1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Defrag

Posts by Defrag

  • The Best Song Ever Thread~

    • Defrag
    • June 22, 2005 at 1:58 PM

    I'm back to Talking Heads - Once in a Lifetime

  • Remedy's Alan Wake

    • Defrag
    • June 21, 2005 at 8:41 PM

    Looks awesome

  • Just a quick head I'm working on

    • Defrag
    • June 21, 2005 at 7:43 PM

    A few more

    The nose was really hard to get looking passable.. captain planet meets michael jackson = no good. His upper lip is looking a little strange, but I think I can fix it.

    [Blocked Image: http://img60.echo.cx/img60/3133/headshota8np.th.jpg]

    [Blocked Image: http://img60.echo.cx/img60/581/headshotb6ud.th.jpg]

  • HELP I'M GONNA PUKE

    • Defrag
    • June 21, 2005 at 5:14 PM

    I didn't know 3D Mike made the original. Now I know.

    I spent most of my time smashing the ice on that map

  • Just a quick head I'm working on

    • Defrag
    • June 21, 2005 at 2:47 PM

    I don't think the workflow is bad (though I'm hardly experienced), it just takes me a long time to actually achieve anything because I find it difficult to get the shape of the head correct in all three dimensions

    P.s. I just realised the picture I posted looks like captain america haha.

  • WIP in WIP, post your level screenshots!

    • Defrag
    • June 20, 2005 at 10:05 PM

    I really like those shots, erratic. It just needs to be bashed up and a bit more rustic, plus it could use a few areas of focus (like parts where the roof has fallen in and water has gathered, or something like that). Nice work

  • Just a quick head I'm working on

    • Defrag
    • June 20, 2005 at 10:00 PM

    First attempt at modeling characters, and it's taking an absolute age to make any progress. I had started the same character twice previous and deleted it both times, but stuck at it this time.

    [Blocked Image: http://img55.echo.cx/img55/9845/headmodel6hn.jpg]

    I'm working from this tutorial (which IMO is the best I've found yet):

    http://www.3dtotal.com/ffa/tutorials/ma ... anmenu.asp

    Does anyone have any good human modeling links? I'm mainly needing some reference pictures that show the muscle structure and stuff, as nearly every tutorial always says to model heads with the edges flowing in the same direction as the muscles.

  • Beast WIP

    • Defrag
    • June 17, 2005 at 7:34 PM

    Nice work, but I'm going along with the others on the green eye thing

  • Batman Begins

    • Defrag
    • June 15, 2005 at 5:10 PM

    I'll go see it sometime, but the batmobile looks like something from scrapheap challenge

  • Pink Floyd

    • Defrag
    • June 15, 2005 at 8:09 AM

    I simply mean he allegedly can't sing anymore, which obviously would limit his solo career (I never really cared for much of the solo stuff from either Waters or Gilmour anyway). As for PF, I'm not sure when their last tour was, but I'm fairly certain it's in the order of a decade ago. That's a fair amount of time

  • Two wrongs makes evil

    • Defrag
    • June 14, 2005 at 9:12 AM

    Unfortunately, this is the way business is done. Remember VHS v Betamax? I don't really consider it "evil", but most companies (if given the same opportunity) will do exactly the same thing to protect their interests.

    So uh, should we buy the Xbox 360 instead? After all, Microsoft is a totally awesome and moral organisation that never bullies other companies and swats people to death with its huge business resources.

    I'm afraid it's the way big corporations do things. Other than google.

    Also, I think you're perhaps being a touch premature with your judgement on blu-ray / HD-DVD. I'll reserve judgement until the day that the products are on the shelves, and everyone can see for themselves. From what you say, HD-DVD sounds like the more logical choice, but maybe there are other factors that will swing the debate.

  • Pink Floyd

    • Defrag
    • June 14, 2005 at 8:55 AM

    Half of me is pleased to see it, the other half fears they're a bunch of old men that won't be able to rekindle the old magic. Waters' voice is allegedly totally shot, (or so I've read) so he can't really do solo stuff any more; this olive branch may pave the way for a reunion of sorts beyond the live 8 gig. I'm sure Geldof will be delighted, as PF are a band that truly transcend the generation gap (and pretty much every other gap you could care to mention), unlike a lot of older bands. Plus it'll be a huge coup in terms of publicity. I just hope they can set their egos aside and put on a good show, considering they've spoken through lawyers & the courts for the last God knows how long.

  • The scariest portrait of a serial killer EVER

    • Defrag
    • June 12, 2005 at 12:53 AM

    You'd think he would've been after a fresh crop of hair, not nipples and organs.

  • WIP in WIP, post your level screenshots!

    • Defrag
    • June 10, 2005 at 3:42 PM

    Your UT map looks very cool in terms of ambience and having a really complete theme; I'm actually half tempted to buy UT2k4 just to have a go at the level editor.

  • Beast WIP

    • Defrag
    • June 9, 2005 at 8:53 AM

    Love the claws in the concept, really nice

  • WIP in WIP, post your level screenshots!

    • Defrag
    • June 9, 2005 at 8:50 AM

    Since FortressForever just did a media release with some of my stuff, I can finally post it here:

    Clickies:

    [Blocked Image: http://img291.echo.cx/img291/2654/ffbases37df.th.jpg]

    [Blocked Image: http://img291.echo.cx/img291/3429/ffbases24yp.th.jpg]

    [Blocked Image: http://img291.echo.cx/img291/5209/ffbases48sn.th.jpg]

    I'm gonna go nuts with the 3dskybox when the map is ~nearly finished. NUTS.

  • HourPitores Texture Pack

    • Defrag
    • June 4, 2005 at 8:48 PM

    Everything on your site is sweet

    I'm half-tempted to buy UT2k4 just to play some of those maps.

  • Frustration with Counter-Strike Source Servers

    • Defrag
    • June 3, 2005 at 1:02 AM

    I agree on every point, particularly the ARGHASIHGSDG FUCKING SOUND DOWNLOADS. Every single bloody server I join is running admin mod and has about sixty "SUDDEN MEGADEATH OVERTIME EQUALISER" sounds to download, and most admins are as dumb as they are gimmicky, so the sounds are .wav instead of .mp3, plus they're not hosted via HTTP link. ARGH.

    I really do hate that, especially when you have to wait for a minute for everything to download, only to find the server is full of cocks. VELLY ANNOYING.

    You can feel the hate in this post.

  • Reel - modeling and texturing (game artist)

    • Defrag
    • June 3, 2005 at 12:59 AM

    I'm not qualified to comment other than to say good job, I was impressed

  • SoW1 vs. HL2 - Graphic quality

    • Defrag
    • June 2, 2005 at 2:12 PM

    The SoW textures look nice for HL1, but it still looks like someone bukakked difference clouds blotches all over them. What the hell are the greyish blotches meant to be? It's a pretty stupid comparison. Most of the time I see HL2 textures they're very sharp and detailed because of the increased texture size. The overall effect is more important than two screenshots that aren't close to even (texture scale, lighting, position when taking the screenshot etc).

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™