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  3. ginsengavenger

Posts by ginsengavenger

  • real-time trees looking for tips and tricks

    • ginsengavenger
    • August 9, 2005 at 6:32 PM

    those are really excellent Lee.

  • Adventures in Frontyard Land

    • ginsengavenger
    • August 7, 2005 at 7:14 PM
    Quote from RD

    y???

    because i saw the pics and i was liek

  • "The Aristocrats"

    • ginsengavenger
    • August 7, 2005 at 7:03 PM

    i can't wait to see this movie.

  • Howard Dean

    • ginsengavenger
    • August 7, 2005 at 6:13 AM

    isn't this a joke?

  • SpongeBob = Gay

    • ginsengavenger
    • August 7, 2005 at 6:10 AM

    If you haven't seen any Clone High yet I suggest you seek it out.

  • Adventures in Frontyard Land

    • ginsengavenger
    • August 7, 2005 at 6:06 AM

    you are fucking kidding me.

  • Expansion packs?

    • ginsengavenger
    • August 6, 2005 at 8:28 PM
    Quote from hamst3r

    One expansion pack that I really wish I never bought though was call of duty united offensive. The single player was great, but the multiplayer was exacty the same since the vechicals were so scarace, which made it quite boring and repetitive.

    wut! I had an inverted opinion - I thought the SP was alright but lacked some of the polish of the original, but the MP was excellent. CODUO is still one of my top-tier favorite MP games. I don't know what you mean by the vehicles being scarce, maybe you didn't give the right maps enough play time

    About developers, I think it's often difficult for an outside dev to nail the same tone and feel of a game in an expansion, and it shows.

  • Expansion packs?

    • ginsengavenger
    • August 5, 2005 at 9:47 AM
    Quote from von*ferret

    Soley depends on the developer.

    quoted for truth. how come nobody else has said this.

  • Returned from GDC2005

    • ginsengavenger
    • August 5, 2005 at 7:15 AM

    that's real cool dude. but GDC is something different! ;p

  • dm_torrent [FINISHED]

    • ginsengavenger
    • August 5, 2005 at 6:59 AM

    creamy goodness.

  • Fy_Spalt

    • ginsengavenger
    • May 13, 2005 at 11:29 PM
    Quote from Zacker

    I browse and moderate many forums each day, so I prefer not reading through all kind of meaningless stuff.

    and yet you posted this tripe to waste our time? you know full well how pointless it is to post this, so why did you bring it up?

  • WIP Level Design Final

    • ginsengavenger
    • May 13, 2005 at 12:07 AM

    This is really lookin cool so far. My only reservation is where you say the whole thing is going to be mirrored. I think with such a well-developed setting like this that simple mirroring could really break the illusion of place. You could stave that off a bit by making one side more broken or modifying the terrain, but I'm sure you've got some serious time constraints. I'll echo Frie and say it might better lend itself to deathmatch, unmirrored.

  • some objects

    • ginsengavenger
    • May 12, 2005 at 11:53 PM

    Easy on the aperture there buddy :]

  • baby on the way!

    • ginsengavenger
    • May 11, 2005 at 11:11 PM

    Happy fathering

    Marriage is bliss.

  • Fy_Spalt

    • ginsengavenger
    • May 5, 2005 at 8:13 PM

    dude... ugh.

  • 05/05/05!!!!!

    • ginsengavenger
    • May 5, 2005 at 8:03 PM

    happy cinco de mayo.

  • laptops

    • ginsengavenger
    • May 4, 2005 at 8:42 PM

    whatever you do don't buy a dell

  • Just a few drawings :)

    • ginsengavenger
    • May 4, 2005 at 8:36 PM

    your shading and hair treatments make me

  • Ubisoft Montreal looking for 2D and 3D artists

    • ginsengavenger
    • April 26, 2005 at 7:42 PM

    get a high school diploma.

  • Madden nextgen trailer

    • ginsengavenger
    • April 26, 2005 at 5:46 PM

    that just simply looks ugly.

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