Plz they are wai too low poly for a source mod for example. ![]()
Posts by JAL
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As the insanity continues the ultimate nemesis has been born.
It's the generous cyanide bottle
[Blocked Image: http://www.laakkonen.net/modelling/generous_cyanide.jpg]
[Blocked Image: http://www.laakkonen.net/modelling/generous_cyanide2.jpg]
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Maybe I will participate, dunno. I have some time in my hands so might as well use it on something

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nice e-mail adress Thrik

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much better

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Since I got a job recently, I thought I'd post a few pics.
I work at an isp/cable company. It's a big open office on 2 floors. In the same building as Bugbear Entertainment, the makers of the game "Flatout".
Anyway here's the pics, they're not that great since I took them with my
cellphone.
My work desk & computer.
[Blocked Image: http://www.laakkonen.net/workdesk.jpg]
View from my desk, there are 2 bigass TV screens just next to my "cubicle". For comparison the tv on the left is 28".
The right TV is a flatscreen, my guess is it's a 52".
[Blocked Image: http://www.laakkonen.net/tv_screens.jpg]
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Very welcome changes, gj Mike

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The lighting is awesome

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Quote from hessi
rofl.
the idea of broken wall elements stuck on it is really cool.maybe try to redo this model. looks quick and dirty somehow. anyway: col idea. keep on it!
Yeah I'm not completely happy with the result of the texturemap especially. Also I would have liked to make it real hands but I'm not that good yet

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My low poly modelling madness keeps on rolling.
This time it's the evil toilet paper rolls with toothbrush swords
[Blocked Image: http://www.laakkonen.net/modelling/evil_toiletpaper.jpg]
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Awesome CJ

You gonna add different colours/materials to the seat or do they look like that in real life?
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I love the cartoony feeling of the whole project, textures & uvmaps are great. In-game looks ok.
However I agree with ReNo, the bunny looks a bit scary. I'd prefer a slightly lighter colour of fur to make it cuter but it's your project and you decide how she looks.

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I like the lighting, it has a consistant mood to it.
Nice detailing and great exteriors.
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Pros:
-I got loads of original & crazy ideas in my head.
-I've always been able to learn new software even in a short period of time.
-Good knowledge of Hammer & Photoshop
-Learning modelling
Cons:
-I sometimes waste too much time on playing games and get nothing done
-Almost no programming knowledge.
-I do things at the last minute.
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My next model! THE AMAZING APPLECANNON!
[Blocked Image: http://www.laakkonen.net/modelling/applecannon_render.jpg]
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Started screwing around with 3dsmax yesterday,
here's the 4th model I've made so far in 3dsmax.
Obviously very low poly, render is fast one but I'm learning

It's a flatscreen monitor

[Blocked Image: http://www.laakkonen.net/modelling/lcd_monitor.jpg]
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Awesome news! You deserve a job at the industry
