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Posts by Alf-Life

  • Portfolio snaps

    • Alf-Life
    • May 30, 2005 at 1:34 PM

    I'd hit it.

    (Or something)

  • Everyone give zaphod reassurance here!

    • Alf-Life
    • January 29, 2005 at 3:55 PM

    lol@Shadow sounding like a dying character from a bad action movie.

    PS. Sorry to hear about Troika, Zaph... hopefully someone will come to the rescue as per the above post.

  • Post your screenshots

    • Alf-Life
    • January 19, 2005 at 9:45 PM

    I dunno, Euro, I just can't see it being a successful map, sorry D3.

  • Gearbox, have my babies.

    • Alf-Life
    • January 14, 2005 at 4:34 PM

    Hopefully they're gonna refine those bright loud round arcadey squad command icons/cursors I saw from last E3's demo.

  • Freelance level designer needed for commercial game

    • Alf-Life
    • January 14, 2005 at 11:49 AM

    I remember the guy who came to Uni for a talk, from Rare said when joining Rare the royalties would be where you'd earn all the 'big' money, and that it was also hit and miss - Starfox Adventures sold pretty well (over a million and a half) while Grabbed by the Ghoulies didn't and just about broke even (and I bought it for like £40 and two weeks later Game reduced it to £20! :/).

  • AUT development stops - Action legacy ends

    • Alf-Life
    • January 13, 2005 at 10:08 AM

    Same here, I've never played the UT versions but I was an Action HL fan.

    I was however looking forward to seeing a John Woo/bullet ballet "Action" mod for Source though.

  • Doom3 can produce larger environments than Source?

    • Alf-Life
    • January 12, 2005 at 4:27 PM

    I still play the odd game (or marathon) of TFC when there's people and not Foxbots on the server. So that'll have to be no.1 for me.

  • Ubisoft Montreal rocks!

    • Alf-Life
    • January 10, 2005 at 4:08 PM

    BG&E's good, but it's no Zelda. Then again, neither was Wind Waker.

    Edit: Oh yeah, I also wanted to add how I chuckled when I saw a 'making of SC3' on gametrailers.com where the AI guy was trying to explain how the new AI will surround the player or use pincer traps/movements... and he ended up saying the AI will squeeze the player. Oo-er.

  • n64

    • Alf-Life
    • January 6, 2005 at 4:59 PM

    Yeah, but the problem with the Farsight was it was a gun designed to stop camping but you camped to use it!

    As for best N64 game; GoldenEye definately. But how can you say PD was the only good game - there was Mario 64, Zelda Ocarina of Time and Majora's Mask, as well as Waverace 64, Diddy Kong Racing and everything.

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