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  3. KoKo5oVaR

Posts by KoKo5oVaR

  • doodle !

    • KoKo5oVaR
    • March 20, 2006 at 5:59 PM

    [Blocked Image: http://kokosovar.free.fr/concept.jpg]

  • [WIP] Presidio

    • KoKo5oVaR
    • March 17, 2006 at 6:36 PM

    stop photoshopping your screenshots nexus ;x

  • WIP in WIP, post your level screenshots!

    • KoKo5oVaR
    • March 15, 2006 at 9:03 PM

    this strong lighting just doesn't fit with your sky nexuzzz

  • totally random texture thread

    • KoKo5oVaR
    • March 12, 2006 at 10:54 PM

    Painter or photoshop ? if it's photoshop, i need your brushes

  • doodle !

    • KoKo5oVaR
    • March 12, 2006 at 7:43 PM

    [Blocked Image: http://kokosovar.free.fr/page19.jpg]

    weeew 3 hours for this

  • doodle !

    • KoKo5oVaR
    • March 11, 2006 at 10:06 PM

    THAT'S A GODDAMN LOT OF WORK !!§§1

    wip

    [Blocked Image: http://kokosovar.free.fr/bdwip1.jpg]

  • doodle !

    • KoKo5oVaR
    • March 10, 2006 at 7:37 PM

    uh. are you sure ?

  • doodle !

    • KoKo5oVaR
    • March 10, 2006 at 5:56 PM

    wooooo

    [Blocked Image: http://kokosovar.free.fr/page14.jpg]

    [Blocked Image: http://kokosovar.free.fr/page13.jpg]

    [Blocked Image: http://kokosovar.free.fr/page16.jpg]

  • Is there anyway...

    • KoKo5oVaR
    • March 7, 2006 at 11:47 PM

    I made this with sprites in HL1 one day (3years ago)

    [Blocked Image: http://kokosovar.free.fr/mapshl/testherbe2.jpg]

    and it worked pretty well

  • Another cartoony style

    • KoKo5oVaR
    • March 5, 2006 at 9:14 PM

    I really like the first pic, you've managed the water texture very well and the wood is just great, sex. And about the second pic, i think you are using a too large pattern for the ground texture it's also a bit too yellow/green, the sand/ground transition have some troubles to me too

  • dm_attic

    • KoKo5oVaR
    • March 5, 2006 at 12:10 PM

    RA7 "when it's done"

    RD Yeah, i think that i'll make it for both hl2dm and Cssource

  • The random model thread!

    • KoKo5oVaR
    • March 5, 2006 at 11:53 AM

    Michel roger for the win !

  • dm_attic

    • KoKo5oVaR
    • March 4, 2006 at 6:58 PM

    @tomatoz yus, the screen is an animated texture, i've taken the pictures from a rom

    @ferret It's indeed backward :/, I've fucked the UV when i made the tv (almost 1 year ago now), but i think i'll remake the mesh and texture of it

  • dm_attic

    • KoKo5oVaR
    • March 4, 2006 at 4:12 PM

    I'd love doing some complex models like clothes or rubbish papers tomatoz, but the collision models are limited around 20 parts or so. One day. i'll map for unreal.

    And about insta suggestion, i'll have to turn the tv off too when you eject the cartridge.

    [Blocked Image: http://kokosovar.free.fr/wipattic6.jpg]

  • dm_attic

    • KoKo5oVaR
    • March 4, 2006 at 3:57 PM

    insta yeah, i thought to that too, but i've prefered doing the snes in one model (understand lazyness)

    @vonfeter Nope ferret, I haven't do lod's, i should, cause the lego model is around something like 600 polys

  • dm_attic

    • KoKo5oVaR
    • March 4, 2006 at 3:42 PM

    O K guys, it's time for a little thread necromancy! here's some new screenies of the map which still wip . I have a smooth framerate at the moment with my amd 2000+ and my radeon 9800 pro, and i hope that i can stay on this line :/.

    All suggestions appreciated!§!&1

    ( watchout 500k )

    [Blocked Image: http://kokosovar.free.fr/wipattic1.jpg]

    [Blocked Image: http://kokosovar.free.fr/wipattic2.jpg]

    [Blocked Image: http://kokosovar.free.fr/wipattic3.jpg]

    [Blocked Image: http://kokosovar.free.fr/wipattic4.jpg]

    [Blocked Image: http://kokosovar.free.fr/wipattic5.jpg]

  • Minerva: Metastasis 2

    • KoKo5oVaR
    • March 4, 2006 at 1:05 AM

    WoohOo ! i hope it will be as good as the first

  • 24: The Game

    • KoKo5oVaR
    • March 3, 2006 at 8:09 PM

    Woah Furyo, the first "compatriote" that i see on mapcore, bienvenue anyway >D !

  • foyer

    • KoKo5oVaR
    • March 3, 2006 at 7:46 PM

    I'm trying my best, sir .

  • WIP in WIP, post your level screenshots!

    • KoKo5oVaR
    • March 3, 2006 at 4:21 PM

    I've said to myself : "this can't be source". Just wow. I love those trees

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