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  3. sk3tch

Posts by sk3tch

  • de_wanda by warby ... final release !

    • sk3tch
    • December 21, 2006 at 10:32 PM
    Quote from Warby

    so one thing i leared for sure is to do more public beta stuff and name your releases _alpha_05 _beta_02 _rc_1 etc ... so even you always have the option to change it wothout causing to much map differs form server hassel ^^

    That's kinda crap sometimes though. I did a beta and people didn't realize the final was out.

    Kinda sucks seeing more beta versions being played than the final.

  • Searchmachine

    • sk3tch
    • December 21, 2006 at 4:10 AM

    Was cool for 1 minute

  • de_secretcamp

    • sk3tch
    • December 21, 2006 at 4:06 AM

    Looks pretty sharp! I'll give it a whirl tomorrow.

  • Post Your Pic Extravaganza 2006 ~~!

    • sk3tch
    • December 20, 2006 at 11:39 PM
    Quote from Dodger

    Me and my babe.. She is lookin good. And I got my haircut not long ago..

    dude...I totally pictured you differently. Like... little guy big disposition? I guess that shot proves me wrong

  • de_nighthawk

    • sk3tch
    • December 16, 2006 at 12:38 AM

    And I thought that map was an official one ...

  • de_nighthawk

    • sk3tch
    • December 15, 2006 at 9:34 PM

    That's brush based. Know where I can get a quality model of the like?

  • de_nighthawk

    • sk3tch
    • December 15, 2006 at 5:44 AM

    About 70% done.

    I've been working alot on this map with the lighting and trying to add detail that won't get in the player's way. I wanted to originally make it a daytime map...but since I'm calling it de_nighthawk I wanted to make it dark.

    I originally called it de_alistad and posted it here. I just revised this post and added the updated pics.

    Any help with the design I can use?

    [Blocked Image: http://img213.imageshack.us/img213/8061/94225711wc2.jpg]

    [Blocked Image: http://img174.imageshack.us/img174/8413/97209045fr8.jpg]

    [Blocked Image: http://img204.imageshack.us/img204/4738/15465719cl3.jpg]

    [Blocked Image: http://img174.imageshack.us/img174/9453/65284732ks8.jpg]

    [Blocked Image: http://img204.imageshack.us/img204/635/31420854hw1.jpg]

    [Blocked Image: http://img174.imageshack.us/img174/5071/77914081wp4.jpg]

    [Blocked Image: http://img213.imageshack.us/img213/7048/55983037im6.jpg]

    [Blocked Image: http://img174.imageshack.us/img174/7416/56231667no0.jpg]

    [Blocked Image: http://img213.imageshack.us/img213/3315/77140361zl7.jpg]

  • Sandbags!!!

    • sk3tch
    • December 15, 2006 at 3:20 AM

    Anybody here know where I can get my hands on some sandbags / sandbag piles models (For HL2 engine)? I know I can rip some off DOD ones...but not sure how legal that is.

    If not....any volunteers to make some?

  • Got a kick out of this...

    • sk3tch
    • December 15, 2006 at 3:15 AM

    I ran across this on the web...made me crack a grin. <------------That doesn't happen often

    [Blocked Image: http://img434.imageshack.us/img434/7097/americanworldln2.jpg]

  • de_wanda by warby ... final release !

    • sk3tch
    • December 15, 2006 at 2:19 AM

    I ran through the map and I must say: I love maps that take that much effort. It's awesome.

    It may seem odd (and maybe it is a model..I don't know) but one thing that made me simply fly around in spec mode was the brush based chimney on one of the buildings. It wasn't just a rectangle: It was a built to suit piece of the map. Small dtails like that make me appreciate maps alot more.

    One thing that was wierd in the screenshots to me was the giant monsters...but it all makes sense when you see the posters around the map pointing that it was some sort of exibit in a museum.

    Downside: The skybox took alot of time as I can definately tell...but the buildings still seem to boxy / repetitive. The Map seems a tad bright to me...but that's just opinion anyway.

    One thing that irked me was my fps was averaging 23-45 throughout the whole map. In comparison I get around 80 average on de_aztec. I guess with that much detail comes fallbacks.

    Definately spotlight stuff!

  • WIP in WIP, post your level screenshots!

    • sk3tch
    • December 13, 2006 at 11:26 PM

    That looks hot as hell! I have a question though: How do you make gold on walls like that?

    Same effect on de_corse in the church but I have no idea what the material file variables would be.

  • The Hows And Whys of Level Design - Released!

    • sk3tch
    • December 10, 2006 at 5:33 AM

    I read the PDF on gameplay...I'm sold.

    Getting it as soon as I can.

  • Top 10 Best Songs Ever

    • sk3tch
    • December 9, 2006 at 6:12 AM
    Quote from hydeph

    1. Green Jelly - Three Little Pigs

    ...lol. Forgot ALL about that tune!

  • rl-leveldesign ! retro AND NEXT GEN at the same TIME !!!!!11

    • sk3tch
    • December 5, 2006 at 10:35 PM

    :roll:

  • Top 10 Best Songs Ever

    • sk3tch
    • December 5, 2006 at 10:27 PM

    Alice in Chains - Would

    Tool - Stinkfist

    Pantera - Hollow

    Lone Prarie League - Amie

    Primus - Wynona's big brown beaver

    Jay-Z - 99 Problems

    The Police - Every little thing she does is majic

    Guns n Roses - Paradise city

    Slayer - War

    Lamb of God - Now you've got something to die for

  • WIP in WIP, post your level screenshots!

    • sk3tch
    • December 5, 2006 at 10:09 PM

    Just noticed that.

  • classic fanboism :)

    • sk3tch
    • December 5, 2006 at 10:07 PM

    cute.

  • Old asylum

    • sk3tch
    • December 5, 2006 at 2:52 AM

    Lots of good tips. Looks fantastic...Funny how you can NEVER please everyone. :wink:

  • Post Your Pic Extravaganza 2006 ~~!

    • sk3tch
    • December 5, 2006 at 2:50 AM
    Quote from teeluu

    I've been having problems with my connection so it loaded Teddy's image slow, i was expecting some hot blonde at first

    lol!!

  • RELEASE: ts_satancity

    • sk3tch
    • December 3, 2006 at 5:22 PM
    Quote from the Carpenter

    This is more than likely the last map I'll ever make.

    ....Noooo....Don't do that!

    Map looks great!

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