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  3. mike-0

Posts by mike-0

  • bf2 sdk

    • mike-0
    • September 17, 2005 at 2:39 PM

    wow thats kind of gay

  • bf2 sdk

    • mike-0
    • September 17, 2005 at 4:19 AM

    no i dont hate fps's i bet no one here hates fps

    unreal is almost completely model based, so ~~

  • bf2 sdk

    • mike-0
    • September 17, 2005 at 2:49 AM

    Is this any good? I'm thinking about buying bf2 tomorrow, but if the mapping tools and stuff sucks, then it will feel like a complete waste of fifty bucks for me.

    opinions?

  • Almost done palm model

    • mike-0
    • September 16, 2005 at 5:10 PM

    did you follow a tutorial for that? if so, hook me up~!

  • What game started it for you?

    • mike-0
    • September 16, 2005 at 2:22 AM
    Quote from Bic-B@ll

    lol my social studies teacher was telling me about that game, she didn't really play it, she just ducked (or jumped?) a lot to make the smurf dance

    sounds like she got full use out of that game

  • WIP in WIP, post your level screenshots!

    • mike-0
    • September 14, 2005 at 11:31 PM

    thats awesome frag... last screen needs some grass sprites or something on the floor though

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • mike-0
    • September 14, 2005 at 12:59 AM

    for those alpha blend textures there will be two seemingly identical textures to choose from in the browser. one of those two will compile the grass sprites with it, one wont, just trial and error it. theres a file you can edit in notepad to change the density of the grass, it might be the vmt for the texture, i dont remember.

  • Original Akira

    • mike-0
    • September 14, 2005 at 12:56 AM

    i like the voices of the new dubs. in the new ones, tetsuo sounds more like a kid, and in the manga he was only fifteen.

  • totally random texture thread

    • mike-0
    • September 13, 2005 at 5:18 PM

    bump $

  • dvd backup-ing, copying

    • mike-0
    • September 13, 2005 at 5:12 PM

    What's a good tool for this? All i can find is stuff where i need to extract ISO's then burn them and all that crap, im just looking to straight up copy them. Any help?

  • Original Akira

    • mike-0
    • September 13, 2005 at 5:09 PM

    the new english dubs have children voices for the numbers, the orignal used old peoples voices. the most common DVD has only the newer dubs. my friend has the old dvd. my only guess would be for you to go to an akira fan site like bbakira.co.uk (idk if its still up) and try to order it or youll have to torrent it.

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • mike-0
    • September 13, 2005 at 5:04 PM

    dammit, it wont work. im going to redo it from scratch.

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • mike-0
    • September 12, 2005 at 5:58 PM

    that must be it. im at school right now, but if i remember correctly i took the dollar sign off the vtf's name without changing the code in the VMT. ill try when i get home.

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • mike-0
    • September 12, 2005 at 1:51 AM

    skybox problems...

    all the files are in the correct place, both in the sdk materials\skybox folder and in the hl2mp materials\skybox folder. my VMT looks like this...

    Code
    "UnlitGeneric"
    
    
     {
    
    
     // Original shader: BaseTexture
    
    
     "$basetexture" "skybox/$sky_mike_01bk.vtf"
    
    
     "$nofog" 1
    
    
     $ignorez 1
    
    
     }
    Display More

    When i search for my skybox name in the texture browser, i get the purple checkers, and in game, with the compiled map, i get the purple checkers.

    [Blocked Image: http://img70.imageshack.us/img70/6628/skyboxtest4ib.jpg]

    anyone know what's wrong with this?

  • thoughts on Dystopia Mod?

    • mike-0
    • September 10, 2005 at 2:06 PM

    in my opinion, this is the first mod for hl2 that doesn't really feel like youre playing hl2. some sounds are borrowed from CS, so they need to get on that, and also the animations are pretty boring and slow. otherwise, i thought it was sweet. the player models are awesome.

  • totally random texture thread

    • mike-0
    • September 10, 2005 at 3:42 AM

    i went a little overboard on the rust...

    [Blocked Image: http://img54.imageshack.us/img54/1958/texturewip0un.jpg]

  • new website work WIP...

    • mike-0
    • September 9, 2005 at 11:58 PM
    Quote from Bic-B@ll

    congradulations on having the coolest fucking website ever

    second

  • games that seem to make time fly by!

    • mike-0
    • September 9, 2005 at 3:22 AM

    Phantasy Star Online for dreamcast. I remember going on "quests" for hours on end. I played alot of that.

  • WIP in WIP, post your level screenshots!

    • mike-0
    • September 9, 2005 at 12:10 AM

    rofl :>>>>~K

  • totally random texture thread

    • mike-0
    • September 8, 2005 at 11:31 PM

    it is a large billboard

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