here's mine ![]()
[Blocked Image: http://kokosovar.free.fr/texturecontest.jpg]
here's mine ![]()
[Blocked Image: http://kokosovar.free.fr/texturecontest.jpg]
like funky colored smoke and fireworks ? ![]()
As we can't judge the layout from your screens, i must say it still really plain for now, but you got a nice atmosphere with your fog and your lighting, especially on the 2nd screen .
uh, romanpool ! ![]()
The church looks cool, although i'd really like to see it finished
Shit curman, i didn't know you were drawing that good, n1 !
Wow for the 2 ![]()
Yes, this thread wants to rest in peace. please. ![]()
Oh yeah it start to be really nice, keep it up sir
Oh yeah, this is good stuff, it lacks a horizon tho, i dunno how you can manage to do this.
sorry for that, but seriously, i have to express a big : ROFL
Shit.. you are crazy hessi, what a huge amount of work.. Your UVmap is really sex i must say, lightmaps ftw
.
Is it your smoothgroups that are screwed on the front of the tank, or is it intentional ?
My lastest piece of crap.
[Blocked Image: http://kokosovar.free.fr/stuff15little.jpg]
and a bigger version
OK, peris totally pwned that contest. ![]()
France is a land of love
Phewww .. ! hopefully, that we have a totally transparent governement in france! (...)
Hey man, you really have a sweet map there ! custom textures and all, but it's really too bad to release a so good looking architecture and texturing without the proper lighting it deserves ![]()
So, sorry about that, but i've quickly photoshopped one of your screenshots to show you my opinion :
[Blocked Image: http://www.natcarm.com/dm_romanpool4.jpg]
[Blocked Image: http://kokosovar.free.fr/romanbath.jpg]
And at this point, you should use more bright textures for the windows, maybe some models and coupling that with the HDR ![]()
Also a sunlight from the ceiling to brighten the middle of the pool could be cool too i think ..
heh looks sweet man, but hell.
Give us the wireframe and the uvmap goddamnit !!!§§ ![]()