)ever play.

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