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Posts by hamst3r

  • Doll

    • hamst3r
    • January 30, 2005 at 2:41 PM

    you should make a horor themed mod :wink:

  • de position

    • hamst3r
    • January 30, 2005 at 2:37 PM

    now that that is put aside, very beautiful map...i'd like to see a pic with those tress

  • de position

    • hamst3r
    • January 30, 2005 at 1:10 AM

    im hoping that your dan? right?

    http://www.snarkpit.com/maps.php?map=1741

  • de position

    • hamst3r
    • January 29, 2005 at 8:49 PM

    looks nice, but not only are those making the map look bad....they apparently like growing out of concrete

  • [WIP] q3_Technicastle

    • hamst3r
    • January 29, 2005 at 8:47 PM

    the brick texture gets a lil' repedative, but look very good.

  • Its growing!

    • hamst3r
    • January 26, 2005 at 1:03 AM

    hmmm looks like a futureistic gernade :-o

  • Mapping reference gold mine.

    • hamst3r
    • January 26, 2005 at 12:26 AM

    I love abandoned-places...

    [Blocked Image: http://users.pandora.be/a-p/images/een0012.jpg]

    I actually tried to re-create this pic, but i failed horiblly on the hl1 engine

  • Happy Birthday wacko

    • hamst3r
    • January 26, 2005 at 12:21 AM

    congrats.

  • Post your screenshots

    • hamst3r
    • January 23, 2005 at 8:04 PM

    arent hoppers or sumthin coming in the update?

  • Post your screenshots

    • hamst3r
    • January 23, 2005 at 7:20 PM

    got any pics =?

  • First Texture Ever.

    • hamst3r
    • January 23, 2005 at 7:18 PM

    yea, needs more detail, but it looks good for a first.

  • co_kurt

    • hamst3r
    • January 23, 2005 at 5:25 PM

    the lighting looks great but the textures seem blurry....

  • dm factory

    • hamst3r
    • January 23, 2005 at 2:56 AM

    so are your pipes, at least in that screen they look like they are. :-?

  • Fortress Forever : A TF Mod for Source : Recruiting

    • hamst3r
    • January 22, 2005 at 4:35 AM

    i see, yea u liked that map. btw: the mod looks like it could turn out to be sumthin special.

  • Fortress Forever : A TF Mod for Source : Recruiting

    • hamst3r
    • January 22, 2005 at 3:36 AM

    I have a question.....

    Quote

    Please tell me you didn't let Defrag make ff_well. Please?

    Whats ff_well?

  • Post your screenshots

    • hamst3r
    • January 20, 2005 at 8:43 PM

    made this in bout 5 mins like a week ago, currently i have no time on my hands....

    /me stabs half year finals

    [Blocked Image: http://img63.exs.cx/img63/665/rawr13qv.jpg]

    [Blocked Image: http://img63.exs.cx/img63/963/rawr24rv.jpg]

  • dm factory

    • hamst3r
    • January 17, 2005 at 9:59 PM
    Quote

    You still have got that scaled up concrete (car crash one), it looks like crap insted of a nice texture

    I noticed that too, also I personally think your windows look odd, it may be the scaling...or sumthin.

  • mapcore logo

    • hamst3r
    • January 17, 2005 at 9:13 PM

    got bored, had a a lil' time to burn came up with this

    [Blocked Image: http://img19.exs.cx/img19/6130/attemptcopy1gg.jpg]

    Oh and btw: the back round image was already pre-made by me, to lazy to make sumthin new. :-?

  • bunny-dummy (character model)

    • hamst3r
    • January 17, 2005 at 3:25 PM

    creepy.....but nice.

  • RELEASE: dm_scorpius BETA 1

    • hamst3r
    • January 16, 2005 at 8:55 PM

    beautiful.

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