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Posts by JAL

  • Plane, Snakes on A...

    • JAL
    • March 17, 2006 at 10:46 AM

    "We got motherfuckin' snakes on this plane!", I'm still waiting for that line....

  • Hammer editor - strip weapons.

    • JAL
    • March 14, 2006 at 4:23 PM

    There's a brush based entity to HL2/CS called trigger_weapon_strip

    it will strip the player off the weapons and you can set it to destroy the weapons.

    The easier way is of course to make the map for HL2 singleplayer so the player wont have any weapons to begin with

  • CS Source: de_tropea

    • JAL
    • March 14, 2006 at 3:10 PM

    Getting better and better

  • Nightwatch stops development on HL version...

    • JAL
    • March 12, 2006 at 8:37 PM
    Quote from spacer

    Well yes, but surely that would mean it'd make more sense to continue with the hl1 version, as that is substantially more "done" then the hl2 version.

    I agree, it would have been nice to see something get released. The dev team probably thought it was no use in continuing work on an obsolete engine and decided to upgrade it. I hope they didn't start ALL OVER again.

    Anyways, I'd hate to see Nightwatch get caught by the Duke-Nukem-Forever-syndrome

  • Nightwatch stops development on HL version...

    • JAL
    • March 12, 2006 at 8:18 PM

    You must realize that the thing about singleplayer mods is, that you can't release it until it really is done. Because it's all about the story. You can't have a mod that suddenly just ends during a random level. Of course you can do the "episodic release" that people have been getting into.

    With multiplayer you can release a beta 0.000001 and just update it as you go.

  • dm_vapour

    • JAL
    • March 12, 2006 at 7:56 PM

    Overall it looks good. Lighting is ok, it has a few different colours to it.

    I guess you could have used more variation on the textures, there's a lot of white/gray concrete texture everywhere. But I guess it fits the theme of the underground bunker/base.

    The problem with indoor maps is that making interesting brushwork (especially for hallways and such) isn't always that easy. The rooms might end up looking lame and just filled with random prop models.

    I think the brushwork on this one is ok. Nothing to get too excited about.

    (The picture in the top center, the doorway with the hole over it looks really weird, as does the metal bars running in the ceiling )

    And btw. Welcome to the core

  • Project Oblivion

    • JAL
    • March 10, 2006 at 4:26 PM
    Quote from RD

    Concepts look superb, but have you thought about copyrights?

    Yep, I heard a few HL mods have been cancelled due to copyright issues. Recreating a movie, tv-show or a game might not be the best idea without the permission of the original publisher/developer.

    Concept art looks fantastic.

  • What Games are you playing?

    • JAL
    • March 9, 2006 at 9:31 AM

    Only Trackmania Nations at the moment. Damn that game is frustrating, yet somehow awesome...

  • Ford Focus RS (Custom mds Build)

    • JAL
    • March 9, 2006 at 8:26 AM

    Awesome model, awesome render

  • Bigfoot Networks plans to solve your lag problems

    • JAL
    • March 7, 2006 at 8:31 PM

    I'm not believing it until I see it.

  • Minerva: Metastasis 2

    • JAL
    • March 5, 2006 at 8:04 PM

    yep, this is definitely the best singleplayer mod for hl2 out there, at the moment. The story telling isn't the best possible, but what can you do unless you want to do voice acting

  • Go see Ultraviolet.

    • JAL
    • March 4, 2006 at 2:01 PM

    Equilibrium = the best

    I'm expecting great things of Ultra Violet

  • Oblivion is gold!

    • JAL
    • March 3, 2006 at 7:14 PM

    , upon hearing that Oblivion went gold, my radeon commited suicide

  • Whats ur opinion about teh iran shit ?

    • JAL
    • February 28, 2006 at 9:13 PM

    Whether or not Iran has threatened to wipe Israel off the planet, every braincell in my head is saying that people in Iran are not stupid enough to use nuclear weapons against another nation.

    Iran knows what will happen once they use a nuke (or even attempt to use one) on, let's say Israel.

    ->

    the USA finally gets the green light they've been looking for on the Iran situation and...

    *SNAP*

    Iran turned into rubble.

    I can't imagine how Iran wouldn't see this one coming. Religion can cause war , but attacking another country with nukes is suicide.

    I wouldn't know about religion though, I don't believe in shit

  • Warpigstudios: Looking for Freelance Level Designer

    • JAL
    • February 28, 2006 at 7:33 PM

    Good concept art there, looking forward to seeing your mod in-game

  • another tale of danger and excitement

    • JAL
    • February 28, 2006 at 2:40 PM

    Good job Holeman, I don't know about you but at the times I've done something good like that, I got a great feeling, it's indescribable really :roll:

    My good deeds are not fighting related though

    I saved a ~5 year old German kid from drowning a few years ago at a tourist resort in Spain. His mother was hysterical when she heard what had happened.

    A few days later I saw the same kid in the water, this time he had air-filled floating thingies around his arms so I guess he learnt his lesson

  • Incredible PSP Load Times

    • JAL
    • February 25, 2006 at 7:47 PM

    Another great reason for buying a DS instead of PSP.

    Though, this is just one game. I have no idea what the loading times are usually on PSP

  • awp_monopoly

    • JAL
    • February 24, 2006 at 8:29 AM

    Very nice , never seen anything like it on source

  • What Games are you playing?

    • JAL
    • February 21, 2006 at 9:57 AM
    Quote from Pericolos0

    n

    N is such a great game , maybe a bit too hard though

  • Het Griezelbos! [updated 21 feb 06]

    • JAL
    • February 20, 2006 at 8:47 PM

    Looks great. Only thing that looks weird is the trees (in the 3d skybox I presume). The fog makes them look way too light?

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