3rd pic doesnt work ![]()
Overall the map looks awesome and like mazy said more props
Also on the pic from under the bridge the terrain looks a bit dull and could have some more variation but well it's hard to make any conclusions from just a few pics.
3rd pic doesnt work ![]()
Overall the map looks awesome and like mazy said more props
Also on the pic from under the bridge the terrain looks a bit dull and could have some more variation but well it's hard to make any conclusions from just a few pics.
I just somehow hate source dunno why but to tribute this I'll show my latest screen on my WIP project
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Those trees are on the wrong season they should have yellow leaves ![]()
Is that map name intentionally a typo for not copying the map name or are you suffering dyslexia ?
You know the ut2003/2004 map name is dm-gael and one of my favorites ! Looking forward to see if this one is going to be as great as the original ![]()
I totally agree with others the map surely looks awesome but it needs more variation.
Vines hanging out from the walls, some little plants here and there and statues is a must for the theme ! and also the cave ceiling could have some roots hang out from it.
Love the unrealish feeling of the map GJ ! ![]()
well thats a good effort but doesn't even look close to better than the ship map in call of duty. If you had used props for those cannons and well.. almost everything. The fps would have been better.
If you have the time and effort you could make that ship look damn good with using more props for the exterior !
bsp BAD ! props GOOD !
Heya ppl I'm working on a de map for cs source. It's still on a really early stage but its getting progress quite nicely ![]()
oh and btw this is my first post
[Blocked Image: http://koti.mbnet.fi/whited/mapit/hautausmaa0009.jpg]
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[Blocked Image: http://koti.mbnet.fi/whited/mapit/hautausmaa3.jpg]