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  3. Section_Ei8ht

Posts by Section_Ei8ht

  • California Violent Game Bill Passes

    • Section_Ei8ht
    • September 10, 2005 at 4:56 AM

    Im sure that all of use played Wolfenstein 3D, Doom, Duke Nukem, etc. Back in the day, those games were complete immersion. I'm sure I'm not the only one that actually felt (for lack of a better term) like I was inside the game. Thats the reason we PLAY games is to escape reality and be given the ability to be someone else and do things we could never do. Yes, sometimes this could involve brutally murdering someone in there sleep.

    Anyone here brutally murder someone in real life?

    Anyone here jack a car and drive on the sidewalk feeling no disregard for the pedestrians you ran over?

    etc...

    I dont recall who said it, but they were damn right when they said fucked up children are fucked up. PERIOD. A video game will not make a damn bit of difference.

    Quote

    i dont see how this makes a difference, the parents are giving the kids the money to but the gmae anywho. hell, i actually like it, now they cant bitch about how its ruining their kids because hey fucker, you bought it

    right on.

  • California Violent Game Bill Passes

    • Section_Ei8ht
    • September 10, 2005 at 1:47 AM
    Quote

    Calif. Violent Game Bill PassesThe state approves a ban on selling violent games to minors.

    by David Adams

    September 9, 2005 - A long-contested California bill which would ban the sale of violent videogames to minors passed State Assembly late on Thursday, though the legislation awaits the signature of Gov. Schwarzenegger in order to become law. The legislation passed Assembly by a bipartisan 65-7 vote.

    Assembly Bill 1179 makes game retailers liable for up to $1000 in fines for selling mature-themed games to minors, and requires that violent games be clearly labeled as such. The bill was authored by California Assemblyman Leland Yee, who has championed similar legislation for years now.

    "Unlike movies where you passively watch violence, in a video game, you are the active participant and making decisions on who to stab, maim, burn or kill," said Yee in an official statement. "As a result, these games serve as learning tools that have a dramatic impact on our children."

    Opposing the bill are representatives of the game industry, who believe that existing measures, such as the ESRB rating system, are already sufficient in keeping mature-themed games from young players.

    Gov. Schwarzenegger now has 30 days to either sign or veto the bill.

    Display More

    http://pc.ign.com/articles/649/649866p1.html

    If The Terminator signs that, that will be the most ironic thing ever.

  • Hi-tech labs

    • Section_Ei8ht
    • September 10, 2005 at 1:42 AM

    I hope what happened to Diakatana doesnt happen to Nightwatch.

  • What game started it for you?

    • Section_Ei8ht
    • September 10, 2005 at 1:38 AM

    Wolfenstein 3D is what started it all for me. My oldest brother got it the day it came out and I was hooked. I was about six when it came out.

    First console I got into was a SNES. I was a PC gamer before I even knew about consoles. Didnt get an SNES until way after they came out. Super Mario World was my crack.

    Duke Nukem 3D started the whole modding thing for me. Made levels and changed the enemy stats so you could kill the biggest, baddest boss with one pistol shot and made it so it took about 18 shotgun blasts to kill a pig cop.

  • Scripting in Source

    • Section_Ei8ht
    • September 9, 2005 at 2:34 AM

    imho i prefer doom 3 and unreal for single player mods. I find more versatillity in them in terms of modding options than in source.

  • iPod nano

    • Section_Ei8ht
    • September 8, 2005 at 6:26 AM

    i prefer my creative labs mp3 player.

  • Level Designer Wanted at Top Developer

    • Section_Ei8ht
    • September 7, 2005 at 5:47 PM
    Quote

    Also, those of us that can actually fill that req have a job.

  • fy_cawkpawd

    • Section_Ei8ht
    • September 7, 2005 at 3:25 AM
    Quote from insta

    Well this is the worst thread ever as of yet.

  • games that seem to make time fly by!

    • Section_Ei8ht
    • September 6, 2005 at 9:22 PM

    Guild Wars. Played that for a good 20 hours a day for a month.

  • games that seem to make time fly by!

    • Section_Ei8ht
    • September 6, 2005 at 2:44 AM

    Knights of the Old Republic. Played it for 16 hours before I realized I had been playing it for 16 hours.

  • Open Source Pack #2

    • Section_Ei8ht
    • September 4, 2005 at 12:22 AM
    Quote from Mazy

    GIMME NIGHTWATCH WHITEBREAD SUCKA!!!

  • Open Source Pack #2

    • Section_Ei8ht
    • September 3, 2005 at 9:34 PM

    W00T!!!!

    much appreciated!

  • Next-gen headache

    • Section_Ei8ht
    • September 2, 2005 at 6:36 PM

    I say we mapcorians should make our own online distribution system.

    Call it "Smoke".

    Tagline: Smokes the shit out of Steam

  • WIP in WIP, post your level screenshots!

    • Section_Ei8ht
    • September 1, 2005 at 6:56 AM

    I've got love for both editors. Its easy to go from one to the other, but maybe thats just me.

    that being said, heres some wip of a doom3 level:

    [Blocked Image: http://blackmesa.leak-free.org/section8development/s8d3repair1.jpg]

    [Blocked Image: http://blackmesa.leak-free.org/section8development/s8d3repair2.jpg]

    got the basic brushwork, just need to detail everything. its supposed to be a vehicle repair bay.

  • [HL² MOD] OPPOSING SOURCE recruitment urgent !

    • Section_Ei8ht
    • August 30, 2005 at 11:09 PM

    The Level Design looks like a direct port.

  • Project Offset - WOW

    • Section_Ei8ht
    • August 30, 2005 at 6:44 AM

    i'm just glad someone finally put motion blur in their engine. I'm very curious as to how resource expensive that is to render.

  • Doom III engine

    • Section_Ei8ht
    • August 24, 2005 at 6:50 PM

    does GTK have real-time rendering?

  • Doom III engine

    • Section_Ei8ht
    • August 24, 2005 at 3:01 PM

    D3E. I dont see what the big problem everyone has with it.

  • Doom III engine

    • Section_Ei8ht
    • August 24, 2005 at 8:57 AM

    I agree. Doom3 has spoiled me from just about any other engine. I absolutely despise working with source now.

  • Free retail game textures anyone?

    • Section_Ei8ht
    • August 23, 2005 at 5:05 PM

    that sites been up for awhile so i guess no one cares enough to sue.

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