aight !
can you tell me how many models / props you have used ?
cuz I say 20% of the map excists of models/props
teh Nub4life says 75%
who's right , me ? or the wanker :roll: ![]()
aight !
can you tell me how many models / props you have used ?
cuz I say 20% of the map excists of models/props
teh Nub4life says 75%
who's right , me ? or the wanker :roll: ![]()
doom3 sux
source rocks
any additions ?
woot , thought it was something from 3dmax or something
looks might fine !
teleporters and railgun would pwn ![]()
uh-huh , so ?
we're supposed to say : CONGRATULATIONS or som'inn? huh ? dun think so u mafuck , i dont even like u , i think i even hate u .. grrr
but oh well ; happy dirthday
PS : 92% of the content in this post is NOT TRUE ![]()
mike , why are you better than me ![]()
you're like the 86th person that's better. and ur on nr.1
good thing teh Best are Dutch though ![]()
i saw this map when u only had the outside part with the trees / bushes on cs.net , i think that's the best part of it ,nice and clean ![]()
hha ,i had a N64, with a Doctor64 , all the games on CD . that was pwn
50 games on 1 CD for 25€ ( 50 flr. those days
)
it was beutifull then but its but ugly and the games suck when i play it @ my friends` place cuz he beught it from me ![]()
aaaaaw ,dont make ik go Vertical !
just go horizontal and it's supah fast , that way it can't be in any game but that's not the point ![]()
i love it btw.. kinda of an HALO plane ,never played halo though... :roll:
good idea !!
wif mai lietness I discuverd en ERROR !
lets call it a bug ![]()
when you have a map.... lightning doesnt work ( or just isnt placed )
hl2 goes like thise : matt_fullbright 1....
load another map and its still on , u have to disconnect ,set it to 0 and then reconnct to get it , but its cheating cuz its same as lambert ![]()
wow , that's cool ![]()
hmm , someone who can model make the MapcOre logo in .mdl ...
i'd place it all the maps i make ![]()
haha
this si teh pwn
looks so cool ![]()
omg
/me closes hl2dm_contest.vmf
/me opens FUnboxorznubshitmap.vmf
haha ![]()
Quote from MarcosI dont see how a big open feild with some big boxes for cover can be so much fun..
it's not , that's why my map isn't a "big open field" and doesnt have 3v0l crates in em ![]()
i'm doing a final version now ,gonna name the maps i make ( the nublars
) : nz_"insertNUBmapNAMEhere" so you know where to look ![]()
oh, the final includes Cubemapping ![]()
whaha pwnd;)
nah ,i dlled the map from some arsch on a server ,had ping 900 so couldnt really see the map , so i made my own server and "kiddo" joined ![]()
but i got A question , ive run through about 9 ent's prop_phys etc. etc.
but i can't get my watermelons to do what i want ..
and that is ,stay on my gravity gun and get shot away , they just fade back to their old spot when i pick em up !??!?
curman , i made deathbox7b ... ![]()
i can tell you , 10b was NOTHING like thise
it was just for testing but people kinda liked it ,so ![]()
it's on this server btw : 24.132.135.252:27015
euhm :$ i made that map ![]()
/me fleeeeeeeeees
edit : oh and btw , i created it , because NOONE creates maps ... so i thought : hmm , if i made a map and threw it online ,everyone would join ( and they do ) , but the map is extremeley fun
aint it duff ![]()
map was called "Deathbox7b"
1st time i see Bullets in a menu that's the same size
looks strange but cool