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  3. KoKo5oVaR

Posts by KoKo5oVaR

  • contest rebirth: rise of the mapwars

    • KoKo5oVaR
    • February 10, 2009 at 12:36 PM

    Yeah i definately would do that for goldsource !! For the nostalgia feel, plus, that I have all the editing tools already installed for HLdm

  • MapCore Job Census

    • KoKo5oVaR
    • February 9, 2009 at 7:41 PM

    Haha, thanks guys !! It's located in Lyon, France; not too far from my parents home, so it's not a loss of money. But hopefully i won't stay in that situation for too long

  • contest rebirth: rise of the mapwars

    • KoKo5oVaR
    • February 9, 2009 at 7:34 PM

    Ready to roll for the 15th & 28th!!

  • MapCore Job Census

    • KoKo5oVaR
    • February 8, 2009 at 8:37 PM

    Phoenix studios as environment artist... in internship !!!

    That's not a job isn't it ?

  • Game-Artist.Net Competition #17 Announcement

    • KoKo5oVaR
    • February 6, 2009 at 6:34 PM

    can't wait !!!

  • NZ pics

    • KoKo5oVaR
    • February 1, 2009 at 10:48 AM

    wow , the nightmare of an agoraphobic

    [Blocked Image: http://i273.photobucket.com/albums/jj239/PS_Mouse/NZ05.jpg]

  • Photos from Fiji, NZ, Australia, Indonesia & Malaysia~

    • KoKo5oVaR
    • January 31, 2009 at 1:49 PM

    awesome

    [Blocked Image: http://www.kolumbus.fi/casimir.tuomi/portfolio/photo_46.jpg]

  • TF2 cp_rockdown

    • KoKo5oVaR
    • January 31, 2009 at 1:47 PM

    gogogogo dox !!!

  • The 'Core Sketch Thread!?

    • KoKo5oVaR
    • January 29, 2009 at 6:30 PM

    [Blocked Image: http://kokosovar.free.fr/bdhop.jpg]

    Some drawings for a little comic i will never finish, nothing serious i did that for fun to finally find out the story wasn't good at all, so here's some

  • [DOD:S] dod_troddle

    • KoKo5oVaR
    • January 29, 2009 at 3:39 PM

    This is seriously awesome erratic, congrats !! I remember that bridge from some time ago, but it's like 1 year ? 2 years back

    Gotta agree with insta on the sewers tho, they don't really make sense, you could just work out a bit the lighting to make them darker and claustrophobic.

    If i was you, i would carve some sewer holes in the ceiling. They don't need to go out in the level, just put a pure white texture behind a grate with an alpha map to simulate it and make the light coming out from there with a nice subtle radiosity lighting the sewers. + the fog

  • [UT3] Oil Field Scene

    • KoKo5oVaR
    • January 29, 2009 at 3:28 PM

    Looks really cool dude you did some nice custom content there on your first scene, i really like the look of those electric barriers , but maybe it's a bit too repetitive ? That makes the scene looks sometimes quite bland, especially those pipes. i think you should take some time to make it a bit less repetitive and more "unique".

    Also just an idea : you should find a way to make the grass cast shadows, even a shadow blob will do it, just to make them stand on the ground. And yeah i would also reduce the power of the normal map on the ground, the tracks in the mud are really cool but the dirt around it looks really "bumpy", "plastic" well you know what i mean.

    But overall it's really cool, i think it's just a matter of making things more natural

  • Classic Mega Man 9 advert

    • KoKo5oVaR
    • January 27, 2009 at 11:45 AM

    I'm only 22 and capcom thinks i'm already an angry old nostalgic guy.. pfff

    but ok it would be awesome if they do a remake of the old megaman

  • Dawn of War II beta

    • KoKo5oVaR
    • January 26, 2009 at 10:02 PM

    They didn't found any level designers to do some more multiplayer maps ? Except all the beta testing, making a level for Dow 2 doesn't looks like a big deal ..This is really weird

  • [HP] ~ 3D Sketchbook Thread

    • KoKo5oVaR
    • January 22, 2009 at 9:38 PM

    Looks sweet hp ! But since you went that way, when you don't have the resolution, you can have unique details. You could add some windows or some metal pieces, holes for the torpedos.. there's a lot of thing to do

  • Dawn of War II beta

    • KoKo5oVaR
    • January 22, 2009 at 7:53 PM

    Since i've played company of heroes with you dux, i'm pretty sure you don't like the game because you are not good at it

  • Dawn of War II beta

    • KoKo5oVaR
    • January 22, 2009 at 1:18 PM

    It's really cool, even almost more slow and static than coh, loving it so far, but i'll need a bit more time to get used to the style of gameplay (and to the universe, i'm not really a fan of warhammer40k even if the carniflex is fucking cool)

  • What have you purchased recently?

    • KoKo5oVaR
    • January 20, 2009 at 10:24 PM

    You guys are buying to much chinese stuff

  • The random model thread!

    • KoKo5oVaR
    • January 18, 2009 at 2:50 PM

    [Blocked Image: http://kokosovar.free.fr/rocket.jpg]

  • What have you purchased recently?

    • KoKo5oVaR
    • January 17, 2009 at 3:17 PM

    It is Erratic, i'm pretty sure you can find it in your country. Kokos seal of approval

    [Blocked Image: http://www.hermannhuppen.be/fichiers/File/jeremiahgal1/Secte-1.jpg]

    [Blocked Image: http://www.hermannhuppen.be/fichiers/File/jeremiahgal1/Delta-1.jpg]

    [Blocked Image: http://www.hermannhuppen.be/fichiers/File/jeremiahgal1/Boomerang-1.jpg]

  • Empire : total war

    • KoKo5oVaR
    • January 17, 2009 at 2:17 PM

    I don't say it's an accurate educational game, but it has enough historical battles in it to make yourself looks smart when at some dinners!

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