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  3. Schmung

Posts by Schmung

  • It's time to say good bye to the core...

    • Schmung
    • December 20, 2004 at 4:34 PM

    Best of luck Mino, hope you enjoyn the trip.

  • EA buys 20% of UbiSoft

    • Schmung
    • December 20, 2004 at 4:31 PM

    Monopolies are bad and EA are really starting to scare me of late, they squeeze originality out of the games industry like a juicer.

  • Mapcore Audioscrobbler Group

    • Schmung
    • December 20, 2004 at 4:30 PM

    joined, loved Audioscrobbler, one of those slightly pointless, but strangely fascinating things. I've actually found out about some good bands through it, though it has been recommending me the same bands for about three months now.

  • pulling all nighters

    • Schmung
    • December 20, 2004 at 4:03 PM

    I survived on 1 or 2 hours sleep a night for about a week and did two days with no sleep at all. I felt shit by the end of that, really, really shit. Getting weird flickering at the edges of my vision and you the effect you get when you look at a really bright light, then close your eyes and you can still see the glow/shape of the filament? Had that but with my eyes wide open, I was getting these hazy impressions of text floating in my vision. Had a rest at the weekend and did about the same thing the next week That was for my final year project in Uni, which I hated. Did it in about three stress filled, caffeine fuelled weeks.

    I've also pulled a few proper all nighters, once when I was trying to teach myself to texture weapon models in Photoshop, spent about 12 hours straight trying to do that, then stayed up the next day untill about 2am. I'd say I've managed something like 44 hours straight on occasion.

  • Need a model...one time offer for cash by January 7, 2005

    • Schmung
    • December 17, 2004 at 5:00 PM

    Jesus, are you insane? Just take the badger model thats already been done, pose it and slap a colt in it's hand. Done. Really, I shouldn't have told you that, because a $100 even after I factor in transferring it over here and the exchange rate is not to be sneezed and I could really do with the money, but I don't like to needlessly see people throwing their money away.

  • Crytek looking for interns

    • Schmung
    • December 17, 2004 at 3:28 PM

    Hell, I'd be up for it, getting a start in the games industry would be great, I really don't know what sort of level of skill you're looking for in terms of entry level/intern positions. Guess I should e-mail Chris and ask.

  • One football game to rule them all...

    • Schmung
    • December 15, 2004 at 12:31 PM

    Thats not football, thats that nancy ass imitation rugby shit you Americans call football. PES4, now theres a football game.

  • dm_cascade - wip

    • Schmung
    • December 14, 2004 at 5:28 PM

    Outdoors looks much, much better now, though I stille feel it could do with a a grassy texture instead of that one you're using now. Might just be me though. Shaping up very nicely indeed. Makes me wish I could map for HL2.

  • I ordered my first AEG. Anyone else have any?

    • Schmung
    • December 14, 2004 at 5:25 PM

    If there was an airgun FAL, then I'd have that. Failing that it's got to be the G36C, with some standard 92Fs as backups. Thats assuming I ever buy sucha thing.

  • co_paragon

    • Schmung
    • December 14, 2004 at 3:17 PM

    Very nice Mino, for a second I thought it was D3 running on a low end system or something. Make the chimneys a bit fatter and stubbier

  • Crytek looking for interns

    • Schmung
    • December 14, 2004 at 2:12 PM

    Crytek sounds like a decen enough place to work from I've heard, can't imagine the language being a huge stumbling block to be perfectly honest, I imagine that with all the different nationalities of people they have there they're quite used to people running into the office and asking someone to translate that scary letter you just got from the bank.

  • dm_cascade - wip

    • Schmung
    • December 14, 2004 at 2:07 PM

    Yeah, the outdoors, while detalied, is a bit too monochromatic and drab looking. Perhaps you could make it a bit graasier and work in some other colours. Myabe some rusted yellow/blue metal and some redish texture on some of those buildings.

    Otherwise superb, nice to see people starting to get to grips with HL2 and putting out some nice looking maps.

  • How did you succeed?

    • Schmung
    • December 14, 2004 at 1:30 AM

    I bunked off throughout school and Uni, have left with a degree of questionable value. Still unemployed, looking at doing tech support monkey work at the moment while I continue to work on mods and stuff in my spare time in an attempt to create a portfolio so I can get into the games industry.

  • Crytek looking for interns

    • Schmung
    • December 13, 2004 at 3:00 PM

    Yeah, old folk like us who only started while they were in Uni are plain outta luck. How much experience are you guys looking for? The term intern is somewhat wooly and non-specific as is entry level.

  • omfg

    • Schmung
    • December 12, 2004 at 1:05 AM

    College?!

    Been there, done that. Computer Science alike degree, been looking for work as some form of Techie, only really got into 3D stuff in my alst 2 years so I've not really had the time to get that good, what with everything else I've been doing.

  • Half Life 2 Chapters Deleted?

    • Schmung
    • December 7, 2004 at 11:54 AM

    They might welll re-appear in the 'deleted scenes' type expansion that the rumour mill has been muttering about of late.

  • I HAVE QUESTION

    • Schmung
    • December 6, 2004 at 12:03 AM
    Quote from DUFFY

    ai_relationship doesnt work

    Yeah, tell me about it, computers just don't give the warmth and affection you get from a human_relationship and the sex is shitty as well.

    Oh, I kill myself sometimes, I really do.

    Is HL2DM not a different codebase and thus missing lots of the stuff in singleplayer? Turn developer on and see whats being spammed to the console.

  • Where do you live?

    • Schmung
    • December 5, 2004 at 2:02 PM

    Wales.

  • Gearbox Software COGs Program Now Online

    • Schmung
    • December 3, 2004 at 1:56 AM
    Quote from Crackerjack

    hmm... Dallas really limits the amount of people applying to the program, i would be really up for it... if i wasnt going to SCAD next year and if i didnt live in Washington D.C........

    Replace that with 'If I didn't live several thousand miles away and had bothered to get good at one single thing instead of dabbling with everything'.

  • HL2 sales recap...how did you ACTUALLY buy your copy?

    • Schmung
    • November 30, 2004 at 3:38 AM

    Steam Silver. Mr Visa hadn't been out of the wallet in far too long.

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