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  3. Lee3dee

Posts by Lee3dee

  • Operation Underground Assault

    • Lee3dee
    • March 21, 2006 at 7:58 AM

    thanks guys

    New Screenshots. Getting close to March 31st release

    Still working on adding meshes to the central area, like benches, vending machines, etc.

    [Blocked Image: http://art.lee3dee.com/level/underAssault/assault08.jpg]

    [Blocked Image: http://art.lee3dee.com/level/underAssault/assault09.jpg]

  • 2 some type of levels

    • Lee3dee
    • March 18, 2006 at 11:58 PM

    Hourences, the screenshot looks awesome

    Do you like the farcry editor better than the unrealED?

  • Operation Underground Assault

    • Lee3dee
    • March 18, 2006 at 7:38 AM

    latest update

    Modeled alot of trash. lol. working on the resturant area at the moment. Trying to get "featured artist" hehe

    [Blocked Image: http://art.lee3dee.com/level/underAssault/assault03.jpg]

    [Blocked Image: http://art.lee3dee.com/level/underAssault/assault05.jpg]

  • G.R.A.W.

    • Lee3dee
    • March 13, 2006 at 7:57 AM

    no xb360 yet. hopefully soon. Looks awesome! a few of my students skipped class to play it, I was proud to drop each of them 5% off their final grade! muwahhaha!

  • 2 screenshots from BIA 3

    • Lee3dee
    • March 13, 2006 at 7:53 AM

    U3 sexiness! Looks great!

  • Sony Online: Unreal experienced level designers

    • Lee3dee
    • March 9, 2006 at 4:08 PM

    posting for a friend who is the Founder & runs http://www.planetquake.com/polycount/

    -------------------------------------------------------------------

    Hello all,

    One of my bosses has asked me to ask around if there is any Unreal level designers that would be interested in an entry level position at Sony Online to work on a couple new projects.

    We're looking for more of the level designer type than an environmental artist, although if you have some of those skills as well, it would be considered a plus, but not required. You must have Unreal experience in making levels or you won't be considered for this position.

    We will be hiring environmental folks later on, so watch this space if you are an enviro. type. We don't want to teach a level designer the basic concepts of how Unreal works, but we are using Unreal 3 tech which we will train you on if you don’t have experience in that particular flavor yet.

    The jobs are located in Austin, Texas. They are full time onsite positions. No contracting inquires please. We will move you here if you are not local. Applicants should be living in the US already or be able to. We generally don’t import folks due to immigration issues.

    Previous experience in the industry is not required, although the more professional or mod experience you have in general, the better.

    Please email me with a url to your portfolio or website with playable examples of your levels.

    Arisch [at] soe.sony.com

  • Operation Underground Assault

    • Lee3dee
    • March 1, 2006 at 10:48 PM

    shots - 03/01/06

    [Blocked Image: http://art.lee3dee.com/level/underAssault/editorshot01.jpg]

  • Operation Underground Assault

    • Lee3dee
    • February 28, 2006 at 9:06 AM

    new shots below

  • Operation Underground Assault

    • Lee3dee
    • February 23, 2006 at 8:50 AM

    thanks for the support guys .

    generalvivi: the halogen lights were in the game, but I created the new ones for the train.

    Tonights updates: Redid the subwayCar's lights. added poles for holding onto, redid the ads on the ceiling.

    Tormorow: add graffiti back onto the inside of the train and on the windows. start working on the other platform, link the 2 together.

    I'm shooting for a March 20th release

  • [UT2k4]CTF-Botanical

    • Lee3dee
    • February 22, 2006 at 4:45 PM

    looks very cool. I downloaded it, and will let you know in a bit.

  • Operation Underground Assault

    • Lee3dee
    • February 22, 2006 at 4:24 PM

    thanks guys , a pimp to the mapcore on the wall if u caught it

    rockdude86: maybe after its finished i'll port it to HL2, if someone can show me.

    DaanO: I have a lot of reference pics, but its hard to judge distance in pictures. They all seemed cramped, but since I have no subway in my area, i couldn't go see them for myself. I'll push it back a bit.

    Dark: Yep, unreal 2.5 engine with normal mapping turned on, and alot of the cool epic stuff turned off

    More to come. thx. Lee

  • Operation Underground Assault

    • Lee3dee
    • February 22, 2006 at 10:37 AM

    I wanted to post what I've been working on these past few weeks, but it i wasn't happy with current progress, and then finally tonight it all clicked. Before I go pass out, i wanted to show some screenshots from the SWAT4 level im working on. Thanks to Ivalice for introducing me to the game

  • What Games are you playing?

    • Lee3dee
    • February 20, 2006 at 6:34 AM
    Quote from Section_Ei8ht

    Star Wars: Empire at WarCommand and Conquer: Generals & Zero Hour

    Lumines

    Anyone for multiplayer Empire at War or Generals?

    hows is empire at war? i downloaded the demo, but haven't installed it yet. what are your thoughts on it?

  • What Games are you playing?

    • Lee3dee
    • February 19, 2006 at 5:34 PM

    I've been playing Dragon Quest 8, still playing Burnout 4 almost finished it, SWAT 4 and limiting my WoW. hehe

  • ESCHATON - An Immersive Spy Thriller.

    • Lee3dee
    • February 13, 2006 at 10:01 PM

    RD, I didn't know you pose for drawings.

  • THE TIPS AND TRICKS THREAD

    • Lee3dee
    • January 17, 2006 at 9:36 PM

    kleinluka: thanks for the tips. Im working on an art test right now, that requires realism, and this is very helpful. I've been keeping everything consistent with the a uniform color theme

  • LCD Monitor

    • Lee3dee
    • January 14, 2006 at 7:00 AM

    I'm in the market to buy an LCD monitor, preferable a 19" to match my CRT. I was looking at the Hyundai 19" which goes for $299, which a friend got and loves it. http://www.newegg.com/Product/Product.a ... 6824179018

    I was wondering if any of you have a LCD, know what ones not to get. If you get blurr when playing FPS, etc. Looking for advice.

    also.....looking for advice on a digital camera to take pictures & textures.

  • Ubisoft picks up Turtles movie tie-in license

    • Lee3dee
    • January 14, 2006 at 6:55 AM

    I can see it now secret character will be Vanilla Ice!

    "Ninja, Ninja, Ninja Rap!. Go Go GO.....Go Ninja Go"

  • Expiration needs environmental artists!

    • Lee3dee
    • January 6, 2006 at 8:51 AM

    If your still looking for some help on the mod, i have alot of freetime available at the moment

  • Happy Holidays to everyone on Mapcore!

    • Lee3dee
    • December 22, 2005 at 6:53 PM

    I wanted to wish everyone on mapcore happy xmas and new year.

    [Blocked Image: http://bbb.blogs.sapo.pt/arquivo/pic60478.gif]

    Its been a great year, great feedback on my work and I'm looking forward what next year brings.

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