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  3. mike-0

Posts by mike-0

  • WIP in WIP, post your level screenshots!

    • mike-0
    • July 9, 2005 at 1:13 AM

    how do you run in any resolution lower than 1280? I'd die if i had to use 1024

    @klein - some of us arent willing to pay $3000 for a piece of software, nor are we pirates

  • WIP in WIP, post your level screenshots!

    • mike-0
    • July 8, 2005 at 9:19 PM

    shadows? How do you mean?

  • WIP in WIP, post your level screenshots!

    • mike-0
    • July 7, 2005 at 1:39 AM
    Quote from von*ferret

    Inaccessible areas of maps are often the majority of the screen, so make sure they get as much detail as the minority of the screen or your overall atmosphere will lack.

    best hint evr~

    /goes to work on map

  • SIN2 to be released via Steam

    • mike-0
    • July 6, 2005 at 3:01 PM

    I think hl1 didnt become outdated until hl2 came around. the community carried hl1 so far, some of the mods were up to date with some of the games on new engines being released on shelves.

  • Google Earth - Mapcore Members

    • mike-0
    • July 6, 2005 at 2:19 AM

    i clicked it and just the source code came up.

  • WIP in WIP, post your level screenshots!

    • mike-0
    • July 6, 2005 at 1:49 AM

    the idea (im not quite there yet, obviously), is that theres a canal under that bridge and there are houses on top.

    ok, im working on the yellow house right now, fixing the roof and whatnot

  • WIP in WIP, post your level screenshots!

    • mike-0
    • July 6, 2005 at 12:29 AM

    Heres mine.

    Streetlights are too bright, ill fix that soon. Also the big house looks boring, what do you guys think would make it look nicer?

    [Blocked Image: http://img51.imageshack.us/img51/197/newthing00031jr.jpg]

    [Blocked Image: http://img51.imageshack.us/img51/4515/newthing00041ed.jpg]

  • Google Earth - Mapcore Members

    • mike-0
    • July 4, 2005 at 7:31 PM

    mrod

    Virginia Beach, Virginia, USA

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • mike-0
    • July 4, 2005 at 3:18 PM

    whats missing? i think its nice

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • mike-0
    • July 4, 2005 at 2:06 AM

    i did, theres no download link here or on snarkpit

    im talking about dm_threshold here...

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • mike-0
    • July 3, 2005 at 4:21 PM

    download?

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • mike-0
    • July 3, 2005 at 3:29 AM

    when are you gonna finish your DM map?

  • WIP in WIP, post your level screenshots!

    • mike-0
    • July 1, 2005 at 6:13 PM

    reno, i like your old cel-shaded (er faking cell shading) map better. i understand youre trying to make a hexagonal theme, but... well whatever

    yep, the vmx thing worked youre a lifesaver

  • Next Gen GTA MMOG??!!

    • mike-0
    • July 1, 2005 at 6:12 PM

    i concur, jal

  • HL2 Prop_static woes.

    • mike-0
    • June 30, 2005 at 7:24 PM

    his animation might be idle

    i saw something somewhere that the qc file needs $staticprop in it somewheres

  • WIP in WIP, post your level screenshots!

    • mike-0
    • June 30, 2005 at 5:40 PM

    fuck, my vmf was corrupted and i had to decompile an old bsp using vmex, so i lost alot of work. also, vmex cant do displacements right, so i have to start over on my terrain.

    FUCK EVERYTHING

  • New Unreal 3 Screenshot O_O

    • mike-0
    • June 30, 2005 at 4:24 PM

    anyone work for epic?

    http://www.epicgames.com/epic_jobs.html

  • WIP in WIP, post your level screenshots!

    • mike-0
    • June 30, 2005 at 4:21 PM

    i just got double upstaged

  • Toilets in gaming history

    • mike-0
    • June 29, 2005 at 6:46 PM

    i looked through about 90% of em lol

  • WIP in WIP, post your level screenshots!

    • mike-0
    • June 29, 2005 at 6:26 PM

    thanks

    its kind of canals-ish... hard to explain. heres some hammer screens.

    http://img186.echo.cx/img186/3555/hammzor12hw.jpg

    you can see the house in that one

    http://img186.echo.cx/img186/59/hammzor22ei.jpg

    the house is up on that dealie, you cant see it though because that yellow box (the tree) blocks your view. im going to add water to the bottom of the big wall later. canals yay.

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