Quote from zaphodresulting in a massive L.U.V.-splosion.
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Quote from zaphodresulting in a massive L.U.V.-splosion.
[Blocked Image: http://moviesmedia.ign.com/movies/image/article/732/732787/borat-20060914010450074.jpg]
God, I hope it's the last we hear of him. All the Jack Thompson hate/bashing aside, any news story involving him is just flat out boring. Law + old ignorant attitudes = get me the fuck out.
Well, I can't say if the game is good or not, but there is something undeniably hilarious about running around shooting endangered wild life in the face ![]()
It's like a random idea someone came up with late one night and actually followed through and got it made. I mean, the guy wrestles an alligator in that video, how many games let you do that?
Quote from n8brakerwtf
You just watched a man punch a lion in the face, that's what. ![]()
Cabela's Dangerous Hunts 2009
http://www.gametrailers.com/player/40322.html?type=flv
Simply amazing. Far Cry 2 watch out.
Could have sworn there were a few games floating around that were locked.
Quote":27wtdc16]Playstation3 itself don't have region lock.
Games do.
Quote":2al6xywk]This is getting OT, but fuck it..The only persons I heard saying invisible war was a very good game, was the persons that never played the first one before!
I don't know if you played DeusEx Erratic, but god, DeusEx IW Isn't 25% as good as the first one! I'm not saying IW is not a good game, I played it, and kind of enjoyed it, I was just so disappointed it didn't lived up to It's predecessors name.
I guess one can say DeusEx is Warren Spector's one hit wonder, cos he definitely fucked up with the sequel. And his tardness has grown with time, especialy when he said not so long ago that "100 hour long games are wrong ..."
Hey now, Deus Ex is my favorite game, I've yet to play a game better than it. Got that thing the first week of release and have been nuts about it ever since. But I think a lot of the shit IW got was for simply not living up to the original. I doubt many fans saw it through to completion to really offer a thorough opinion on it. Yes, It has a ton of issues that have been talked about for ages but when you really look at the type of game it was, that sort of Origin/Looking Glass lineage of games, moral choices, hybrid genre bending kinda stuff, you don't see that very often anymore and it kinda sucks. I can bet if IW was released today there'd be a very different reaction to it. I think it's easy to forget how streamlined and simplified games have sort of become over the years. If you set it alongside a lot of the stuff coming out today, it really would stand above most of it.
Oh you betch your ass it's on there. And that's the least of that box arts problems ![]()
Quote from st0lveI have yet to experience a console to PC game where the PC version gets new maps, patches and extra stuff before the console version...
Call of Duty 4 got all the patches on PC before its console counterparts. The map packs were released earlier on the 360 but when they finally got around on PC I sure as hell didn't have to pay for them ![]()
Quote from duxYou did not just say that!
How can you not love this?
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Quote from HourencesA sci fi game can look like may things. There are a hundred ways to portray a sci fi world. There is 1 way to portray WW2. You dont even need to figure out a visual style or a story...
That seems like a really short sited perspective to be honest. Really, there's only one single way to visually and narratively present a game set during WW2? Certainly most WW2 games take the beat path, I'll agree there, but to say that your art direction and narrative/story is completely done for you is non sense. There's virtually infinite number of directions you could take any time period both visually and narratively.
Finished Warhead earlier today. Overall, it was pretty good, the middle
Quotefrozen
portions were some of the lower points I felt, with the ending making up for it. The
Quotetrain sequence
is really cool, I wouldn't have minded it even being a bit longer, definitely the most memorable part of the game. I think I enjoyed the original more though, felt like it was better paced and had more variety. I did however find myself messing around with the powers a lot more with Warhead.
Now to try out the mp a little more thoroughly.
Quote from DvSI have no doubt that fallout 3 will be well "ported" to the PC, but the point I'm making is that it shouldn't have to be "ported" to begin with. Bugs or stability isn't my concern either... my concern is that so many facets of the game seem to be optimized/centered around both the console as a platform
Consolizing a game...It's nothing new. See: Deus Ex: Invisible War. ![]()
Quotestill a good game
Quote from Senturait bothers me to no end that there aren't enough people in the industry who are able to think for themselves and create something more worthwhile than just a ww2 fps. i sure as hell take gameplay over story, but when you're already locked inside the gameplay of fps, the only thing attractive becomes the story -- and the pacing between combat and puzzles.
I don't think Treyarch really has a say in the matter. My guess is these decisions come straight from Activision. They get a lot of shit for that too. Just seems to be a matter of doing the best you can with the hand you're dealt.
Quote from Senturato me ww2 games have always been the epitome of unimagination; more or less everything happening can be deducted from facts.
I think you can always do something new and interesting with any subject matter, it's just games rarely tend to take it much further than what's already been done in a film prior. Fact based or cooky random bullshit fantasy, it plays a small part in something being great. Take's just as much care and imagination to craft a fact based period game that's great as it does to create Psychonauts, I think.
(EDIT: Please don't interpret that as me saying Psychonauts is random bullshit
)
Picked it up, played for an hour or so. Seems to run worse than the original on about the same settings, which kinda struck me as odd considering all this optimization talk (does changing the low-med-high settings to mainstream-gamer-enthusiast count as optimization?) though the lighting in some of the first couple areas does look better than the original. The second rainy mission feels wet everywhere, very cool.
Auto weapon pick ups straight up suck, give me back manual pick up. Seriously.
Also, what the fuck is with this Gamespy shit? I though their relevancy had long since expired. Creating login accounts is goddamn annoying, PC games have to quit this shit.
But can you quantify love?
Quotehold me
Evil demons should not have that much clevage...It's just...confusing.