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Posts by KoKo5oVaR
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stop photoshopping your screenshots nexus ;x
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this strong lighting just doesn't fit with your sky nexuzzz
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Painter or photoshop ? if it's photoshop, i need your brushes

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weeew 3 hours for this
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uh. are you sure ?
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wooooo
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I made this with sprites in HL1 one day (3years ago)
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and it worked pretty well

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I really like the first pic, you've managed the water texture very well and the wood is just great, sex. And about the second pic, i think you are using a too large pattern for the ground texture it's also a bit too yellow/green, the sand/ground transition have some troubles to me too
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Michel roger for the win !
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@tomatoz yus, the screen is an animated texture, i've taken the pictures from a rom

@ferret It's indeed backward :/, I've fucked the UV when i made the tv (almost 1 year ago now), but i think i'll remake the mesh and texture of it
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I'd love doing some complex models like clothes or rubbish papers tomatoz, but the collision models are limited around 20 parts or so. One day. i'll map for unreal.

And about insta suggestion, i'll have to turn the tv off too when you eject the cartridge.
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insta yeah, i thought to that too, but i've prefered doing the snes in one model
(understand lazyness)@vonfeter Nope ferret, I haven't do lod's, i should, cause the lego model is around something like 600 polys
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O K guys, it's time for a little thread necromancy! here's some new screenies of the map which still wip
. I have a smooth framerate at the moment with my amd 2000+ and my radeon 9800 pro, and i hope that i can stay on this line :/.All suggestions appreciated!§!&1
( watchout 500k )
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WoohOo ! i hope it will be as good as the first
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Woah Furyo, the first "compatriote"
that i see on mapcore, bienvenue anyway >D ! -
I'm trying my best, sir .

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I've said to myself : "this can't be source". Just wow. I love those trees