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  3. Spellbinder

Posts by Spellbinder

  • I hear noise.....fan noise!!!!

    • Spellbinder
    • September 26, 2006 at 2:03 PM

    Also you could isolate the box unless you allready did.

  • Windows geniune

    • Spellbinder
    • September 25, 2006 at 6:22 PM

    Rofl!

  • The random model thread!

    • Spellbinder
    • September 25, 2006 at 7:41 AM

    I'm blown away ferret! I can't even comprehend it.

  • 3D TV 'could be three years away'

    • Spellbinder
    • September 21, 2006 at 6:05 PM

    3D television could be in homes within three years, according to a European research consortium.

    http://%7boption%7d

  • Channelstats.

    • Spellbinder
    • September 20, 2006 at 6:20 PM

    Updated Wednesday 20 September 2006 - 13:16:09!

    http://%7boption%7d

  • insta grins

    • Spellbinder
    • September 19, 2006 at 4:56 PM

    Awsome! Congrats insta! And Welcome to the wonderfull land Sweden

  • I want to buy this texture book!

    • Spellbinder
    • September 17, 2006 at 1:00 PM

    Cool PhilipK a new favorit for me.

  • The random model thread!

    • Spellbinder
    • September 16, 2006 at 8:10 PM

    Yeah entity what Sindwiller said! Damn innovative! I think its awsome, cant wait to is it dressed and ready!

  • Kids football

    • Spellbinder
    • September 16, 2006 at 8:06 PM

    I voted 1 because it got nice action in it. 3 was cool to but its sad not the whole guy was in it. The other ones are good but i liked 1 the most.

  • Mum's garden...

    • Spellbinder
    • September 16, 2006 at 8:01 PM

    Awsome! I like the 7th best, great idea to make the background b/w! I hope i will learn how to take macso pictures but it will never be the same with a digital. But at least making use of it.

  • Channelstats.

    • Spellbinder
    • September 16, 2006 at 6:33 AM

    Updated 16 September 2006 - 1:29:18 !

    http://%7boption%7d

  • Level Designer at IO Interactive? Yes sir!

    • Spellbinder
    • September 14, 2006 at 7:20 PM

    Sounds awsome Zacker! Good luck! Scooter~

  • St. Paul Conservatory... again

    • Spellbinder
    • September 14, 2006 at 3:13 PM

    Awsome stuff there! I voted number 2 i really like that reflection and calmness of the water.

  • Hail nature! [56k Beware!!] Lots of pics!

    • Spellbinder
    • September 14, 2006 at 5:07 AM
    Quote from Izuno

    what is that white stuff covering the trees?

    Its some caterpillar that has been there and made a kokon (sp?)

  • Hail nature! [56k Beware!!] Lots of pics!

    • Spellbinder
    • September 14, 2006 at 1:57 AM

    Omg! Thx for the crits and thoughts Twiz! Funny thing is that you see stuff that i saw. Like the ripple next to the sunflare on the water and so on. <3 you.

  • Just a few pictures I took

    • Spellbinder
    • September 14, 2006 at 1:47 AM

    First picture i liked a lot. Gives you a sence of perspective. Second is also awsome for me. Those white flowers as a bed to lay down on. The the roots almost not visible but they are there.Third one is like the trees is reaching each other against the sky. Awsome staged . The 4th i didnt like that much. Its a nice flower and a nice composing and all but its a bit blurry. Maybe you have a camera that can do just so much as i have? Last picture also awsome. Its darkness.core, those dark rocks and that luring but yet dangerous mushroom. Over all great stuff! GJ!

  • Hail nature! [56k Beware!!] Lots of pics!

    • Spellbinder
    • September 13, 2006 at 5:32 PM

    So as i said i bought a digicam. I have been trying to learn it and i think im getting a hang of it. I still need to learn how to get those really really good shots. But on the other hand its a digicam god damn it Some of these pictures where inspired by Fletch's previous thread about nature, and i bet you can spot wich ones. Anyway enjoy! Nature is beautiful!

    Btw i almost forgot. Only editing i made with pictures are cropping, mosty because i had to get rid of the date/time stamp (silly me i could have set the cam not to have it) and some to get the focus on what i saw.

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  • Nature Preserve

    • Spellbinder
    • September 13, 2006 at 6:19 AM

    Awsome! Detailed. I like how you managed to get so good picture on that last one just hiding the sun behind the flower.

  • Duke Nuke Em Forever release date!?

    • Spellbinder
    • September 11, 2006 at 9:53 PM

    This i found at 3DRealms forums. It might answer some questions. The most importent would be that it states that the only place we should trust with new information is 3DRealms and no where else.

    "Quote:

    There are some common topics you should avoid, or else your thread could be deleted or locked, and you will think we're mean, evil, forum Nazi's. But you've been warned. Proceed and you're likely to be eaten by a grue.

    1) Release dates. This includes the latest magazine or website article that claims to know an insider who knows when. They don't. Simple as that. Also, ignore ALL release dates unless you hear them from us. This includes EB Games, Amazon, or anywhere else. We will tell you when it's getting really close, and we will tell you when it's done. We promise.

    2) How long the game has taken to develop. We had too few programmers early on. Some tech took too long to do. We switched engines. We started over a time or two. And a bunch of other stuff. Point is, we know it's late, and you know it's late. Let's stop talking about it, ok? There is no new way you can think of to tell us how long the game has taken - we've heard 'em all.

    3) System Specs: They are going to be steep. You will need a video card with pixel shaders. A GeForce 3 will be about the minimum card, and ideally you will want something like the latest ATI or nVidia card. As for CPU? The more the better. A 1Ghz is a pretty slow machine these days, and you're probably going to want a 2 Ghz or better. DO NOT buy hardware for the game now!! Wait until it's done and see where things are then.

    4) When will you release media? A new screenshot or video? When will we release some? When we're ready. Asking about it every other day isn't going to help and it isn't going to hurry us. We know people are curious, and we're excited at the prospects of showing you new stuff, but not right now. Please don't ask. Just be patient.

    5) Will you port DNF to Linux/Mac/Xbox/PS2/Xbox 360/PS3/Wii/etc.. The decision on what to port DNF to hasn't been made, and won't be made until the game is about ready to be released (or after it's done - we simply don't know yet).

    6) Please don't ask "Will Feature X be in DNF?" : There are a lot of thread where people ask if a specific feature will or will not be in the game. We're really not going to confirm/deny specific gameplay/design questions. There are several reasons for this. First, things change over time and you never know what feature will make it. Second, why would we spoil the game by detailing all the nuts and bolts of it? There is something to be said for discovering things when you play.

    6a) This also includes things like "What's the progress of this feature", and "What percentage done are you?" - both of these things are release date concepts or are attempts to ask for more info. Both are things we'd prefer you didn't ask.

    7) Co-op Mode: There won't be any. There won't be any in an addon, either. There's been an excessive amount of threads posted about co-op in the past, and they all end up in "there won't be any". Save yourself the trouble and don't ask.

    "My post/thread is missing!" aka Don't start threads about locked/deleted threads/posts : They were locked or deleted for a reason. Reopening that discussion is likely to get your new thread removed.

    Endquote."

  • Guys savage is now free

    • Spellbinder
    • September 11, 2006 at 2:07 PM

    We should start our own server and make 2 teams and fight each other.

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