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  3. Erratic

Posts by Erratic

  • Now Playing/completed thread 2009

    • Erratic
    • April 29, 2009 at 8:39 PM

    Got back into L4D Vs. after only playing it maybe twice back when it came out. I missed out on a pretty significant chunk of the game...

    Also, Demigod, when it wants to not crash on me.

  • Dead Rising 2

    • Erratic
    • April 28, 2009 at 7:19 PM

    I'm gonna left stick aim the shit out of this game.

  • Knowing - The movie

    • Erratic
    • April 27, 2009 at 3:27 AM
    Quote from Furyo

    That's complete bullshit, Alex Proyas' best work is Dark City hands down....

    And even Dark City seemed more like a film academics wet dream than a purely great film. I've seen it a few times and can never get by the fact how empty in every way the movie feels.

    Though, oddly enough Knowing looks interesting. Can't pass up big budget sci fi.

  • Mafia 2 website/screens

    • Erratic
    • April 25, 2009 at 10:10 PM
    Quote from JohnC

    But... you can hardly see anything to the left side. It's like playing with half of a screen.

    If it's just for interiors, which seems to be the case, should be fine I think. But, yeah I definitely wouldn't want a tight perspective all the time in this game, that would just be shit. But for aiming and in tight quarters, it's always better.

  • Mafia 2 website/screens

    • Erratic
    • April 25, 2009 at 9:52 PM
    Quote from JohnC

    I don't like the offset camera. It's pointless, worse than the old camera and feels like a cheap ploy to attract the Gears/Resident Evil crowd. I guess third person shoulder camera's the norm now, can't wait for it in Max Payne 3...Sidenote: The first Halo didn't have regenerating health. That started in Halo 2, after they got the idea from Call of Duty.

    I think the offset camera is fine. It's an improvement on the overhead camera in almost every way.

    Also, Halo had a hybrid health system consisting of regenerating armor and HP after your armor is down. Halo 2 just simplified the system and removed health altogether. CoD 1 also didn't have regen health and Halo most certainly didn't get the idea from it.

  • Terminator Salvation

    • Erratic
    • April 24, 2009 at 3:37 PM

    I'm getting the sense that the marketing and concept for this movie are far better than what we'll end up seeing...

  • What have you purchased recently?

    • Erratic
    • April 23, 2009 at 1:28 AM

    [Blocked Image: http://1.bp.blogspot.com/_RrWRfBW9dOc/Sdiw1pwQggI/AAAAAAAAAgA/2A-iBfjgfCE/s400/demigod.jpg]

  • Left 4 Dead

    • Erratic
    • April 22, 2009 at 3:36 PM

    Lighthouse is a major bitch to fend off. I got up to 12 minutes in the airport atrium with a couple other people though, the hospital elevator area is pretty fun too, gets really chaotic but always lots of options to move around. Really fun mode, really want to throw together some cool survival map as soon as the SDK is out.

  • Tone Matrix

    • Erratic
    • April 17, 2009 at 3:12 AM

    Makes you think you're creative but you're really not

    http://lab.andre-michelle.com/swf/fl10/ToneMatrix.swf

  • Borderlands E3 walkthrough

    • Erratic
    • April 17, 2009 at 2:29 AM

    I actually like how it doesn't got too far with the 'toon' style, but falls somewhere in between. Still has the same vibe the initial screenshots showed, just a bit different.

  • Now Playing/completed thread 2009

    • Erratic
    • April 16, 2009 at 6:21 PM
    Quote from Thrik

    Banjo-Kazooie: Nuts and Bolts

    For those who like the idea of building your own vehicles and such, this game is a dream come true. Fans of the original like me will get a particular joy from the countless throwbacks, including a level made out of the Nintendo 64 games' fuckin' levels, and constant remixing of the soundtrack. I have to take this in small chunks, but it's really fun.

    Must reiterate for how under appreciated the game is. Probably one of the best looking games out right now as well. So good. So unique.

  • Borderlands E3 walkthrough

    • Erratic
    • April 16, 2009 at 6:19 PM

    Looks pretty sweet.

  • Now Playing/completed thread 2009

    • Erratic
    • April 16, 2009 at 2:58 PM
    Quote from Jetsetlemming

    The last time I heard someone discuss platforms for Fallout 3, they said they got a new PC and switched from 360 to PC for it, and it was like night and day. He said he missed having a M&KB so much with it. I remember I played Morrowind first on the Xbox and found it kinda stiff and annoying, though I couldn't really place what the problem was, and then when I got it on PC I loved it. Everything was so much easier and simpler to use when you have a mouse to work menu screens!

    Yeah, Input is generally always faster on a PC. But the Pip-Boy itself was clearly made with console input in mind and I'm not sure how much more fluid it would be with a M&KB.

    And is Oblivion that much better without mods? I remember the vanilla inventory being balls.

  • Now Playing/completed thread 2009

    • Erratic
    • April 16, 2009 at 2:42 AM

    Recently finished Resident Evil 5, Ninja Blade and Fallout 3. Still playing Street Fighter IV and Killzone 2 MP. Will probably go through RE5 and Fallout 3 again sometime soon. Just started another round of Dead Space on impossible.

    Fallout 3 really surprised me. I went in expecting to really dislike it, but I think it does show that a PC style RPG can be done properly on a console without feeling gimped. The Pip-boy is probably one of the coolest interfaces I've seen. The perks, the leveling, the environment, all really great too.

    The one major nagging aspect of it though is the dialogue and NPC's. Didn't feel like many characters really fit the world. I think there was an opportunity there to really craft some unique characters; It's hard imagining a 1950's post-apocalyptic world set in 2077 inhabited by individuals with speech patterns not too different from our own. There's a lot of space to fill in the game, I can understand that, but it's an RPG.

    It's something I always felt Deus Ex really nailed, grounding their characters through dialogue and giving them a real sense of time and place.

  • Assassin's Creed 2

    • Erratic
    • April 14, 2009 at 6:47 PM

    240 people...

    What's that like?

    Enjoyed the first AC. Looking forward to seeing some in game stuff.

  • [REL] dod_silico_rc7

    • Erratic
    • April 14, 2009 at 3:20 PM

    Looks really good, will check it out. Night maps

  • What have you purchased recently?

    • Erratic
    • April 13, 2009 at 3:48 AM
    Quote from Gloglebag

    [Blocked Image: http://vykrom.files.wordpress.com/2009/02/braid-game.jpg]

    Incredible game. Emphasis on game. Everything else can take a fuckin' hike.

  • Street Fighter IV

    • Erratic
    • April 11, 2009 at 2:53 AM

    I was more suprised by the fact I was getting a thrashing from a Gen at all. Not a character I run into very often. And not one where I get a back to back super+ultra landed on me.

    Quote

    ":l5knavea]I accepted your invite Erratic, let's see if we catch up online some time!

    Definitely.

  • Street Fighter IV

    • Erratic
    • April 11, 2009 at 2:26 AM

    Good matches, Taylor.

    You've got a mean Sakura, that combo is neverending.

  • Street Fighter IV

    • Erratic
    • April 8, 2009 at 11:54 PM

    I've managed a copy of the PS3 version for awhile, my PSN is ThisIsErratic. If anyone spots me online, shoot me up for a match.

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