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  3. D3ads

Posts by D3ads

  • Alien: Isolation

    • D3ads
    • January 18, 2015 at 9:37 PM

    That outside part with the dish was breathtaking, dat solar flare!

  • Need help with applying custom textures to already existing models.

    • D3ads
    • January 18, 2015 at 3:59 PM

    Hurg cube... that would totally be the final boss in a Mapcore game...

  • Sleep

    • D3ads
    • January 17, 2015 at 9:31 PM

    [Blocked Image: https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xfp1/v/t1.0-9/s720x720/10926422_764232550319089_1750312007406087665_n.png?oh=4fbdeb456a10adacb704902db17cbe0c&oe=553608D4&__gda__=1433188836_f77b5fd74424b28130b5e9cb22ebb4df]

    Me.. often :/

  • The random model thread!

    • D3ads
    • January 17, 2015 at 9:22 PM

    post flats plz

  • WIP in WIP, post your level screenshots!

    • D3ads
    • January 17, 2015 at 9:21 PM

    Wish we actually had CCTV in my village, all the other places in the area do, so a fair few of the criminals come here where there are no cameras!

  • Chappie

    • D3ads
    • January 17, 2015 at 9:17 PM

    Hope it's better than Elysium, that was rather disappointing...

  • Alien: Isolation

    • D3ads
    • January 17, 2015 at 8:48 PM

    Wait a second, this is not an honest title...


    Quote

    Alien

    s: Isolation...!

  • [HELP?] Hammer black

    • D3ads
    • January 11, 2015 at 4:53 PM
    Quote from r1ar

    Hot fix - https://www.unrealengine.com/


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  • Breaking Bad

    • D3ads
    • January 10, 2015 at 3:33 PM

    Massive spoilers, only for those that have finished the show;


    Quote

    36 Times “Breaking Bad” Was The Cleverest Show On Television

    Prepare to love this show even more than you already did.


    Quote

    http://www.buzzfeed.com/robinedds/look-on-my-works-ye-mighty-and-despair?#.gu9Nwb30b


    Mind. Blown.

  • ITT: Post maps/scenes that never saw the light of the day.

    • D3ads
    • January 10, 2015 at 12:22 AM

    Thrik maps?!!

  • What I'm Working On

    • D3ads
    • January 5, 2015 at 7:54 PM
    Quote from soultron

    FMPONE is working on HL3, you heard it here first.


    Thrik, there's another troll here!

  • Alien: Isolation

    • D3ads
    • January 5, 2015 at 7:51 PM

    Just been watching my sister's bf play this since he just bought a PS4, it's pretty intense and looks absolutely amazing!

  • What are you playing now?

    • D3ads
    • January 4, 2015 at 6:31 PM

    So the final exploration of Kotorga-12 has ended and at this point I realise I forgot to talk about the weapons available! There's your usual generic handgun and automatic rifle (a futuristic AK which looks a little too spacey imho), a fantastic gattling gun which tears through enemies like butter, plus grenade and rocket launchers which let you control the projectile once it's fired. You can also do this with a certain scoped weapon, winding that bullet to hit your foes whereever they are or straight into an explosive barrel that a bunch of soldiers are firing next to. There are some handy Liquid Nitrogen canisters scattered about the areas that freeze any enemy in the vicinity and allow you to shoot them into pieces T2 style. In a similar way, some electrical conduits can be pulled off the walls and fired into enemies to electrocute them.


    I had a lot of fun towards the end when the TMD got upgraded to super kickback mode so you could essentially eviscerate enemies by zapping them with unlimited battery power, though sadly this was shortlived. Once you get to the final showdown, there are multiple paths to take with different endings, which is refreshing in an FPS. All in all, I had quite a blast with Singularity, it's got it's flaws like anything but it's very playable. It's also the most accurate representation of Russian/Soviet built environments from a developer outside of the former USSR. I give it 7.5 Red Stars out of 10.


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  • Marvel Cinematic Universe

    • D3ads
    • January 3, 2015 at 4:45 PM
    Quote from Seldoon182

    Ant-Man Teaser released (Ant only).


    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    [Blocked Image: http://static.comicvine.com/uploads/scale_super/14/145293/3163798-1423125382-Ub6PK.jpg]

  • Crazy Bump Alternative (Texture maps from a single image)

    • D3ads
    • January 3, 2015 at 4:38 PM

    That is pretty impressive stuff, I love how it renders so easily and you have much more control than you do in Crazybump (at least in the versions I used). Thanks for sharing!

  • What have you watched recently?

    • D3ads
    • January 2, 2015 at 2:03 PM

    Homeland episode 12:


    What the fuck.. all that and the last episode is 45 minutes or nothing of any significance happening whatsoever, apart from a really shady plot device which is the obvious setup for Season 5.. I wanted to switch it off midway, I was so bored!

  • The random model thread!

    • D3ads
    • January 2, 2015 at 12:17 AM

    That's ace, his skin should be the same colour as Gman's to finish it off!

  • The Interview (aka pissing off Kim Jong-un with a movie)

    • D3ads
    • December 31, 2014 at 2:13 PM

    http://i100.independent.co.uk/article/how-pe…rea--xy6AHu_G5e


    Yeah I'm really not sure this is a good idea...

  • Happy New Year Friends !

    • D3ads
    • December 31, 2014 at 2:10 PM

    Merry New Year comrades!

  • What are you playing now?

    • D3ads
    • December 28, 2014 at 5:09 PM

    So after about 40 attempts, I finally managed to escape from the Phase Tick lair... Note to developers: Enemies that are difficult to hit, respawn constantly and can kill you in about 15 seconds ARE NOT FUN! Please stop doing this. Also, I think I've ranted about invisible walls enough for people to know how much I hate lazy design and this is a good example:


    [Blocked Image: http://img.photobucket.com/albums/v221/deathcrush/singularity/singul019_zpsc88599ec.jpg]


    There's obviously plenty of room to pass through this space, but no.. there's an invisible barrier that stops me... is it too much to ask to put a book shelf in the way or some boxes...? /rant


    Anyway, things have gone a bit Half-Life... I mean more than a bit.. Kathryn is Alex, Barisov is a hybrid of Eli and Kleiner and he has a lab which looks somewhat similar to Black Mesa East and there's a large tower in the distance which keeps getting closer and closer. The elite spetsnaz that have turned up even look a little like the Combine and there's even some kind of giant mutant that looks remarkably like the tentacle from the Blast pit in HL1! Watching a video which shows newspaper clippings (made up of jibberish literally, did someone forget to write some actual words?!), turns out shooting the guy you previously saved made no difference and the world is still under Soviet control and thus royally fucked, actually I didn't know it even was under Soviet rule but w/e.


    I've moved through an industrial rail yard that looks a tad OTT and probably belongs on the planet Stroggos, some smelly sewers covered in moving fungus populated by things that can't see you but almost always hear you no matter how hard you try to keep quiet. Speaking of which, I get the ability now to turn any Spetsnaz into those creatures, thus causing chaos and panic among thine enemy, heh. At one point I meet up with Kathryn again only for her to be captured and I have to chase after her captors or be faced with a "You lost Kathryn!" message, otherwise translated into "Fuck you, you're not doing what we tell you!" what is this? Call Of Duty??


    Things get pretty intense when you board a train, I wont spoilt it but suffice to say, A had BIG problems. A little running around the docks once I've got there and suddenly it's 1955 again and I'm confronted with a large swathe of Soviet soldiers... ZA RODIN... uhhh.. I mean... "Eat lead, dirty commies..!"


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