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  3. mike-0

Posts by mike-0

  • You thought you owned every gameboy

    • mike-0
    • May 18, 2005 at 10:20 PM

    you realize you dont manually have to press enter in order for it to go down a line.

  • You thought you owned every gameboy

    • mike-0
    • May 18, 2005 at 12:27 AM

    ill believe it when i see it official

    edit: ok, i just saw it official on the nintendo site. but who the hell will buy one of those with such a small screen?

    assmongrels, thats who.

  • The Metal Thread

    • mike-0
    • May 17, 2005 at 10:20 PM

    Kerry King, slayer guitarist, was at my local music store a week ago.

  • totally random texture thread

    • mike-0
    • May 17, 2005 at 6:48 PM

    woah, thats nice.

  • Doom III

    • mike-0
    • May 17, 2005 at 6:47 PM

    i have a 6800gt and i have to run it on high, if i run it on ultra i get like 50-45 fps. Id rather have perfect 60.

  • Doom III

    • mike-0
    • May 17, 2005 at 2:23 AM

    i havent gotten to hell yet, in fact i havent even met up with the rest of my "delta teamates" or whatever.

    Anyways, after people were getting posessed and after i started killing zombies, i walked into a bathroom. You look into the mirror and the screen flashes red and the dudes face gets all fucked up. My friend said this is when you get posessed by the devil, is that what you guys think it is?

  • WIP Room scene

    • mike-0
    • May 15, 2005 at 3:21 PM

    nice, looks awesome with the lighting

  • [HL2 WIP] DM_SYCRAN

    • mike-0
    • May 15, 2005 at 3:19 PM

    make the water less transparent

  • My arch thing model something..

    • mike-0
    • May 15, 2005 at 3:12 PM

    pretty damn sweet

  • WIP in WIP, post your level screenshots!

    • mike-0
    • May 14, 2005 at 1:43 AM

    back to the future

  • Epic's new game - GEARS OF WAR (UE3)

    • mike-0
    • May 14, 2005 at 12:39 AM

    looks like hl2 crossed with d3

  • A hypothetical situation containing a hypothetical game.

    • mike-0
    • May 13, 2005 at 5:30 PM

    i like rd's idea

    how about he kills you and you go to hell where theres a portal back to earth. you have to get to this portal find the guy and fuck him UP. like doom kinda i guess

  • WIP Level Design Final

    • mike-0
    • May 12, 2005 at 2:11 AM

    woah... never seen anything like it. strait up awesome.

  • Behind the scenes story about "America's Army"

    • mike-0
    • May 11, 2005 at 7:29 PM

    i think it took off and became more of a game that people just plain like to play, like CS, and less of a recruitment strategy. the game reaches #3 on the gamespy server list - and then they complain that its not good enough? they dont mean the game isnt good enough, i think it means its not doing what they meant for it to do. my friend told me that the game is extremely popular in sweden and germany - of course, people from those countries dont join the US army.

  • Half-Life 2: Strikeback - recruiting

    • mike-0
    • May 10, 2005 at 8:11 PM

    I think non-developers find c17 more visually appealling. After i started mapping in Source, i was less impressed by it.

    But you might think that what i just said contradicts the reason why there are so many c17 styled maps and mods. The reason there is so much c17 themed crap is because there are so many models, textures, etc designed specifically for c17, so its hard to resist the temptation to make something in the c17 style.

    Anyways, i think your mod's site has too little information and media in order to start recruiting. I think mods are best started with people you actually know in the real world.

  • Silent Hill games

    • mike-0
    • May 10, 2005 at 2:21 AM

    i thought silent hill 3 was great, and i heard of a PC release a while back, its not out yet?

  • The new Unreal Tournament (Unreal Engine3) new screens!

    • mike-0
    • May 9, 2005 at 10:40 PM

    I really dont like the outsides, and i really dont care to play them. I dont own UT04, but from the videos ive seen, the outdoors just looks like a game of tribes, which im not a fan of. The indoors are great though - i had the first UT game, and loved it.

  • WIP in WIP, post your level screenshots!

    • mike-0
    • May 7, 2005 at 3:05 AM
    Quote from von*ferret

    Houses do not use rebar, they use wooden struts.

    ok thanks

  • WIP in WIP, post your level screenshots!

    • mike-0
    • May 6, 2005 at 3:42 PM

    you guys said my house needs more character... exploded headcrab canister (ill add rebar models to the exploded wall later)

    [Blocked Image: http://img2.echo.cx/img2/8136/hammercannister1ef.jpg]

  • WIP in WIP, post your level screenshots!

    • mike-0
    • May 5, 2005 at 10:24 PM

    Yea, it needs gutters i guess. Or wait, ive got an idea - i blast a huge ass hole through the side of the wall!

    There are displacements there, just not too bumpy yet, ill get on that.

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