typical, I was going to rationalize my spawn placements but decided instead to take the pc approach and simply try your suggestion, but I digress... glad to hear you've come around to current design.
I had hoped to have one site that both teams reach about the same time (site b +/- a few seconds) and the other site with the advantage going to CT's so they could setup a bit of defense in anticipation that T's would plant there. I'm toying with the idea of adding a ventilation shaft to get to A from the tunnel but I want it to be one way so that CT's can't crawl up there from the exit (kinda like prodigy's vents that you can drop down through) logistically I'm not sure I can muster up the design to make that work but I'm going to see what I can work up.
I'm going to take you up on that Seldoon182. but being that this project got shelved for 9 months the timing is a little better now. I just added you to my steam list.