Not hired yet, but I really hope that I will be one day:) Maybe applying for positions would help...
Posts by Zacker
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Ahh yes at first that shot looks like some nextgen 10k+ poly environment which is really the biggest praise a map can get. That's what I love about mapping, creating a composition of brushes, textures and lighting making it look like a lot more than it really is.
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Yeah I have heard that there are no proper booth babes this year, so I am certainly not coming. It was the only place I had a chance of getting anywhere near a nice girl.
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Very nice KFS, that shot is just super sweet mapping and attention to detail as usual from you. It is also good to see that you avoided the ugly ultra-sharp shadows D3 maps sometimes got.
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Last I heard was they were um spreading the love or something...
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De_Arizona is not really that old, but yeah it looks good despite the not that detailed mapping. Carp really shows there how much it matters to create custom textures for your maps.
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Don't say that, him and 3d-mike were so proud of their new leafs! It doesn't matter that the colours don't fit in at all and that it looks quite unrealistic as it is teh new index blended alpha sprites(or whatever it was they called it)!
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Starts out a bit boring, but it gets really funny if have played a lot of CS.
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You mean that you can make my code work with localization files? That would indeed be sweet:)
Edit:
New version up including a fully working highscore system, more helper texts when you hover over buttons and solutions for other random issues.
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New version up which includes numerical display of health values along with prices.
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Looks good, but in some places it more looks like an industrial themed map rather than a country map.
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We unfortunately haven't had any choice regarding what language we want write in. VB.NET 2003 is what they got at our school at what our teacher knows, so we are limited to that.
I have tried a bit of everything including c++, java, php, asp, ti-basic, actionscript and dos/bat. In Java I have made some small programs and games, but I haven't used that language for some years now. The only c++ I have done is small parts of the SoW1 and SoW2 code.
I considered having xml localization files but that would probably be out of the project scope.
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Just found another one:
http://dolinsky.fa.indiana.edu/caveart/ ... tures.html
Kinda seems like he is claiming to have made it...
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We have never been offered programming as a subject before in this last year of high scool. Naturally I took it regardless of what language we would be programming in.
Here is what I had to say about "The life of a Visual Basic coder" after half a year:
http://chelsea.wesowe-is.nl/~sandsofw/f ... php?t=1675
Screenshot of version 3 which looks rather similar to the current version:
[Blocked Image: http://www.thefuture.dk/skole/Programmering/Eksamensprojekt/v3.png]
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I think the last shot kicks ass because of strong colors which I have always been a sucker for.
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Sounds like an issue with missing framework or so. And yep, "Angrib" means "Attack":)
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Spotted this over at GameDev:
[Blocked Image: http://images.gamedev.net/features/revie…orMainSmall.jpg]
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It's a VB.NET program, so it's text and buttons in a window which is not really worth showing pictures of. Besides it's jsut a 300kb download, so should not take long to check out:)
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For the first time ever I have had programming as a subject in school this year. As a final project for this year I have naturally chosen to develop a game.
It's a mostly textbased simple hack&slash game. The interface language is danish, but it's rather simple so you should have a chance even with no knowledge of danish. Programmed in Visual Basic.NET and therefore requires the .NET framework 1.1.
It needs to be done at May the 5th, so the game is for a large part done by now. There are however still a few features to implent and also lots of QA and gameplay tweaking left.
Download: