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  3. Zacker

Posts by Zacker

  • totally random texture thread

    • Zacker
    • May 20, 2005 at 10:03 PM

    The wood is still too purple. The middle part of the metal lacks detail and is too white. Maybe it is just the reflection which don't work out well.

  • Ray Tracing

    • Zacker
    • May 20, 2005 at 9:54 PM

    Yep, in short ray tracing is a highly accurate and realistic but also very slow way of rendering lighting. Compared to the usual vertex or lightmap lighting ray tracing works very similar to the real world.

  • Forum Suggestions/Problems

    • Zacker
    • May 20, 2005 at 8:20 PM

    Yeah, thoose spotlight thingies really rocked.

  • Ubisoft Montreal looking for 2D and 3D artists

    • Zacker
    • May 20, 2005 at 7:47 PM

    Looks very cool with a special page dedicated to recruiting/jobs. The site is well done and really gets me to want a position there:)

  • Ray Tracing

    • Zacker
    • May 20, 2005 at 7:45 PM

    Neither can I - except that they look like crap. Did they have to run it at low settings?

  • baby on the way!

    • Zacker
    • May 20, 2005 at 11:08 AM

    Congrats KFS!

  • E3 Babe pics

    • Zacker
    • May 19, 2005 at 6:53 PM

    Best t-shirt ~ever!

  • Quake IV on time for Christmas (maybe)

    • Zacker
    • May 19, 2005 at 6:15 PM

    I am just judging from the screenshots.

  • WIP in WIP, post your level screenshots!

    • Zacker
    • May 19, 2005 at 5:12 PM

    Nexus: Your map looks more scandinavian and less C17 alike, which is good. It is however very repetitive, blocky and boring.

    That looks very cool Ferret!

  • ctf_portalstorm

    • Zacker
    • May 19, 2005 at 5:09 PM

    New screens looks pretty good!

  • Quake IV on time for Christmas (maybe)

    • Zacker
    • May 19, 2005 at 5:04 PM

    Such a shame that a talented crew such as Raven are using their time on creating what seems to be a Doom3 clone.

  • ragdoll in hl1 - holy shiat

    • Zacker
    • May 19, 2005 at 4:59 PM

    I think that it is cool that they are doing theese kind of updates to the good old HL engine. I am not impressed with the stuff from the MI team such as 3d sky, etc. though - it simply don't looks like anything you not would be able to do with vanilla hl.

  • Doom III

    • Zacker
    • May 16, 2005 at 5:00 PM

    I just checked it out and my first impression is good. The game does look better than on the screenshots. The engine is for sure a killer engine, especially the dynamic lighting and the bump/normal maps are well done. The text on computer screens also appear very sharp.

  • First go at modeling - Ford Mustang [WIP]

    • Zacker
    • May 16, 2005 at 4:00 PM

    Yeah, it looks really good for a first model!

  • [CSS] de_Islandhuntdown_beta

    • Zacker
    • May 16, 2005 at 3:57 PM
    Quote from RD

    zacker u know ofcourse hl2 can never handle farcry like maps.

    Yep, that is why I said that he would be a winner if he could do it;)

  • nintendo revolution

    • Zacker
    • May 16, 2005 at 11:11 AM
    Quote from GrayFox

    did you even bother to read the earlier posts??

    its really fake?

    it's real?

    Jesus ppl. On the page before this one it was already exposed as a fraud. Jesus!

    WHAT?! JESUS?!

    what?? FAKE??

    Sure?

  • Doom III

    • Zacker
    • May 16, 2005 at 11:07 AM
    Quote

    all of you have already played it to death by now and either loved it or hated it or are somewhere in between

    I like that sentence.

    I haven't got around to play the game yet, as it don't really sounds exciting to me. I think I am going to at least check it out in the following days though.

  • [CSS] de_Islandhuntdown_beta

    • Zacker
    • May 16, 2005 at 11:02 AM

    Take a look at FarCry to see how proper island maps should be made. If you can match the detail and sweetness of FarCry, then you got yourself a winner:) Currently there is a long way though...

  • My arch thing model something..

    • Zacker
    • May 16, 2005 at 10:53 AM

    Looks very good Phillip!

    Quote

    yeah ,you're a real noob ,as we all can see.. Confused

  • whos going?

    • Zacker
    • May 16, 2005 at 10:47 AM

    Expensive trip and poor student just don't go along well so I am not going.

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