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  3. Fruchtzwerg

Posts by Fruchtzwerg

  • de_ungarn

    • Fruchtzwerg
    • August 5, 2005 at 10:21 AM

    How about this map? Is it finished right now?

  • CS Source: de_arcticbase

    • Fruchtzwerg
    • August 3, 2005 at 7:42 AM

    OrnateBaboon: Sorry, my mistake. I mean Skybex town map: http://www.skybex.com/unnamed2.html

    Maybe you know something about it?

  • CS Source: de_arcticbase

    • Fruchtzwerg
    • August 2, 2005 at 3:48 PM

    de_coldshell_cz for Source?

    OrnateBaboon: When do you finish your town map? It looks so sweet...

  • de_toledo

    • Fruchtzwerg
    • April 8, 2005 at 5:28 PM

    Looks nice, when can we expect a final?

  • [betatest] css_de_kilo

    • Fruchtzwerg
    • January 28, 2005 at 6:45 PM

    Can we expect a final release soon?

  • de_go_nuke

    • Fruchtzwerg
    • January 11, 2005 at 3:43 PM
    Quote from -Stratesiz-

    It looks too bland and simple. Too HL1 CS like. The indoors look plain even on HL1 standards. Brushwork is plain and blocky.The usage of textures is repetitive and dull without contrast. Lighting looks flat and unnatural as well. The outdoor terrain looks too repetitive.

    100% disagree. A dont see any blocky brushwork at all. The textures inside are used very nice, players can easy differs between upper and lower bombspot. Its a very nice map at all, I cant await to play this beautiful map.

  • DE_Ritual2

    • Fruchtzwerg
    • January 11, 2005 at 2:07 AM

    Nice map, it can be played on our servers, check my signature for details.

  • de_go_nuke

    • Fruchtzwerg
    • January 10, 2005 at 8:51 PM

    No pix, no clicks. Add some screenshots in this thread.

  • TS & CS_normandin

    • Fruchtzwerg
    • January 2, 2005 at 2:38 PM

    Very empty.

  • Release: de_kievpass

    • Fruchtzwerg
    • December 30, 2004 at 9:53 PM

    The last 4 pics looks very nice, cant believe that is 1.6, looks like source.

  • [betatest] css_de_kilo

    • Fruchtzwerg
    • December 16, 2004 at 1:01 AM

    Looks really nice. Hopefully the layout will change. Long small floors aren't nice in CS.

  • DE_SUBWAY_2 Released.

    • Fruchtzwerg
    • December 16, 2004 at 12:56 AM

    Seems to be very empty. Big empty rooms and floors. Is there an overview available?

  • de_verora

    • Fruchtzwerg
    • December 13, 2004 at 12:12 AM

    Needs more custom textures and less crates.

  • ANY BOTS PLEASE

    • Fruchtzwerg
    • December 11, 2004 at 7:06 PM

    Bots are enabled in the warez version.

  • de_shapingcity

    • Fruchtzwerg
    • December 6, 2004 at 12:29 AM
    Quote from Marcos

    1: I cant seem to remember any place where i'v seen trashed cars parked on a parket lot

    It must be somewhere in the USA.

  • de_Steffie

    • Fruchtzwerg
    • November 25, 2004 at 8:19 PM
    Quote from Spydre

    pics please...

    Yeah, pics from your girlfriend please.

  • » De_Halla Released!

    • Fruchtzwerg
    • November 16, 2004 at 5:02 PM

    Very nice map. It is playable on our servers and tomorrow in our mapcycles.

  • Half-Life 2

    • Fruchtzwerg
    • November 16, 2004 at 1:30 PM
    Quote from PhilipK

    175 min left! D:

    Enough time to finish your map

  • De_Halla

    • Fruchtzwerg
    • November 14, 2004 at 11:36 PM
    Quote from Swifty-

    do you know what people can do with that water?

    Drink and drive? No need to discuss this for years, its only my opinion...

  • De_Halla

    • Fruchtzwerg
    • November 13, 2004 at 11:28 PM

    Sounds good, can we expect a final release in the next couple of days?

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