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Posts by Steppenwolf

  • Pandora Handhelds can be preordered

    • Steppenwolf
    • July 13, 2010 at 9:40 PM
    Quote from Serenius

    I've never really understood portable gaming unless you spend a lot of time riding buses/trains, or have to spend a lot of time in airport lobbies. I used to see some guys from ES who would walk around with a DS or PSP plastered to their face constantly. Seems a little too hardcore.

    It's also great for recreation and relaxation. I often play the DS in my bed before i go to sleep. Other people read a book.

  • Pandora Handhelds can be preordered

    • Steppenwolf
    • July 13, 2010 at 5:50 PM

    I more or less completely lost interest in this kind of handhelds ever since i bought a NDS. It's just so much better for actual gaming then any open source device where you can only play the same old emulated games over and over again (except you care for all the tons of sub par homebrew games). And for all the other gimmicks that such handhelds provide there are much better devices on the market.

  • death?

    • Steppenwolf
    • July 13, 2010 at 5:36 PM

    Death will feel exactly like the billions of years before birth.

    Personaly i'm afraid of the process of dying. Afraid that it could be horrible and painful. But i'm not afraid of death.

  • Pirates of New Horizons

    • Steppenwolf
    • July 11, 2010 at 11:56 AM

    Kewl! Congrats and good luck! What engine are you guys using?

  • Stop the presses!!! dux likes a console game

    • Steppenwolf
    • June 30, 2010 at 4:08 PM

    I love both my xbox360 and my PS3 and my DS.

  • Stop the presses!!! dux likes a console game

    • Steppenwolf
    • June 30, 2010 at 9:29 AM

    Never cared much for RE games but dude get a console! You miss out on some of the best games. PC gaming is only a shadow of what it used to be.

  • [EP2] Mission Improbable Part 2

    • Steppenwolf
    • June 29, 2010 at 12:14 PM

    yea that's cool. i should remember to do that myself next time i start a new project.

  • Post Your Pic Extravaganza 2010

    • Steppenwolf
    • June 25, 2010 at 10:14 AM

    Bram do you get strange looks by fat americans for being so skinny?

  • Post Your Pic Extravaganza 2010

    • Steppenwolf
    • June 23, 2010 at 8:31 PM

    Dux is the human hot rod!

  • Art Test at Naughty Dog...what!

    • Steppenwolf
    • June 23, 2010 at 1:16 PM
    Quote from Skjalg

    Wouldn't it be good to at least check google translate? http://translate.google.com/?hl=en&layo ... Substance#

    oh no that translation is just as bad

  • Art Test at Naughty Dog...what!

    • Steppenwolf
    • June 23, 2010 at 9:44 AM

    Just noticed a big spelling error on one of your models in your portfolio. It's "Gefährlicher Explosivstoff" not "Gefabrlicher Exploeavstoff".

    Might want to fix that before Crytek checks out your portfolio again

  • Feliz aniversário Mino!

    • Steppenwolf
    • June 21, 2010 at 12:57 PM

    Happy Birthday!

    [Blocked Image: http://i47.tinypic.com/15d2mn5.jpg]

  • Resident Evil Afterlife trailer.

    • Steppenwolf
    • June 19, 2010 at 11:33 AM

    RE movies are always mindless fun, great entertainment. I don't know what you guys expect. This kind of movie is not supposed to have the depth and artistic merit of a Bergman film.

  • What have you purchased recently?

    • Steppenwolf
    • June 18, 2010 at 11:28 AM

    I'm a PS3 owner now

  • RAGE

    • Steppenwolf
    • June 17, 2010 at 1:56 PM
    Quote from Thrik

    Yeah the original looks way more what I'd expect an actual environment like that to look like. Our world isn't desaturated and lacking heavy contrast — that so many games keep doing it irritates me.

    Same here. Sometimes it works (Killzone franchise) but most times it doesn't work. For a game like that i would take my references from the movies Lawrence of Arabia and The Searchers. The sand colors are very dominant in them but still everything that is not sand has very strong colors.

  • Deus Ex 3

    • Steppenwolf
    • June 14, 2010 at 1:26 PM

    I replayed the first Deus Ex two years ago and it was still amazing. The game is not so much about the gfx.

  • [Crysis] - The Call of the Fireflies

    • Steppenwolf
    • June 11, 2010 at 12:37 PM

    Looks like a cool level. I agree with the comment about contrast and brightness. The snow can reflect a lot more light. Right now it looks a bit like ash.

    You could place a spot above the fire to get an effect like in that ref:

    [Blocked Image: http://ryancordell.com/weblog/snowfire.jpg]

    I haven't seen the top of your skybox but personaly i would make it a full moon night. This allows a nice brightness and snow reflecting the moon light.

    [Blocked Image: http://www.werner-eberle.ch/0703_Belalp/Data/0703005.jpg]

    [Blocked Image: http://www.hicker.de/data/media/30/inukshuk-mond_6975.jpg]

  • Post Your Pic Extravaganza 2010

    • Steppenwolf
    • June 10, 2010 at 5:35 PM
    Quote from n8braker

    hi there, I noticed a sheep on your head.

    [Blocked Image: http://i50.tinypic.com/2upv9l3.jpg]

  • genetic programming language

    • Steppenwolf
    • June 9, 2010 at 10:49 PM
    Quote from Sentura

    i like that you all think that we're gonna die by our own hand, or the hands of terrorists factions. personally i think it's much more likely that we accidentally create an AI that wipes us all out.

    A nano AI that makes the synthetic viruses as smart as humans.

  • Your thought about a good level editor

    • Steppenwolf
    • June 9, 2010 at 1:48 PM

    Yes for GTA type sandbox games this seems ideal since every corner has to look different and no single person could work on it alone aynway. For standard sized fps levels it seems a bit too tedious from my perspective.

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