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  3. DaanO

Posts by DaanO

  • A third portfolio :F

    • DaanO
    • September 2, 2005 at 4:49 PM

    Good stuff overall, but some textures are weak, especially compared to your cliff textures. I like your levels, but some more variations in theme would benefit the portfolio.

  • The Island & Product placement

    • DaanO
    • September 2, 2005 at 1:18 AM

    Not really. I think it would be less random, you'd see only adds of products you need. It would be a win-win situation for all

  • WIP in WIP, post your level screenshots!

    • DaanO
    • September 1, 2005 at 11:01 PM

    As far as i can see (those being the keywords here) it looks pretty cool, i really dig the columns

  • Looking for Environment Artist to work at Ubisoft Montreal

    • DaanO
    • September 1, 2005 at 10:59 PM

    I don't wanna get a job but good luck anyway

  • from texture to map *white building*

    • DaanO
    • September 1, 2005 at 7:24 PM

    When you make textures, you should get rid of all perspective in them. Now you have a texture with perspective, applied to brushes that have perspective of their own, looks just weird. Also, i think that with some better lighting it would all looks much prettier already. It seems like you've got something decent but you're just not there yet. Brushwork could be less blocky as well.

  • Cranky D3ad's ruthless reviews

    • DaanO
    • September 1, 2005 at 12:39 AM

    The mod itself seems funny enough, the review makes it less funny for me :/

  • Portfolio!

    • DaanO
    • August 31, 2005 at 11:09 PM

    Make soap out of her

  • Some photographs

    • DaanO
    • August 31, 2005 at 11:08 PM

    best 1 step photography tutorial ever

  • Some photographs

    • DaanO
    • August 31, 2005 at 8:32 PM

    I think what Mike is trying to say (or at least that's how i feel about it) is that the room distracts from the guitar. It turns the guitar into a normal object again, from something that is pretty for its shapes and colors. It can make you feel that it is just an object which can be used, which has a function and which doesn't deserve any special attention.

  • Some photographs

    • DaanO
    • August 31, 2005 at 4:57 PM

    The first photo is absolutely incredibly awesome, i love it. The second one looks really cool, good stuff. The sunsets are overly romantic but well taken. Oh and that lousy photo manip, it looks fun.

  • totally random texture thread

    • DaanO
    • August 31, 2005 at 12:39 AM

    You'll want to get rid of all lighting on the texture itself. The door still has some shiny parts, i'd get rid of those. The wall looks good. I'd also make the green more subtle, less saturated

  • Portfolio!

    • DaanO
    • August 30, 2005 at 3:20 PM

    Good stuff. Get rid of the scrollbars for the big screens though, but that's all. NIce portfolio

  • wanting wireframes from modern games

    • DaanO
    • August 29, 2005 at 4:20 PM

    And i always thought the point of a discussion was the changing of opinions, not just an exchange of opinions ;O

  • The 'Core Sketch Thread!?

    • DaanO
    • August 29, 2005 at 12:38 PM

    Cool scene, very original. The perspective is nice as well, you're a good drawer. Besides that, it would be even better if you would draw with some better pencils and draw straight lines actually straight

  • totally random texture thread

    • DaanO
    • August 28, 2005 at 8:14 PM

    Nice! I like it

  • The Island & Product placement

    • DaanO
    • August 25, 2005 at 7:35 PM

    1) Scarlett Johansson was hotter in Lost in Translation, by far. But still hot in this movie.

    2) Interesting premise indeed, but then it turned into a chaos of fights, explosions, plot holes and ...

    3) Brand names. Lots of them. IF YOU LIKE THIS MOVIE PLEASE BUY PUMA SHOES AS WELL KTHNXBAI

  • WIP in WIP, post your level screenshots!

    • DaanO
    • August 24, 2005 at 5:50 PM

    I think there are better ways of 'ending' that green banner on the wall, this looks just weird. The base of the wall is very sexy, good job. The tiles look a bit clean compared to the walls, would look strange if you use them side to side. But it's a good texture again.

  • Hey guys

    • DaanO
    • August 24, 2005 at 4:37 PM

    welcome to the core

  • Almost been a year...

    • DaanO
    • August 24, 2005 at 1:30 PM

    haappy contragrats kunfggufrei~~

  • Cliff textures. (DL and screens (alot))

    • DaanO
    • August 24, 2005 at 11:18 AM

    Thanks slackiller

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