if you use photoshop 6 or 7.0 you need a targa update patch i thought, 7.01 or so already had it
if really nothing works for you, try to save it as 32 bit tga, see if that works and then later on compress it in ued to dxtc5
with lights below the rock i mean lamps too ![]()
small radius, high brightness lights so there is an area of darkness between 2 lamps
vertexlighting really isnt working well in your map ![]()
too many flat shaded textures prolly, you could always try to render lightmaps in max and use those for the map but that is going to be a lot harder