you know you can enable soft-shadows, right?
Posts by zeOx
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or, you can download the official editor
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let me rephrase myself.
you can apply decals to any model you like, but you will have to do it within the modeling program (3dsmax etc), and not inside of hammer
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that would be different, because then it would be applied to the model in the modeling package. i think peris is thinking about adding decals to models inside of hammer
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prey looks awesome! i love the way you can walk on the walls and such.
ultra-mega sized video here: ftp://ftp.planet-multiplayer.de/sites/d ... _e3_hq.mov
(scream if the link doesn't work, i'll hook you up with a new one)
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oh, avp3 would rock!
but fear will have to do for now

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yeah, that one was awesome. pretty satisfying when you see a bunch of skeletons lying on the ground after a slow-mo showdown

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fair enough, but i doubt you can make a psychology-horror themed game without scripting it
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i've got about a good half-hour before it finishes. can't wait to play it. been waiting for it for a long time!
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that's right, it's out!
dlx.gamespot.com
or
http://www.filerush.com for the torrent
(i reccomend the torrent)
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have you tried parenting the cable to the object?
you'll also need a phys_pulleyconstraint in the middle of the cable, and set the proper properties
I suggest that you read this
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you sure love max payne
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yeah, it actually looked like a decent movie.
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happy birthday peris!
:party: :party:
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my oppinion: instead of using a snow texture all over the place, use displacements where the snow would logically be.
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i also have 50


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Looks awesome.
running through it first thing in the morning!
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Translated version: http://translate.google.com/translate?u ... uage_tools
It doesn't make sence at all, since the japanese to english translator is BETA.
I wonder why they didn't bother to make new weapons?
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