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  3. Kosmo

Posts by Kosmo

  • Next-gen headache

    • Kosmo
    • September 2, 2005 at 2:52 PM

    My main grief with Steam is that it tries to get EVERYTHING you need under one hood, content management, mod developing, server browsing, friend list (basically server browsing and friend list are the same thing). If I was the one designing Steam I'd have done things fairly different, first of all, I'd have broken up the mod development to it's own shards, like it used to be, jsut the programs, nothing to do with Steam itself. Then I'd leave the content manager part as it's own separate part that is used WHEN THE USER WANTS TO, maybe then it might be possible to update my drivers through Steam and update my games.

    I should have to run a content manager and a server browser when I'm playing a single-player game, nor should I have to run a downloader and content manager when I'm browsing for server to play on or playing on it.

    Steam is basically a series of bad decisions and betatesting.

  • Next-gen headache

    • Kosmo
    • September 2, 2005 at 1:32 PM
    Quote from JynxDaddy

    That was really interesting, the only other Game dude I've heard talk like that is ... Will Wright?Sony are evil btw

    Oh and there is a part 1.

    Will is a good guy, thinks before he says anything. There is alot of stuff in that 1up article, but that next-gen thing was almost the only thing I found interesting, everything else was just saying the obvious and retelling everything everyone already knew.

    I have come to the conclusion that all console makers are evil, everyone is tryin to pull the market to their own direction, PS3 with their hardware that is extremely difficult to code for and to port for and from, Xenon that also made things harder and actually is pushing the development costs up to the skies, and Revolution with their cooky soon-to-be-published controller, if the controller truely is something groundbreaking and revolutionizing, how do you think games translate from dance dance revolution gyromovementsensorspeechrecognizion-matt to regular joe controller, or mouse and keyboard?

    I didn't think I'd say this, but these guys fucked up.

  • StarSHIT Troopers demo

    • Kosmo
    • September 2, 2005 at 11:47 AM
    Quote from Pericolos0

    i think starship troopers is one of the best movies of all time

    But that is theoretically impossible, it is scientificly proven that movie with nay Aliens can't be best movie in any category

  • Next-gen headache

    • Kosmo
    • September 2, 2005 at 10:04 AM

    Even if I don't think much about Gabe Newell, but even then, if he is right, he is right.

    Check out the 1up.com video interview of Gabe as he talks about what the sees in the future and how he sees it should be done.

    I can't help but feel that, something is not broken but MS, Sony and Nintendo are trying too hard to fix it.

    http://%7boption%7d

  • StarSHIT Troopers demo

    • Kosmo
    • September 2, 2005 at 9:17 AM

    Games about Starship Troopers (the book and animations are way better than the lame ass movie) and Stargate (oddly enough I'm on the series side, the movie was way too short) are eternally doomes to fail miserably every time.

    It's some sort of voodoo mumbo jumbo there I tells you.

  • New Doom movie trailer

    • Kosmo
    • September 2, 2005 at 8:59 AM
    Quote from Mazy

    U know all those dogs use IDDQD and IDDKFA, they are too chiken shit to play it like a man.

    Its IDKFA

    werd

    It was a typo, every time I type those I get excited and try to shoot my imaginary double barreled shotty.

  • New Doom movie trailer

    • Kosmo
    • September 1, 2005 at 10:34 PM
    Quote from Sixsixone

    If I see this, i'm going to sit in the cinema and listen for the 'omg hax' comments at the First person bit. If none are delivered, guess i'll hvae to add my own.

    U know all those dogs use IDDQD and IDDKFA, they are too chiken shit to play it like a man.

  • Looking for Environment Artist to work at Ubisoft Montreal

    • Kosmo
    • September 1, 2005 at 10:03 PM
    Quote from skdr

    Maybe you should show some 3d-stuff you've done. I'm sure all mapcorians would be interested.

    Nah man, you know the company Catmother that went down year or so ago, made the xbox game, what his name, something justice, I tried to apply to there and basically got laughed at me, so I'm perfecting my output before I'm giving anything out, besides, there are some of my models groing trough the mill there, like my UT2k3 mods teleporters that some GLOOM fuck stole and published as his own for gloom. But I'm working on something you guys might take a peek at. If you hanged around Threedy you'd propably seen my models

  • video cards?

    • Kosmo
    • September 1, 2005 at 9:57 PM

    I think one of the pro line cards like nVidias Quadro series or ATIs FireGL series. Those are the ones professional animators use in varios effect houses in the movie industry. BUT, they are only good when modelling, most of the rendering process is going through your CPU and Memory, so if you are just looking for rendering and not modelling platform, you could aswell buy 10 Xboxes and link them togehter and put a linux render farm on them and run that with supercomputer results.

  • Looking for Environment Artist to work at Ubisoft Montreal

    • Kosmo
    • September 1, 2005 at 8:08 PM

    I have a great job ATM, I'm about the yougest person I know, working on the ad industry, and I call my own shots, working my way through the ladder and the paycheck isn't bad either.

    Maybe next year I get in to the school skdr is in love with, so I'm not in a hurry with the UBI job, I know I'm going to own the company soon enough

  • w0teh!

    • Kosmo
    • September 1, 2005 at 6:51 PM

    Nice one

  • PSP!!!

    • Kosmo
    • September 1, 2005 at 3:47 PM

    I wish Nadeo would make Trackmania for DS or PSP, then there would be a truely good racing game.

  • system problem

    • Kosmo
    • September 1, 2005 at 2:34 PM
    Quote from Defrag

    Heatlocking isn't exactly rare, but it's strange if your temperatures are well within spec and your case has decent airflow.

    I know, it's weird, I often monitored my card core temperatures on my raddy 9800 se and they were on the usual level, and still the heatlocks occured when I put on something GPU intense. That is how I got to the conclusion of memory overheat, but that was a deadend afterall.

    And I recognize heatlocks when I see them, but there was just nothing to point there, I actually RMAd my first card, the first raddy clearly had some serious heat problems and I got artifacts after few minutes of C&C Generals, so I took it back to the store, and they gave me another one, that didn't get artifacts, but it had the heatlocks, so I'm guessing that there is something seriously wrong with ATIs line of GPUs from the 9500/9700/9800 series.

    I'm pretty confident that my case has top notch airflow, one 120mm fan on the front where the HDDs are, one 120mm fan on the back to take the hot air from GPU and CPU and one low rpm papts 80mm fan on the side panel just where the GPU is.

  • Looking for Environment Artist to work at Ubisoft Montreal

    • Kosmo
    • September 1, 2005 at 1:05 PM

    I have applied to few Finnish developers (no Remedy is not one of them) and even few Swedish ones, everytime they turned me down, either it was because they weren't looking for employees, or either it was my crappy texture work which I'm pathetically trying to improve. So there is no way in hell, some evil galactic imperium far far away like UBI will hire me as their underling.

  • Cranky D3ad's ruthless reviews

    • Kosmo
    • September 1, 2005 at 12:59 PM
    Quote from Skjalg

    Funny pictures, but a little mean to hang this person out to dry like this. Even if theres just a minor chance he wont see it, other people will and maybe they'll think bad things about us

    Actually something by the lines of what I meant by saying that this thread is retarded. Something that should be taken with bit more humor (EOT) and not so seriously. I have come across several very bad mods and laughed at them, but I just don't feel so fuzzy making fun about the guys work, I'm all about making fun of actual games that are that quality (early Anarchy Online and Daikatana).

    I know this sounds pretty far fetched, but maybe some of the maps in the map threads are not as good as I'd expect them to be, many of you guys are not professionals, maybe I should go there are sling some mud there, see how many of you are laughing then. I get that the square vase and flat telephone are pretty fun, but there is a limit, this is not somethingawful or fark.

  • system problem

    • Kosmo
    • September 1, 2005 at 12:53 PM
    Quote from Defrag

    I'm sceptical as to whether this is a heat issue.

    So sceptical that even my problems with almost similar core and similar effect you'd rule out the possibility of heat issue even when the fix to the problem was efficcient cooling (well atleast in my case).

    The heatlock is extremely rare, but it is not unheard of, especially with the 9xxx raddy generation. Some have gotten rid of it by placing small memory heatsinks on the memory modules, some have gotten rid of it, by changing the core HSF, and some had to buy completely new card after trying everything, even watercooling.

  • Learning UnrealED in like no time!

    • Kosmo
    • September 1, 2005 at 12:46 PM

    I use the cognitive method of learning, I can read a book from cover to cover and still not understand jack shit (possibly the main reason I hate theoretical studies), but I learn at the speed of light when I can get my hands on it, besides my memory works that way, if I have done something myself, I will never forget it.

    When I started 3dsm with max 2.5 in school, at the time, the teacher that taught it had left for a job somewhere else and was replaced by a guy who taught us Java programming and knew absolutely nothing about 3d modelling so I had to learn to use the program by myself, after few months of active dabbling with the program, trying various things and reading the manual, I learned to do pretty much everything I needed.

    I'm self taught myself in 3d studio max and currently going through Maya, so I think that method has proven to be the best for me.

  • PSP!!!

    • Kosmo
    • September 1, 2005 at 11:46 AM

    PSP has way better racing game offerings than DS has atm, and the sad fact that GT4:Mobile will be PSP exclusive (well duh) makes it bit more attractive to racing game fans.

    And PSP has the advantage of running emulators on it

  • PSP!!!

    • Kosmo
    • September 1, 2005 at 10:11 AM
    Quote from JynxDaddy

    My problem with the DS, why isnt Metroid out yet

    YEAH! Let's torch the place!

    Nintedo pushed Metroid to next year to add some Nintendo network multiplayer goodness, it was going to be released like in a month or so.

    But I can't really see how anyone at all, would choose PSP over DS judging both by the games, DS has Advance Wars (and you can play the earler AWs too), it has Metroid coming with some really sexy multiplayer goodness and the fps control with the touchpad is like heaven, plus CASTLE-FUCKING-VANIA is on it's way to bring us the cool, and Namco is making new DIG DUG.

    What PSP has? Poop on a stick? AIDS? What? Come on! Only thing even remotely interestin on PSP is Battlefield 2: MC (IF it is ever coming) and Darkstalkers.

  • Learning UnrealED in like no time!

    • Kosmo
    • September 1, 2005 at 8:52 AM

    Learning 3d modelling or texturing or any other skill for this trade from a book just seems odd, I have never in my life seen a good book about 3d studio max and I have gone through dozens of books. Now programming, there is no way you can get better info by googling than you can get from a good book, but that is the difference, programming is mostly text, and books present text better than how to animate with still pictures, so if you want to learn something visual, I suggest that you do it visually.

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