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  3. Supernorn

Posts by Supernorn

  • Beginner Photography - When boredom kicks in

    • Supernorn
    • June 24, 2007 at 12:57 PM

    I can see what you're saying, but I haven't sharpened or blurred any of the photos.

    Original: http://blackmage.org/supernorn/photos/p ... C_0431.jpg

    Quote

    Also the rollercoaster and the last three are nice. MORE.

    The Rollercoaster is at Folkestone beach in Kent and is next to some kind of abandoned Arcade. The weather was wet and windy and pretty awful, and there were removal guys pulling the arcade apart when I got there, but I have more:

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/14.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/15.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/16.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/13.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/17.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/18.jpg]

  • Beginner Photography - When boredom kicks in

    • Supernorn
    • June 24, 2007 at 12:39 AM

    Hey there

    I'm from the UK - and unfortunately live in the middle of nowhere, in a little place called Coulsdon.

    As you can imagine, this leads to extreme boredom - so I've decided to try my hand at photography. While wandering around Kent for a week, I purchased myself a Nikon D50 to keep me company. When it comes down to it, I really don't know what i'm doing, but I'd like to think I've got an eye for detail. These were taken in Kent and back home, so I'd like to share:

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/05.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/06.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/07.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/10.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/01.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/04.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/02.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/03.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/11.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/08.jpg]

    [Blocked Image: http://blackmage.org/supernorn/photos/photo/09.jpg]

  • Insurgency Media Release

    • Supernorn
    • April 4, 2007 at 7:53 PM

    Ah damn, I didn't see this when I made a thread in Mod Recruitment. My bad guys.

  • Insurgency - Media release & Recruitment

    • Supernorn
    • April 4, 2007 at 5:19 PM

    Hey folks!

    As you know It's been a while since our last media release, but be assured that work on Insurgency is progressing very smoothly, albeit behind closed doors. As a show of good faith for all your waiting, I've compiled together some footage from the mod featuring several weapons from both the US Marine and Insurgent sides. These are the M249, M4, Makarov and RPG7 respectively.

    We're also looking for a few talented people to help us out. Read on for more information!

    Please keep in mind that this is just a teaser, we're aware you're desperate to see the game in action, but gameplay won't be featured

    until we feel it's ready to show.

    Select the thumbnails below to view the footage:

    [Blocked Image: http://www.insmod.net/media/video/m249_thumb.jpg] [Blocked Image: http://www.insmod.net/media/video/m4_thumb.jpg]

    [Blocked Image: http://www.insmod.net/media/video/Mak_thumb.jpg] [Blocked Image: http://www.insmod.net/media/video/Rpg7_thumb.jpg]

    As a second bonus, the lovely DelaZ has compiled together some amazing panoramas of ins_Almaden, ins_Baghdad and ins_Karkar.

    Be sure to give thanks when you see him! Select the thumbnails below to view the panoramas:

    [Blocked Image: http://www.insmod.net/media/panorama/almaden_thumb.jpg] [Blocked Image: http://www.insmod.net/media/panorama/karkar_thumb.jpg] [Blocked Image: http://www.insmod.net/media/panorama/baghdad_thumb.jpg] [Blocked Image: http://www.insmod.net/media/panorama/haditha_thumb.jpg]

    -----------------------

    We're Hiring!

    -----------------------

    Last but certainly not least; we're looking for talented people to help us in the following fields:

    • o Interface Designer
      • - Someone to finish our ingame interfaces
        - Experience with GUIs and understanding of game psychology
        - Experience with Photoshop and Illustrator
        - Ability to provide samples of your work

    o Character Animator

    • - Experience with Motion Capture preferable. We currently have many .c3d files from an earlier motion capture session and are actively seeking someone who can apply them to our character studio biped.
      - A great talent at animating characters using 3d Studio Max
      - Willingness to apply skills wherever needed: production or post-production
      - Experience with the Source Engine preferable
      - Ability to provide samples of your work

    o Network Designer

    • - Someone to be in charge of developing our network
      - Good organizational skills
      - Web/Database Design Experience
      - PHP Experience
      - Web Administration Experience
      - Ability to provide samples of your work

    If you are interested in any of the above positions, please send an email to mail (at) insmod.net and put the position you're interested in as a title. If you would prefer, you can also contact us on IRC @ #insurgency on irc.gamesurge.net. Thanks.

  • GeForce 7900 GTX

    • Supernorn
    • March 12, 2006 at 8:48 PM

    Somewhere under that cooling device is a videocard?

  • zp_santeria sauce lolz

    • Supernorn
    • October 31, 2005 at 12:36 PM
    Quote from curman

    i like your stuff, its good clean.. not very source-notable. but the only thing i hate is that its for zombie panic [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]

    Oh please, grow up Curman. :roll:

  • zp_santeria sauce lolz

    • Supernorn
    • October 24, 2005 at 10:43 PM
    Quote from mikezilla

    so it's in source and none of those little bumpy details on the textures are... normal mapped? FOR SHAME

    I can clearly see they are normal mapped. I'm not sure what the hell you're talking about.

  • Remake HL textures

    • Supernorn
    • July 22, 2005 at 9:08 PM

    I had nothing to do today. So I decided to make these from scratch. They are for a Health recharger model on the HIT forums, but I guess you can have them too. Took longer than I expected, but I'm happy with them. They go nicely with the HEV textures. (They are the same width and length)

    [Blocked Image: http://img143.imageshack.us/img143/9236/healthrecharger6lh.png]

    [Blocked Image: http://img222.imageshack.us/img222/3162/healthrechargeroff3si.png]

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