All about the context ... the lego building is a gay bar ... thus the rainbow-ish paint job.
Still lots of work left to do.
Cheers !
All about the context ... the lego building is a gay bar ... thus the rainbow-ish paint job.
Still lots of work left to do.
Cheers !
Latest build:
[Blocked Image: http://www.accesscomm.ca/users/endo/city01.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city02.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city03.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city04.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city05.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city06.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city07.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city08.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city09.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city10.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city11.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city12.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city13.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city14.jpg]
Better ?
Even further down.
I'm making them as I go ... I guess.
Granted, I'm certainly not the best texture artist around.
Umm ... not even close, heh heh.
Would detail tex help it out in your opinion ?
If so ... I'd better learn how they're made.
If not ... I cry. ![]()
Update further down.
Update: See page 2.
Like said in the TS forum ... it's just a baby.
Only 60 hours into it thus far.
I spend an average of 1000+ hours on each map. ![]()
Again ... keep it coming guys .. & cheers !
p.s. Polaris: measure the front of your house or apartment.
You'll be shocked.
lolz
I'm still using the 1st batch of textures that I made for it.
There will be more variety as I delve deeper into it.
Cheers fellows !
Keep it coming !
Latest build:
[Blocked Image: http://www.accesscomm.ca/users/endo/city01.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city02.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city03.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city04.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city05.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city06.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city07.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city08.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city09.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city10.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city11.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city12.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city13.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/city14.jpg]
Better ?
The lighting & fog are fine with me.
I agree that the upper deck should be lit, but as an active part of the map.
Let us get in there to see an active radar monitor & such.
Do put explosions in the water near the boat, in random strikes.
The odd rocket over the bow sprite would be a nice touch too !
Add the red lights on towers, as described in an earlier post.
Go the distance with this one ... please !
![]()
Nice !
Atta boy !
A big YES to railings too.
Four things:
-The guns should actually fire when "used".
-It SHOULD be night.
Never mind spot lights though.
Use regular lights in several cabin windows & on the deck.
-The deck texture needs to be customised, badly.
Take inspiration from the look of modern warships.
-You've GOT to be able to get in the top part of the ship with REAL windows to look through.
Already looks 1 1/2 thumbs up though.
I played a LOT of Q2 & this map is giving me wood !
*Waits for map ... & HL2 Lithium Mod.*
![]()
Not sure I'd go that far, but I still enjoy a lot of HL mods.
HL says,"You'll be back."
There's not much variety available for HL2 mods yet.
Hopefully folks will start porting their stuff over soon.
Daano ... you try this yet ?
It's ready !!!
[Blocked Image: http://www.accesscomm.ca/users/endo/tsa01.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/tsa02.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/tsa03.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/tsa04.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/tsa05.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/tsa06.jpg]
[Blocked Image: http://www.accesscomm.ca/users/endo/ts_arizona.jpg]
hahaha
Nah ... it's only 10 months old.
The 1st 6 of which were spent working on finishing up TS/CS_Normandin. NORMANDIN THREAD
I just conquered the last of the r_speed issues in it this weekend !
Just a bit of stuff to smooth out & I'll put it out to pasture. ![]()