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  3. static07

Posts by static07

  • ol_styx (Off Limits map)

    • static07
    • September 16, 2007 at 4:20 PM

    mmm Duvel!

  • Mornstar maybe

    • static07
    • December 20, 2006 at 11:52 AM

    looks class, especially those props. Can't wait to see more.

  • WIP in WIP, post your level screenshots!

    • static07
    • June 11, 2005 at 11:00 PM

    loving the first screen bluestrike

  • ctf_portalstorm

    • static07
    • May 3, 2005 at 8:36 PM

    Looks empty, need detailed. As now it looks like it could run on a 5 year old UT engine.

    With work it could turn out great, I'm sure.

  • de_toledo

    • static07
    • April 17, 2005 at 2:45 PM

    wich I dislike

  • de_toledo

    • static07
    • April 17, 2005 at 2:33 PM

    textures look so TFC-ish, they may be custom, they look like textures that have been used a lot, but mostly it's because the repetetive colors it looks so TFC, de_inferno (1.5) -ish

  • cs_beirut2 (counterstrike source)

    • static07
    • April 9, 2005 at 5:53 PM

    Nice,

    I'm seeing some texture-aligment problems and 1 unit gaps? at the pillar thingies agaisnt the walls? maybe they don't even need to be brick textures, more like solid concrete (or sandstone obviously) Kinda odd that bricks are supporting a brick wall

    I like the detail, that aren't props, looks so much sexier than the dust maps.

  • de_toledo

    • static07
    • April 9, 2005 at 5:38 PM

    Mooi, looks sexy squad, only the textures gotta go, seen them to much. I awas happy when inferno got updated, those screenshots made me relive the horror of 1.5 inferno :s

    The layout, looks very good, good job.

  • DM_?

    • static07
    • January 28, 2005 at 2:17 PM

    Reminds me of an UT-CTF map I have no idea how this would play in HL-DM

  • dm_nonameyet

    • static07
    • January 7, 2005 at 6:53 PM

    detail in your brushwork? It's possible now!

  • HL2DM map DM-AVALON by 3D-Mike 8)

    • static07
    • January 4, 2005 at 10:51 PM

    The polygonish rock in front has to go, reminds me of dust2 on source... not a good thing.

  • HL2DM - Scorpius

    • static07
    • December 21, 2004 at 3:58 PM

    now this looks like a DM map

  • GameSpot Awards

    • static07
    • December 20, 2004 at 8:01 PM

    damn chronicles of riddick is all over the place

  • dm_nonameyet

    • static07
    • December 20, 2004 at 7:05 PM

    It's how u use the textures This is not HL1 anymore.

  • HourIndusX tex pack - 1024 - industrial/semi real

    • static07
    • December 20, 2004 at 12:35 AM

    LO Hourences

    what you been up to?

    Good looking texes, anyway go HL2 bro.

  • DM - 4-8 players - "Dress Down Day"

    • static07
    • December 19, 2004 at 5:59 PM

    Someone should do a NERF mod on Source allright

  • [betatest] css_de_kilo

    • static07
    • December 19, 2004 at 5:53 PM

    n1 mcqueen, just don't port de_belemb

    looks promising

  • dm_rebar

    • static07
    • December 15, 2004 at 5:11 PM

    .me has an orgasm

  • DM - 4-8 players - "Dress Down Day"

    • static07
    • December 15, 2004 at 5:09 PM

    I bet you would be a great NERF arena 2K4 mapper.

  • DM - 4-8 players - "Dress Down Day"

    • static07
    • December 12, 2004 at 12:37 AM

    uhm where are the squirtguns?

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